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23 lines
509 B
C++
23 lines
509 B
C++
#include "ui/game/CGWorldFrame.hpp"
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#include <storm/Memory.hpp>
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CSimpleFrame* CGWorldFrame::Create(CSimpleFrame* parent) {
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// TODO use CDataAllocator
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return STORM_NEW(CGWorldFrame)(parent);
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}
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CGWorldFrame::CGWorldFrame(CSimpleFrame* parent) : CSimpleFrame(parent) {
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// TODO
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CGWorldFrame::s_currentWorldFrame = this;
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// TODO
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this->EnableEvent(SIMPLE_EVENT_KEY, -1);
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this->EnableEvent(SIMPLE_EVENT_MOUSE, -1);
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this->EnableEvent(SIMPLE_EVENT_MOUSEWHEEL, -1);
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// TODO
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}
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