feat(ui): implement post-token-parsing logic in Script_GetGUIDFromToken
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This commit is contained in:
fallenoak 2026-02-01 20:22:56 -06:00
parent 43cb20cd0f
commit 6e1eb93ff9
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GPG Key ID: 7628F8E61AEA070D
2 changed files with 40 additions and 4 deletions

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@ -3,6 +3,20 @@
#include "ui/game/CGGameUI.hpp"
#include <storm/String.hpp>
namespace {
bool ParseTrailingTokens(const char* token, WOWGUID& guid, CGPlayer_C* player) {
// TODO
return true;
}
}
bool Script_GetGUIDFromString(const char*& token, WOWGUID& guid) {
// TODO
return true;
}
bool Script_GetGUIDFromToken(const char* token, WOWGUID& guid, bool defaultToTarget) {
auto activePlayer = static_cast<CGPlayer_C*>(ClntObjMgrObjectPtr(ClntObjMgrGetActivePlayer(), TYPE_PLAYER, __FILE__, __LINE__));
@ -118,7 +132,11 @@ bool Script_GetGUIDFromToken(const char* token, WOWGUID& guid, bool defaultToTar
else if (!SStrCmpI(parseToken, "mouseover", 9)) {
parseToken += 9;
// TODO
auto trackedObjectGuid = CGGameUI::GetCurrentObjectTrack();
if (ClntObjMgrObjectPtr(trackedObjectGuid, TYPE_UNIT, __FILE__, __LINE__) || CGGameUI::IsRaidMemberOrPet(trackedObjectGuid)) {
guid = trackedObjectGuid;
}
}
// focus - focus target
@ -149,9 +167,25 @@ bool Script_GetGUIDFromToken(const char* token, WOWGUID& guid, bool defaultToTar
guid = -1;
}
// TODO ParseTrailingTokens
// TODO Script_GetGUIDFromString
// TODO guid -2
// Token string was fully parsed or GUID was determined and token string potentially includes
// trailing tokens
if ((*parseToken == '\0' || guid) && ParseTrailingTokens(parseToken, guid, activePlayer)) {
if (!guid) {
guid = -2;
}
return true;
}
// Token string was either not parsed or only partially parsed and GUID was not determined
if (!guid && Script_GetGUIDFromString(token, guid) && ParseTrailingTokens(token, guid, activePlayer)) {
if (!guid) {
guid = -2;
}
return true;
}
// GUID was not successfully determined
return false;
}

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@ -3,6 +3,8 @@
#include "util/GUID.hpp"
bool Script_GetGUIDFromString(const char*& token, WOWGUID& guid);
bool Script_GetGUIDFromToken(const char* token, WOWGUID& guid, bool defaultToTarget);
#endif