whoa/src/world/map/CMapStaticEntity.hpp
fallenoak c5c2998efc
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feat(world): add CWorld::AddObject
2026-01-23 08:04:10 -06:00

21 lines
451 B
C++

#ifndef WORLD_MAP_C_MAP_STATIC_ENTITY_HPP
#define WORLD_MAP_C_MAP_STATIC_ENTITY_HPP
#include "world/map/CMapBaseObj.hpp"
#include <tempest/Vector.hpp>
class CM2Model;
class CMapStaticEntity : public CMapBaseObj {
public:
// Member variables
// TODO
CM2Model* m_model = nullptr;
// TODO
CImVector m_ambient = {};
CImVector m_interiorDirColor = {};
float m_dirLightScale = 0.0f;
};
#endif