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feat(ui): implement Script_EnterWorld
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@@ -270,7 +270,9 @@ int32_t Script_IsConnectedToServer(lua_State* L) {
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}
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int32_t Script_EnterWorld(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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CGlueMgr::EnterWorld();
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return 0;
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}
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int32_t Script_Screenshot(lua_State* L) {
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