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30 lines
540 B
C++
30 lines
540 B
C++
#if defined(WHOA_SYSTEM_WIN)
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#include "net/connection/WowConnectionNet.hpp"
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void WowConnectionNet::PlatformAdd(WowConnection* connection) {
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// TODO
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}
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void WowConnectionNet::PlatformChangeState(WowConnection* connection, WOW_CONN_STATE state) {
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// TODO
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}
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void WowConnectionNet::PlatformInit(bool useEngine) {
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// TODO
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}
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void WowConnectionNet::PlatformRemove(WowConnection* connection) {
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// TODO
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}
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void WowConnectionNet::PlatformRun() {
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// TODO
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}
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void WowConnectionNet::PlatformWorkerReady() {
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// TODO
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}
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#endif
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