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feat(ui): add CSimpleStatusBar::GetScriptByName
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@ -26,6 +26,24 @@ CSimpleStatusBar::CSimpleStatusBar(CSimpleFrame* parent) : CSimpleFrame(parent)
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// TODO
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}
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FrameScript_Object::ScriptIx* CSimpleStatusBar::GetScriptByName(const char* name, ScriptData& data) {
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auto script = this->CSimpleFrame::GetScriptByName(name, data);
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if (script) {
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return script;
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}
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if (!SStrCmpI(name, "OnValueChanged")) {
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script = &this->m_onValueChanged;
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data.wrapper = "return function(self,value) %s end";
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} else if (!SStrCmpI(name, "OnMinMaxChanged")) {
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script = &this->m_onMinMaxChanged;
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data.wrapper = "return function(self,min,max) %s end";
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}
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return script;
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}
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int32_t CSimpleStatusBar::GetScriptMetaTable() {
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return CSimpleStatusBar::s_metatable;
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}
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@ -5,23 +5,34 @@
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class CSimpleStatusBar : public CSimpleFrame {
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public:
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// Static variables
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// Public static variables
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static int32_t s_metatable;
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static int32_t s_objectType;
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// Static functions
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// Public static functions
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static void CreateScriptMetaTable();
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static int32_t GetObjectType();
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static void RegisterScriptMethods(lua_State* L);
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// Member variables
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// TODO
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// Virtual member functions
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// Public virtual member functions
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virtual int32_t GetScriptMetaTable();
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virtual ScriptIx* GetScriptByName(const char* name, ScriptData& data);
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// Member functions
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// Public member functions
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CSimpleStatusBar(CSimpleFrame* parent);
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protected:
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// Protected member variables
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uint32_t m_changed : 1;
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uint32_t m_rangeSet : 1;
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uint32_t m_valueSet : 1;
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float m_minValue = 0.0f;
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float m_maxValue = 0.0f;
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float m_value = 0.0f;
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CSimpleTexture* m_barTexture = nullptr;
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ORIENTATION m_orientation = ORIENTATION_HORIZONTAL;
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ScriptIx m_onValueChanged;
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ScriptIx m_onMinMaxChanged;
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};
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#endif
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