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feat(glue): stop glue music when entering world
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@ -755,7 +755,7 @@ void CGlueMgr::PollEnterWorld() {
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if (CGlueMgr::m_suspended) {
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CGlueMgr::SetIdleState(IDLE_NONE);
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// TODO SI Logic
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SI2::StopGlueMusic(3.0f);
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// TODO TLS shenanigans with guid
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ClientServices::Connection()->CharacterLogin(CGlueMgr::m_characterInfo->m_info.guid, 0);
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