chore(component): clarify variable names in CCharacterComponent::AddHandItem

This commit is contained in:
fallenoak committed 2025-11-03 19:53:40 -06:00
1 parent fb1922941e
commit 20caf39136
1 file changed
+6 -6
+6 -6
View File
@@ -105,8 +105,8 @@ int32_t CCharacterComponent::AddHandItem(CM2Model* model, const ItemDisplayInfoR
return -1;
}
auto modelPath = "Item\\ObjectComponents\\Weapon\\";
auto texturePath = "Item\\ObjectComponents\\Weapon\\";
auto itemModelPath = "Item\\ObjectComponents\\Weapon\\";
auto itemTexturePath = "Item\\ObjectComponents\\Weapon\\";
GEOCOMPONENTLINKS itemLink;
GEOCOMPONENTLINKS sheatheLink;
@@ -130,8 +130,8 @@ int32_t CCharacterComponent::AddHandItem(CM2Model* model, const ItemDisplayInfoR
}
if (shield) {
modelPath = "Item\\ObjectComponents\\Shield\\";
texturePath = "Item\\ObjectComponents\\Shield\\";
itemModelPath = "Item\\ObjectComponents\\Shield\\";
itemTexturePath = "Item\\ObjectComponents\\Shield\\";
itemLink = ATTACH_SHIELD;
}
@@ -145,10 +145,10 @@ int32_t CCharacterComponent::AddHandItem(CM2Model* model, const ItemDisplayInfoR
return -1;
}
SStrPrintf(s_buffer, sizeof(s_buffer), "%s%s", modelPath, displayRec->m_modelName[0]);
SStrPrintf(s_buffer, sizeof(s_buffer), "%s%s", itemModelPath, displayRec->m_modelName[0]);
SStrCopy(s_pathEnd, s_buffer);
SStrPrintf(s_buffer, sizeof(s_buffer), "%s%s.blp", texturePath, displayRec->m_modelTexture[0]);
SStrPrintf(s_buffer, sizeof(s_buffer), "%s%s.blp", itemTexturePath, displayRec->m_modelTexture[0]);
SStrCopy(s_pathEnd2, s_buffer);
if (visualID == 0) {