thunderbrew/src
2025-06-22 15:45:12 +04:00
..
app fix(whoa): update thunderbrew to use the refactored squall error/validation and bc allocation macros 2025-03-31 23:52:37 -04:00
async feat(model): properly handle IsDrawable and WaitForLoad calls 2023-02-20 11:15:06 -06:00
client feat(net): implement character creation (request and response) 2025-06-22 15:45:12 +04:00
clientobject feat(glue): add realm and character handling (#7) 2025-04-16 17:32:37 -04:00
console feat(whoa): implement the ability to shut down the client gracefully, saving CVars upon exit 2025-04-15 20:00:50 -04:00
cursor feat(cursor): add cursor module that stores and updates various cursor images 2024-09-06 12:22:01 -04:00
db feat(glue): add realm and character handling (#7) 2025-04-16 17:32:37 -04:00
event feat(whoa): implement the ability to shut down the client gracefully, saving CVars upon exit 2025-04-15 20:00:50 -04:00
gameui fix(whoa): update thunderbrew to use the refactored squall error/validation and bc allocation macros 2025-03-31 23:52:37 -04:00
glue feat(net): implement character creation (request and response) 2025-06-22 15:45:12 +04:00
gx fix(font): add temporary workaround for scroll frames rendering 2025-06-21 23:07:47 +04:00
math chore(build): remove unused includes 2023-03-31 12:03:37 -05:00
model feat(glue): update CCharacterSelection 2025-06-19 00:54:34 +04:00
net feat(net): implement character creation (request and response) 2025-06-22 15:45:12 +04:00
os feat(console): hardware detection et cetera 2025-04-12 04:35:49 -04:00
sound fix(whoa): update thunderbrew to use the refactored squall error/validation and bc allocation macros 2025-03-31 23:52:37 -04:00
ui feat(ui): implement CSimpleCheckbox methods to support textures 2025-06-22 13:56:06 +04:00
util feat(ui): implement script methods for character creation screen 2025-05-18 14:58:01 +04:00
world feat(console): hardware detection et cetera 2025-04-12 04:35:49 -04:00
CMakeLists.txt feat(console): hardware detection et cetera 2025-04-12 04:35:49 -04:00