whoa/src
fallenoak 7d491570e4
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feat(ui): add CSimpleCamera::GetScene
2026-02-15 21:02:06 -06:00
..
app chore(bc): switch BlizzardCore to bc lib 2023-03-04 11:29:25 -06:00
async feat(async): add AsyncFileReadCancel 2026-01-01 21:31:47 -06:00
client feat(client): implement ReceiveNewTimeSpeed 2026-01-29 08:47:19 -06:00
component feat(object): handle creature geosets and skins in CGUnit_C::PostInit 2026-02-13 21:10:02 -06:00
console feat(console): add SetInputString 2025-12-07 21:39:46 -06:00
db feat(db): add UnitBloodLevelsRec 2026-02-13 14:16:07 -06:00
event feat(event): dispatch tick events in main processing loop 2026-01-16 19:33:17 -06:00
ffx feat(ffx): stub EffectDeath and EffectGlow 2025-11-30 17:42:34 -06:00
glue chore(glue): rename IDLE_5 to IDLE_CREATE_CHARACTER 2026-02-14 22:32:19 -06:00
gx chore(gx): tidy up CShaderEffect 2025-12-25 22:03:30 -06:00
math chore(build): remove unused includes 2023-03-31 12:03:37 -05:00
model feat(object): handle creature geosets and skins in CGUnit_C::PostInit 2026-02-13 21:10:02 -06:00
net chore(net): rename character creation NETMESSAGE enum members 2026-02-14 22:25:16 -06:00
object feat(object): handle creature geosets and skins in CGUnit_C::PostInit 2026-02-13 21:10:02 -06:00
os chore: initial commit 2023-01-02 13:17:18 -06:00
sound fix(sound): correct potential use-after-scope in SI2::PlaySoundKit 2025-12-07 13:33:46 -06:00
ui feat(ui): add CSimpleCamera::GetScene 2026-02-15 21:02:06 -06:00
util feat(util): add CGameTime::GameTimeSetMinutesPerSecond 2026-01-29 08:46:57 -06:00
world feat(world): add CWorld::GetM2Scene 2026-02-09 15:38:48 -06:00
CMakeLists.txt feat(ffx): stub EffectDeath and EffectGlow 2025-11-30 17:42:34 -06:00