whoa/src/object/movement/CPassenger.cpp
fallenoak e5150d7d21
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feat(object): add CGUnit_C::GetFacing
2026-02-27 20:35:12 -06:00

35 lines
927 B
C++

#include "object/movement/CPassenger.hpp"
#include <tempest/Matrix.hpp>
float CPassenger::GetFacing() const {
return this->GetFacing(this->m_facing);
}
float CPassenger::GetFacing(float facing) const {
// If on transport, transform facing by transport facing
if (this->m_transportGUID) {
float transportFacing = 0.0f;
// TODO MovementGetTransportFacing(this->m_transportGUID);
return facing + transportFacing;
}
return facing;
}
C3Vector CPassenger::GetPosition() const {
return this->GetPosition(this->m_position);
}
C3Vector CPassenger::GetPosition(const C3Vector& position) const {
// If on transport, transform position by transport matrix
if (this->m_transportGUID) {
C44Matrix transportMatrix;
// TODO MovementGetTransportMtxX(this->m_transportGUID, &transportMatrix);
return position * transportMatrix;
}
return position;
}