Change 'screen' parameter in SCREEN_UPDATE and SCREEN_EOF callbacks to a

reference. Remove redundant machine parameter from SCREEN_EOF. Remove old 
vestiges of driver_device video_eof override since it wasn't being used.
Update all multi-screen games to use separate functions for each screen 
(calling into common code where appropriate). [Aaron Giles]

(nw: equivalent MESS changes are ready, will send along shortly)
This commit is contained in:
Aaron Giles 2011-12-29 18:29:06 +00:00
parent 87c11a79d7
commit 06da0b9b9f
1033 changed files with 6094 additions and 6078 deletions

View File

@ -1080,26 +1080,26 @@ void tms34010_get_display_params(device_t *cpu, tms34010_display_params *params)
SCREEN_UPDATE( tms340x0 )
{
pen_t blackpen = get_black_pen(screen->machine());
pen_t blackpen = get_black_pen(screen.machine());
tms34010_display_params params;
tms34010_state *tms = NULL;
device_t *cpu;
int x;
/* find the owning CPU */
for (cpu = screen->machine().devicelist().first(); cpu != NULL; cpu = cpu->next())
for (cpu = screen.machine().devicelist().first(); cpu != NULL; cpu = cpu->next())
{
device_type type = cpu->type();
if (type == TMS34010 || type == TMS34020)
{
tms = get_safe_token(cpu);
if (tms->config != NULL && tms->config->scanline_callback != NULL && tms->screen == screen)
if (tms->config != NULL && tms->config->scanline_callback != NULL && tms->screen == &screen)
break;
tms = NULL;
}
}
if (tms == NULL)
fatalerror("Unable to locate matching CPU for screen '%s'\n", screen->tag());
fatalerror("Unable to locate matching CPU for screen '%s'\n", screen.tag());
/* get the display parameters for the screen */
tms34010_get_display_params(tms->device, &params);
@ -1109,7 +1109,7 @@ SCREEN_UPDATE( tms340x0 )
{
/* call through to the callback */
LOG((" Update: scan=%3d ROW=%04X COL=%04X\n", cliprect->min_y, params.rowaddr, params.coladdr));
(*tms->config->scanline_callback)(*screen, bitmap, cliprect->min_y, &params);
(*tms->config->scanline_callback)(screen, bitmap, cliprect->min_y, &params);
}
/* otherwise, just blank the current scanline */
@ -1270,7 +1270,7 @@ WRITE16_HANDLER( tms34010_io_register_w )
}
// if (LOG_CONTROL_REGS)
// logerror("%s: %s = %04X (%d)\n", tms->device->machine().describe_context(), ioreg_name[offset], IOREG(tms, offset), tms->screen->vpos());
// logerror("%s: %s = %04X (%d)\n", tms->device->machine().describe_context(), ioreg_name[offset], IOREG(tms, offset), tms->screen.vpos());
}
@ -1307,7 +1307,7 @@ WRITE16_HANDLER( tms34020_io_register_w )
IOREG(tms, offset) = data;
// if (LOG_CONTROL_REGS)
// logerror("%s: %s = %04X (%d)\n", device->machine().describe_context(), ioreg020_name[offset], IOREG(tms, offset), tms->screen->vpos());
// logerror("%s: %s = %04X (%d)\n", device->machine().describe_context(), ioreg020_name[offset], IOREG(tms, offset), tms->screen.vpos());
switch (offset)
{

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@ -1121,16 +1121,6 @@ bool driver_device::screen_update(screen_device &screen, bitmap_t &bitmap, const
}
//-------------------------------------------------
// video_eof - default implementation which
// calls to the legacy video_eof function
//-------------------------------------------------
void driver_device::screen_eof()
{
}
//-------------------------------------------------
// device_rom_region - return a pointer to the
// game's ROMs

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@ -561,7 +561,6 @@ public:
// additional video helpers
virtual bool screen_update(screen_device &screen, bitmap_t &bitmap, const rectangle &cliprect);
virtual void screen_eof();
// generic helpers

