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feat(ui): add CSimpleFrame::RunOnEnableScript
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@ -354,6 +354,12 @@ void CSimpleFrame::RunOnCharScript(const char* chr) {
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}
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}
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void CSimpleFrame::RunOnEnableScript() {
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if (this->m_onEnable.luaRef && !this->m_loading) {
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this->RunScript(this->m_onEnable, 0, nullptr);
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}
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}
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void CSimpleFrame::RunOnEnterScript(int32_t a2) {
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if (this->m_onEnter.luaRef) {
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auto L = FrameScript_GetContext();
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@ -139,6 +139,7 @@ class CSimpleFrame : public CScriptRegion {
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void RegisterRegion(CSimpleRegion* region);
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void RemoveFrameRegion(CSimpleRegion* region, uint32_t drawlayer);
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void RunOnCharScript(const char* chr);
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void RunOnEnableScript();
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void RunOnEnterScript(int32_t a2);
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void RunOnHideScript();
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void RunOnKeyDownScript(const char* key);
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