feat(ui): implement CSimpleTexture_IsVisible

This commit is contained in:
fallenoak committed 2026-01-27 08:24:29 -06:00
1 parent ba5006a4d8
commit 98ea309985
1 file changed
+10 -1
+10 -1
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@@ -97,7 +97,16 @@ int32_t CSimpleTexture_Hide(lua_State* L) {
}
int32_t CSimpleTexture_IsVisible(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
auto type = CSimpleTexture::GetObjectType();
auto texture = static_cast<CSimpleTexture*>(FrameScript_GetObjectThis(L, type));
if (texture->IsVisible()) {
lua_pushnumber(L, 1.0);
} else {
lua_pushnil(L);
}
return 1;
}
int32_t CSimpleTexture_IsShown(lua_State* L) {