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app
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init metal backend
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2025-12-25 13:10:25 +09:00 |
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async
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feat(async): add AsyncFileReadCancel
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2026-01-01 21:31:47 -06:00 |
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client
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feat(client): implement ReceiveNewTimeSpeed
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2026-01-29 08:47:19 -06:00 |
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component
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feat(object): handle creature geosets and skins in CGUnit_C::PostInit
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2026-02-13 21:10:02 -06:00 |
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console
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init metal backend
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2025-12-25 13:10:25 +09:00 |
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db
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feat(db): add UnitBloodLevelsRec
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2026-02-13 14:16:07 -06:00 |
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event
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feat(event): dispatch tick events in main processing loop
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2026-01-16 19:33:17 -06:00 |
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ffx
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feat(ffx): stub EffectDeath and EffectGlow
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2025-11-30 17:42:34 -06:00 |
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glue
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chore(glue): rename IDLE_5 to IDLE_CREATE_CHARACTER
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2026-02-14 22:32:19 -06:00 |
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gx
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Merge 8935c520c0 into 7d491570e4
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2026-02-16 15:14:20 -08:00 |
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math
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chore(build): remove unused includes
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2023-03-31 12:03:37 -05:00 |
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model
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feat(object): handle creature geosets and skins in CGUnit_C::PostInit
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2026-02-13 21:10:02 -06:00 |
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net
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chore(net): rename character creation NETMESSAGE enum members
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2026-02-14 22:25:16 -06:00 |
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object
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feat(object): handle creature geosets and skins in CGUnit_C::PostInit
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2026-02-13 21:10:02 -06:00 |
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os
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chore: initial commit
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2023-01-02 13:17:18 -06:00 |
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sound
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fix(sound): correct potential use-after-scope in SI2::PlaySoundKit
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2025-12-07 13:33:46 -06:00 |
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ui
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feat(ui): add CSimpleCamera::GetScene
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2026-02-15 21:02:06 -06:00 |
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util
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feat(util): add CGameTime::GameTimeSetMinutesPerSecond
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2026-01-29 08:46:57 -06:00 |
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world
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feat(world): add CWorld::GetM2Scene
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2026-02-09 15:38:48 -06:00 |
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CMakeLists.txt
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feat(ffx): stub EffectDeath and EffectGlow
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2025-11-30 17:42:34 -06:00 |