whoa/src/net/connection/WowConnectionNetWin.cpp

30 lines
540 B
C++

#if defined(WHOA_SYSTEM_WIN)
#include "net/connection/WowConnectionNet.hpp"
void WowConnectionNet::PlatformAdd(WowConnection* connection) {
// TODO
}
void WowConnectionNet::PlatformChangeState(WowConnection* connection, WOW_CONN_STATE state) {
// TODO
}
void WowConnectionNet::PlatformInit(bool useEngine) {
// TODO
}
void WowConnectionNet::PlatformRemove(WowConnection* connection) {
// TODO
}
void WowConnectionNet::PlatformRun() {
// TODO
}
void WowConnectionNet::PlatformWorkerReady() {
// TODO
}
#endif