feat(ui): clear render batch in dtor

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fallenoak committed 2023-02-21 11:52:21 -06:00
1 parent 75982f4091
commit e80d960d6b
2 files changed
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+4
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@@ -41,6 +41,10 @@ EGxBlend CSimpleBatchedMesh::GetAlphaMode() {
}
}
CRenderBatch::~CRenderBatch() {
this->Clear();
}
void CRenderBatch::Clear() {
this->m_texturelist.SetCount(0);
+1
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@@ -52,6 +52,7 @@ class CRenderBatch {
TSLink<CRenderBatch> renderLink;
// Member functions
~CRenderBatch();
void Clear();
void Finish();
void Queue(CTexture* texture, EGxBlend alphaMode, int32_t posCount, const C3Vector* position, const C2Vector* texCoord, int32_t colorCount, const CImVector* color, int32_t idx, const uint16_t* indices, CGxShader* shader);