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fix(build): correct C2iVector initialization in CCharacterComponent::s_sectionInfoRaw
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@ -27,16 +27,16 @@ MipBits* CCharacterComponent::s_textureBufferCompressed;
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uint32_t CCharacterComponent::s_textureSize;
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CompSectionInfo CCharacterComponent::s_sectionInfoRaw[] = {
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{ 0, 0, 256, 128 }, // SECTION_ARM_UPPER
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{ 0, 128, 256, 128 }, // SECTION_ARM_LOWER
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{ 0, 256, 256, 64 }, // SECTION_HAND
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{ 256, 0, 256, 128 }, // SECTION_TORSO_UPPER
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{ 256, 128, 256, 64 }, // SECTION_TORSO_LOWER
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{ 256, 192, 256, 128 }, // SECTION_LEG_UPPER
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{ 256, 320, 256, 128 }, // SECTION_LEG_LOWER
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{ 256, 448, 256, 64 }, // SECTION_FOOT
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{ 0, 320, 256, 64 }, // SECTION_HEAD_UPPER
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{ 0, 384, 256, 128 }, // SECTION_HEAD_LOWER
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{ { 0, 0 }, { 256, 128 } }, // SECTION_ARM_UPPER
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{ { 0, 128 }, { 256, 128 } }, // SECTION_ARM_LOWER
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{ { 0, 256 }, { 256, 64 } }, // SECTION_HAND
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{ { 256, 0, }, { 256, 128 } }, // SECTION_TORSO_UPPER
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{ { 256, 128 }, { 256, 64 } }, // SECTION_TORSO_LOWER
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{ { 256, 192 }, { 256, 128 } }, // SECTION_LEG_UPPER
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{ { 256, 320 }, { 256, 128 } }, // SECTION_LEG_LOWER
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{ { 256, 448 }, { 256, 64 } }, // SECTION_FOOT
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{ { 0, 320 }, { 256, 64 } }, // SECTION_HEAD_UPPER
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{ { 0, 384 }, { 256, 128 } }, // SECTION_HEAD_LOWER
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};
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const char* s_componentSections[] = {
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