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feat(object): stub CGPlayer_C::PostInitActivePlayer
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@ -34,6 +34,18 @@ void CGPlayer_C::PostInit(uint32_t time, const CClientObjCreate& init, bool a4)
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this->CGUnit_C::PostInit(time, init, a4);
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// TODO
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if (this->GetGUID() == ClntObjMgrGetActivePlayer()) {
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this->PostInitActivePlayer();
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} else {
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this->UpdatePartyMemberState();
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}
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// TODO
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}
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void CGPlayer_C::PostInitActivePlayer() {
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// TODO
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}
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void CGPlayer_C::SetStorage(uint32_t* storage, uint32_t* saved) {
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@ -43,6 +55,10 @@ void CGPlayer_C::SetStorage(uint32_t* storage, uint32_t* saved) {
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this->m_playerSaved = &saved[CGPlayer::GetBaseOffsetSaved()];
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}
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void CGPlayer_C::UpdatePartyMemberState() {
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// TODO
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}
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uint32_t Player_C_GetDisplayId(uint32_t race, uint32_t sex) {
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STORM_ASSERT(sex < UNITSEX_LAST);
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@ -18,7 +18,9 @@ class CGPlayer_C : public CGUnit_C, public CGPlayer {
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uint32_t GetActiveNextLevelXP() const;
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uint32_t GetActiveXP() const;
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void PostInit(uint32_t time, const CClientObjCreate& init, bool a4);
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void PostInitActivePlayer();
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void SetStorage(uint32_t* storage, uint32_t* saved);
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void UpdatePartyMemberState();
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};
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uint32_t Player_C_GetDisplayId(uint32_t race, uint32_t sex);
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