whoa/src/ui/game/CGWorldFrame.hpp
fallenoak 05d949523c
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feat(ui): add CGWorldFrame::OnFrameRender
2026-02-14 05:05:38 -06:00

26 lines
645 B
C++

#ifndef UI_GAME_C_G_WORLD_FRAME_HPP
#define UI_GAME_C_G_WORLD_FRAME_HPP
#include "ui/simple/CSimpleFrame.hpp"
#include <cstdint>
class CGWorldFrame : public CSimpleFrame {
public:
// Static variables
CGWorldFrame* s_currentWorldFrame;
// Static functions
static CSimpleFrame* Create(CSimpleFrame* parent);
static void RenderWorld(void* param);
// Virtual member functions
virtual void OnFrameRender(CRenderBatch* batch, uint32_t layer);
// Member functions
CGWorldFrame(CSimpleFrame* parent);
void OnWorldRender();
void OnWorldUpdate();
};
#endif