feat(ui): implement CScriptRegion_SetSize
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This commit is contained in:
fallenoak 2026-02-08 21:45:58 -06:00
parent 91da4e9680
commit 66df4c55da
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@ -219,7 +219,28 @@ int32_t CScriptRegion_SetHeight(lua_State* L) {
}
int32_t CScriptRegion_SetSize(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
auto type = CScriptRegion::GetObjectType();
auto region = static_cast<CScriptRegion*>(FrameScript_GetObjectThis(L, type));
if (!region->ProtectedFunctionsAllowed()) {
// TODO disallowed logic
return 0;
}
if (!lua_isnumber(L, 2) || !lua_isnumber(L, 3)) {
luaL_error(L, "Usage: %s:SetSize(width, height)", region->GetDisplayName());
return 0;
}
auto ndcWidth = static_cast<float>(lua_tonumber(L, 2)) / (CoordinateGetAspectCompensation() * 1024.0f);
auto ddcWidth = NDCToDDCWidth(ndcWidth);
auto ndcHeight = static_cast<float>(lua_tonumber(L, 3)) / (CoordinateGetAspectCompensation() * 1024.0f);
auto ddcHeight = NDCToDDCWidth(ndcHeight);
region->SetSize(ddcWidth, ddcHeight);
return 0;
}
int32_t CScriptRegion_GetSize(lua_State* L) {