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@ -1192,10 +1192,10 @@ void laserdisc_overlay_enable(device_t *device, int enable)
SCREEN_UPDATE( laserdisc )
{
device_t *laserdisc = screen->machine().device("laserdisc"); // TODO: allow more than one laserdisc
device_t *laserdisc = screen.machine().device("laserdisc"); // TODO: allow more than one laserdisc
if (laserdisc != NULL)
{
const rectangle &visarea = screen->visible_area();
const rectangle &visarea = screen.visible_area();
laserdisc_state *ld = (laserdisc_state *)downcast<legacy_device_base *>(laserdisc)->token();
ldcore_data *ldcore = ld->core;
bitmap_t *overbitmap = ldcore->overbitmap[ldcore->overindex];
@ -1234,11 +1234,11 @@ SCREEN_UPDATE( laserdisc )
ldcore->videotex->set_bitmap(vidbitmap, NULL, TEXFORMAT_YUY16, ldcore->videopalette);
/* reset the screen contents */
screen->container().empty();
screen.container().empty();
/* add the video texture */
if (ldcore->videoenable)
screen->container().add_quad(0.0f, 0.0f, 1.0f, 1.0f, MAKE_ARGB(0xff,0xff,0xff,0xff), ldcore->videotex, PRIMFLAG_BLENDMODE(BLENDMODE_NONE) | PRIMFLAG_SCREENTEX(1));
screen.container().add_quad(0.0f, 0.0f, 1.0f, 1.0f, MAKE_ARGB(0xff,0xff,0xff,0xff), ldcore->videotex, PRIMFLAG_BLENDMODE(BLENDMODE_NONE) | PRIMFLAG_SCREENTEX(1));
/* add the overlay */
if (ldcore->overenable && overbitmap != NULL)
@ -1247,7 +1247,7 @@ SCREEN_UPDATE( laserdisc )
float y0 = 0.5f - 0.5f * ldcore->config.overscaley + ldcore->config.overposy;
float x1 = x0 + ldcore->config.overscalex;
float y1 = y0 + ldcore->config.overscaley;
screen->container().add_quad(x0, y0, x1, y1, MAKE_ARGB(0xff,0xff,0xff,0xff), ldcore->overtex, PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA) | PRIMFLAG_SCREENTEX(1));
screen.container().add_quad(x0, y0, x1, y1, MAKE_ARGB(0xff,0xff,0xff,0xff), ldcore->overtex, PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA) | PRIMFLAG_SCREENTEX(1));
}
/* swap to the next bitmap */

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@ -39,7 +39,7 @@ VIDEO_START( s3c2400 )
SCREEN_UPDATE( s3c2400 )
{
device_t *device = screen->machine().device( S3C2400_TAG);
device_t *device = screen.machine().device( S3C2400_TAG);
return s3c24xx_video_update( device, screen, bitmap, cliprect);
}

View File

@ -39,7 +39,7 @@ VIDEO_START( s3c2410 )
SCREEN_UPDATE( s3c2410 )
{
device_t *device = screen->machine().device( S3C2410_TAG);
device_t *device = screen.machine().device( S3C2410_TAG);
return s3c24xx_video_update( device, screen, bitmap, cliprect);
}

View File

@ -39,7 +39,7 @@ VIDEO_START( s3c2440 )
SCREEN_UPDATE( s3c2440 )
{
device_t *device = screen->machine().device( S3C2440_TAG);
device_t *device = screen.machine().device( S3C2440_TAG);
return s3c24xx_video_update( device, screen, bitmap, cliprect);
}

View File

@ -758,7 +758,7 @@ static void bitmap_blend( bitmap_t *bitmap_dst, bitmap_t *bitmap_src_1, bitmap_t
}
}
static UINT32 s3c24xx_video_update( device_t *device, screen_device *screen, bitmap_t *bitmap, const rectangle *cliprect)
static UINT32 s3c24xx_video_update( device_t *device, screen_device &screen, bitmap_t *bitmap, const rectangle *cliprect)
{
s3c24xx_t *s3c24xx = get_token( device);
if (s3c24xx->lcd.framerate >= 1195)

View File

@ -1074,7 +1074,7 @@ void screen_device::load_effect_overlay(const char *filename)
bool screen_device::screen_update(bitmap_t &bitmap, const rectangle &cliprect)
{
if (m_screen_update != NULL) {
return (*m_screen_update)(this, &bitmap, &cliprect);
return (*m_screen_update)(*this, &bitmap, &cliprect);
} else {
return machine().driver_data<driver_device>()->screen_update(*this, bitmap, cliprect);
}
@ -1087,9 +1087,6 @@ bool screen_device::screen_update(bitmap_t &bitmap, const rectangle &cliprect)
void screen_device::screen_eof()
{
if (m_screen_eof != NULL) {
return (*m_screen_eof)(this, machine());
} else {
machine().driver_data<driver_device>()->screen_eof();
}
if (m_screen_eof != NULL)
return (*m_screen_eof)(*this);
}

