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feat(sound): add SEChannelGroup
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#ifndef SOUND_SE_CHANNEL_GROUP_HPP
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#define SOUND_SE_CHANNEL_GROUP_HPP
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#include <cstdint>
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class SEChannelGroup {
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public:
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// Member variables
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uint32_t m_nameHash;
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int32_t m_parentChannelGroup;
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float m_volume;
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float m_muteVolume;
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bool m_needsUpdate;
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};
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#endif
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