whoa/src/object/client/CGPlayer_C.hpp

23 lines
628 B
C++

#ifndef OBJECT_CLIENT_CG_PLAYER_C_HPP
#define OBJECT_CLIENT_CG_PLAYER_C_HPP
#include "object/client/CClientObjCreate.hpp"
#include "object/client/CGPlayer.hpp"
#include "object/client/CGUnit_C.hpp"
#include <cstdint>
class CreatureModelDataRec;
class CGPlayer_C : public CGUnit_C, public CGPlayer {
public:
// Public member functions
CGPlayer_C(uint32_t time, CClientObjCreate& objCreate);
void SetStorage(uint32_t* storage, uint32_t* saved);
};
uint32_t Player_C_GetDisplayId(uint32_t race, uint32_t sex);
const CreatureModelDataRec* Player_C_GetModelName(uint32_t race, uint32_t sex);
#endif