feat(ui): implement Script_UnitXPMax
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This commit is contained in:
fallenoak 2026-02-05 16:56:44 -06:00
parent a53e1360a4
commit 315ea05ba0
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@ -193,7 +193,23 @@ int32_t Script_UnitXP(lua_State* L) {
}
int32_t Script_UnitXPMax(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
if (!lua_isstring(L, 1)) {
luaL_error(L, "Usage: UnitXPMax(\"unit\")");
return 0;
}
auto name = lua_tostring(L, 1);
auto unit = Script_GetUnitFromName(name);
float xpMax = 0.0f;
if (unit && unit->IsA(TYPE_PLAYER)) {
xpMax = static_cast<CGPlayer_C*>(unit)->GetActiveNextLevelXP();
}
lua_pushnumber(L, xpMax);
return 1;
}
int32_t Script_UnitHealth(lua_State* L) {