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80da97a9b7
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80da97a9b7 |
@ -25,14 +25,6 @@ uint32_t CGUnit::TotalFieldsSaved() {
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return CGUnit::GetBaseOffsetSaved() + 123;
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}
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int32_t CGUnit::GetDisplayID() const {
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return this->Unit()->displayID;
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}
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int32_t CGUnit::GetNativeDisplayID() const {
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return this->Unit()->nativeDisplayID;
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}
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CGUnitData* CGUnit::Unit() const {
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return this->m_unit;
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}
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@ -82,10 +82,6 @@ class CGUnit {
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static uint32_t TotalFields();
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static uint32_t TotalFieldsSaved();
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// Public member functions
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int32_t GetDisplayID() const;
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int32_t GetNativeDisplayID() const;
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protected:
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// Protected member variables
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CGUnitData* m_unit;
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@ -115,32 +115,9 @@ int32_t CGUnit_C::CanBeTargetted() {
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return this->CanHighlight();
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}
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int32_t CGUnit_C::GetLocalDisplayID() const {
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return this->m_localDisplayID;
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}
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CreatureModelDataRec* CGUnit_C::GetModelData() const {
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// Prefer local display ID if set and unit's display ID hasn't been overridden from unit's
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// native display ID; otherwise prefer overridden display ID.
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auto displayID = this->GetLocalDisplayID() && this->GetDisplayID() == this->GetNativeDisplayID()
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? this->GetLocalDisplayID()
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: this->GetDisplayID();
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auto creatureDisplayInfoRec = g_creatureDisplayInfoDB.GetRecord(displayID);
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if (!creatureDisplayInfoRec) {
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// TODO SysMsgPrintf(1, 2, "NOCREATUREDISPLAYIDFOUND|%d", displayID);
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// TODO
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return nullptr;
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}
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auto creatureModelDataRec = g_creatureModelDataDB.GetRecord(creatureDisplayInfoRec->m_modelID);
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if (!creatureModelDataRec) {
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// TODO SysMsgPrintf(1, 16, "INVALIDDISPLAYMODELRECORD|%d|%d", creatureDisplayInfoRec->m_modelID, creatureDisplayInfoRec->m_ID);
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return nullptr;
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}
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return creatureModelDataRec;
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}
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int32_t CGUnit_C::GetModelFileName(const char*& name) const {
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@ -31,17 +31,10 @@ class CGUnit_C : public CGObject_C, public CGUnit {
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// Public member functions
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CGUnit_C(uint32_t time, CClientObjCreate& objCreate);
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int32_t GetLocalDisplayID() const;
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CreatureModelDataRec* GetModelData() const;
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void PostInit(uint32_t time, const CClientObjCreate& init, bool a4);
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void PostMovementUpdate(const CClientMoveUpdate& move, int32_t activeMover);
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void SetStorage(uint32_t* storage, uint32_t* saved);
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private:
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// Private member variables
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// TODO
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int32_t m_localDisplayID = 0;
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// TODO
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};
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#endif
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