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feat(gx): set marker when viewport changes
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@@ -1052,8 +1052,7 @@ void CGxDevice::XformSetViewport(float minX, float maxX, float minY, float maxY,
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return;
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}
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// TODO
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// this->unk4[4] = 1;
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this->intF6C = 1;
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this->m_viewport.x.l = minX;
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this->m_viewport.x.h = maxX;
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