feat(glue): implement Script_AcceptedScanning

This commit is contained in:
Tristan Cormier committed 2026-01-11 17:00:18 -05:00
1 parent 68ab5ccced
commit b902b5484e
3 files changed
+10 -1

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@@ -56,6 +56,7 @@ unsigned char InterfaceKey[256] = {
};
int32_t CGlueMgr::m_acceptedEULA = 1; // TODO
int32_t CGlueMgr::m_acceptedScanning = 1; // TODO
int32_t CGlueMgr::m_acceptedTerminationWithoutNotice;
int32_t CGlueMgr::m_acceptedTOS = 1; // TODO
int32_t CGlueMgr::m_accountMsgAvailable;
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@@ -33,6 +33,7 @@ class CGlueMgr {
// Static variables
static int32_t m_acceptedEULA;
static int32_t m_acceptedScanning;
static int32_t m_acceptedTerminationWithoutNotice;
static int32_t m_acceptedTOS;
static int32_t m_accountMsgAvailable;
+8 -1
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@@ -210,7 +210,14 @@ int32_t Script_ShowScanningNotice(lua_State* L) {
}
int32_t Script_ScanningAccepted(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
if (CGlueMgr::m_acceptedScanning) {
lua_pushnumber(L, 1.0);
}
else {
lua_pushnil(L);
}
return 1;
}
int32_t Script_AcceptScanning(lua_State* L) {