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chore(console): add note about 640x480 to ConsoleDetectGetResolutions
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@@ -5,6 +5,7 @@ void AddResolution(TSGrowableArray<C2iVector>& resolutions, const C2iVector& res
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resolutions.Add(1, &resolution);
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}
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// TODO sometimes 640x480 is included, sometimes its ignored -- more than one function?
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void ConsoleDetectGetResolutions(TSGrowableArray<C2iVector>& resolutions, int32_t widescreen) {
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// Widescreen resolutions
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