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feat(glue): stub CCharacterSelection::SetFacing
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@ -104,6 +104,10 @@ void CCharacterSelection::SetBackgroundModel(const char* modelPath) {
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}
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}
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void CCharacterSelection::SetFacing(float facing) {
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// TODO
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}
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void CCharacterSelection::ShowCharacter() {
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// TODO
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}
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@ -39,6 +39,7 @@ class CCharacterSelection {
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static void OnGetCharacterList();
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static void RenderPrep();
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static void SetBackgroundModel(const char* modelPath);
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static void SetFacing(float facing);
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static void ShowCharacter();
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static void UpdateCharacterList();
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};
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