whoa/src/object/client/CGCorpse.cpp

27 lines
605 B
C++

#include "object/client/CGCorpse.hpp"
#include "object/client/CGObject.hpp"
uint32_t CGCorpse::GetBaseOffset() {
return CGObject::TotalFields();
}
uint32_t CGCorpse::GetBaseOffsetSaved() {
return CGObject::TotalFieldsSaved();
}
uint32_t CGCorpse::GetDataSize() {
return CGCorpse::TotalFields() * sizeof(uint32_t);
}
uint32_t CGCorpse::GetDataSizeSaved() {
return CGCorpse::TotalFieldsSaved() * sizeof(uint32_t);
}
uint32_t CGCorpse::TotalFields() {
return CGCorpse::GetBaseOffset() + 30;
}
uint32_t CGCorpse::TotalFieldsSaved() {
return CGCorpse::GetBaseOffsetSaved() + 3;
}