feat(ui): implement Script_GetTerrainMip

This commit is contained in:
fallenoak committed 2025-11-30 20:54:47 -06:00
1 parent 1eb97f5bb3
commit 9bebe62243
1 file changed
+5 -1
+5 -1
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@@ -291,7 +291,11 @@ int32_t Script_SetGamma(lua_State* L) {
}
int32_t Script_GetTerrainMip(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
auto shadowLevelVar = CVar::Lookup("shadowLevel");
lua_pushnumber(L, 1.0 - shadowLevelVar->GetInt());
return 1;
}
int32_t Script_SetTerrainMip(lua_State* L) {