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feat(ui): implement CSimpleFontString_GetFontObject
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1 file changed
+18
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@@ -73,7 +73,24 @@ int32_t CSimpleFontString_IsShown(lua_State* L) {
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}
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int32_t CSimpleFontString_GetFontObject(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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auto type = CSimpleFontString::GetObjectType();
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auto string = static_cast<CSimpleFontString*>(FrameScript_GetObjectThis(L, type));
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auto font = string->GetFontObject();
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if (!font) {
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lua_pushnil(L);
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return 1;
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}
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if (!font->lua_registered) {
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font->RegisterScriptObject(nullptr);
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}
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lua_rawgeti(L, LUA_REGISTRYINDEX, font->lua_objectRef);
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return 1;
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}
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int32_t CSimpleFontString_SetFontObject(lua_State* L) {
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