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feat(util): add whoa_tick_t
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#define UTIL_TIME_HPP
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#include "util/time/CGameTime.hpp"
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#include "util/time/Types.hpp"
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#include "util/time/WowTime.hpp"
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#endif
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8
src/util/time/Types.hpp
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8
src/util/time/Types.hpp
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#ifndef UTIL_TIME_TYPES_HPP
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#define UTIL_TIME_TYPES_HPP
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#include <cstdint>
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typedef uint64_t whoa_tick_t;
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#endif
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