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feat(object): add CGUnit_C::GetLocalDisplayID
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@ -115,6 +115,10 @@ int32_t CGUnit_C::CanBeTargetted() {
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return this->CanHighlight();
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}
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int32_t CGUnit_C::GetLocalDisplayID() const {
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return this->m_localDisplayID;
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}
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CreatureModelDataRec* CGUnit_C::GetModelData() const {
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// TODO
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return nullptr;
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@ -31,10 +31,17 @@ class CGUnit_C : public CGObject_C, public CGUnit {
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// Public member functions
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CGUnit_C(uint32_t time, CClientObjCreate& objCreate);
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int32_t GetLocalDisplayID() const;
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CreatureModelDataRec* GetModelData() const;
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void PostInit(uint32_t time, const CClientObjCreate& init, bool a4);
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void PostMovementUpdate(const CClientMoveUpdate& move, int32_t activeMover);
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void SetStorage(uint32_t* storage, uint32_t* saved);
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private:
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// Private member variables
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// TODO
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int32_t m_localDisplayID = 0;
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// TODO
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};
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#endif
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