feat(sound): correct type for SOUNDKITOBJECT::m_sound

This commit is contained in:
fallenoak 2025-11-26 20:00:26 -06:00
parent cb669a8019
commit a6a3cbb147
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GPG Key ID: 7628F8E61AEA070D
2 changed files with 3 additions and 3 deletions

View File

@ -233,7 +233,7 @@ void SI2::InitSoundKitGroups() {
}
bool SI2::IsPlaying(SOUNDKITOBJECT* object) {
return object->m_sound->IsPlaying();
return object->m_sound.IsPlaying();
}
int32_t SI2::PlaySoundKit(const char *name, int a2, SOUNDKITOBJECT* object, SoundKitProperties* properties) {
@ -340,7 +340,7 @@ int32_t SI2::PlaySoundKit(int32_t id, int32_t a2, SOUNDKITOBJECT* object, SoundK
SESound* sound;
if (object) {
sound = object->m_sound;
sound = &object->m_sound;
// TODO
} else {

View File

@ -7,7 +7,7 @@ class SOUNDKITOBJECT {
public:
// Member variables
// TODO
SESound* m_sound;
SESound m_sound;
// TODO
};