feat(gx): add CGxDevice::TextureTarget

This commit is contained in:
fallenoak committed 2026-02-18 06:15:53 -06:00
1 parent 8c518f7e6d
commit 4782c554fc
1 file changed
+7
+7
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@@ -38,6 +38,13 @@ struct ShaderConstants {
class CGxDevice {
public:
// Structs
struct TextureTarget {
CGxTex* m_texture;
uint32_t m_plane;
void* m_apiSpecific;
};
// Static variables
static uint32_t s_alphaRef[];
static C3Vector s_pointScaleIdentity;