chore(component): tweak return type for TextureCacheCreateTexture

This commit is contained in:
fallenoak 2025-10-18 15:47:04 -05:00
parent dcc1f26a29
commit 11ce4b168e
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GPG Key ID: 7628F8E61AEA070D
3 changed files with 3 additions and 3 deletions

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@ -64,7 +64,7 @@ class CCharacterComponent {
uint32_t m_sections = 0xFFFFFFFF;
ComponentData m_data;
HTEXTURE m_baseTexture = nullptr;
CACHEENTRY* m_texture[NUM_COMPONENT_VARIATIONS * 3] = {};
void* m_texture[NUM_COMPONENT_VARIATIONS * 3] = {};
// Member functions
void CreateBaseTexture();

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@ -30,7 +30,7 @@ CACHEENTRY* TextureCacheAllocEntry() {
return entry;
}
CACHEENTRY* TextureCacheCreateTexture(const char* fileName) {
void* TextureCacheCreateTexture(const char* fileName) {
auto hashval = SStrHash(fileName);
auto texture = s_cacheTable.Ptr(hashval, s_cacheKey);

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@ -17,7 +17,7 @@ class CACHEENTRY : public TSHashObject<CACHEENTRY, HASHKEY_NONE> {
void AddRef();
};
CACHEENTRY* TextureCacheCreateTexture(const char* fileName);
void* TextureCacheCreateTexture(const char* fileName);
void TextureCacheDestroyTexture(void* texture);