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21 lines
451 B
C++
21 lines
451 B
C++
#ifndef WORLD_MAP_C_MAP_STATIC_ENTITY_HPP
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#define WORLD_MAP_C_MAP_STATIC_ENTITY_HPP
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#include "world/map/CMapBaseObj.hpp"
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#include <tempest/Vector.hpp>
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class CM2Model;
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class CMapStaticEntity : public CMapBaseObj {
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public:
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// Member variables
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// TODO
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CM2Model* m_model = nullptr;
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// TODO
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CImVector m_ambient = {};
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CImVector m_interiorDirColor = {};
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float m_dirLightScale = 0.0f;
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};
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#endif
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