View File

@ -74,8 +74,8 @@ class screen_device;
// callback that is called to notify of a change in the VBLANK state
typedef delegate<void (screen_device &, bool)> vblank_state_delegate;
typedef UINT32 (*screen_update_func)(screen_device *screen, bitmap_t *bitmap, const rectangle *cliprect);
typedef void (*screen_eof_func)(screen_device *screen, running_machine &machine);
typedef UINT32 (*screen_update_func)(screen_device &screen, bitmap_t *bitmap, const rectangle *cliprect);
typedef void (*screen_eof_func)(screen_device &screen);
// ======================> screen_device
@ -255,12 +255,12 @@ extern const device_type SCREEN;
//**************************************************************************
#define SCREEN_UPDATE_NAME(name) screen_update_##name
#define SCREEN_UPDATE(name) UINT32 SCREEN_UPDATE_NAME(name)(screen_device *screen, bitmap_t *bitmap, const rectangle *cliprect)
#define SCREEN_UPDATE(name) UINT32 SCREEN_UPDATE_NAME(name)(screen_device &screen, bitmap_t *bitmap, const rectangle *cliprect)
#define SCREEN_UPDATE_CALL(name) SCREEN_UPDATE_NAME(name)(screen, bitmap, cliprect)
#define SCREEN_EOF_NAME(name) screen_eof_##name
#define SCREEN_EOF(name) void SCREEN_EOF_NAME(name)(screen_device *screen, running_machine &machine)
#define SCREEN_EOF_CALL(name) SCREEN_EOF_NAME(name)(screen, machine)
#define SCREEN_EOF(name) void SCREEN_EOF_NAME(name)(screen_device &screen)
#define SCREEN_EOF_CALL(name) SCREEN_EOF_NAME(name)(screen)
#define screen_eof_0 NULL

View File

@ -287,7 +287,7 @@ VIDEO_START( generic_bitmapped )
SCREEN_UPDATE( generic_bitmapped )
{
copybitmap(bitmap, screen->machine().generic.tmpbitmap, 0, 0, 0, 0, cliprect);
copybitmap(bitmap, screen.machine().generic.tmpbitmap, 0, 0, 0, 0, cliprect);
return 0;
}

View File

@ -387,8 +387,8 @@ static VIDEO_START( pc_cga32k )
SCREEN_UPDATE( mc6845_cga )
{
UINT8 *gfx = screen->machine().region("gfx1")->base();
mc6845_device *mc6845 = screen->machine().device<mc6845_device>(CGA_MC6845_NAME);
UINT8 *gfx = screen.machine().region("gfx1")->base();
mc6845_device *mc6845 = screen.machine().device<mc6845_device>(CGA_MC6845_NAME);
mc6845->update( bitmap, cliprect);
/* Check for changes in font dipsetting */
@ -413,8 +413,8 @@ static VIDEO_START( cga_poisk2 )
static SCREEN_UPDATE( cga_poisk2 )
{
UINT8 *gfx = screen->machine().region("gfx1")->base();
mc6845_device *mc6845 = screen->machine().device<mc6845_device>(CGA_MC6845_NAME);
UINT8 *gfx = screen.machine().region("gfx1")->base();
mc6845_device *mc6845 = screen.machine().device<mc6845_device>(CGA_MC6845_NAME);
mc6845->update( bitmap, cliprect);
/* Check for changes in font dipsetting */
@ -1619,8 +1619,8 @@ static VIDEO_START( pc1512 )
static SCREEN_UPDATE( mc6845_pc1512 )
{
UINT8 *gfx = screen->machine().region("gfx1")->base();
mc6845_device *mc6845 = screen->machine().device<mc6845_device>(CGA_MC6845_NAME);
UINT8 *gfx = screen.machine().region("gfx1")->base();
mc6845_device *mc6845 = screen.machine().device<mc6845_device>(CGA_MC6845_NAME);
mc6845->update(bitmap, cliprect);
/* Check for changes in font dipsetting */

View File

@ -83,14 +83,14 @@ SCREEN_UPDATE( pc_video )
{
UINT32 rc = 0;
int w = 0, h = 0;
pc_video_update_proc video_update = pc_choosevideomode(screen->machine(), &w, &h);
pc_video_update_proc video_update = pc_choosevideomode(screen.machine(), &w, &h);
if (video_update)
{
if ((pc_current_width != w) || (pc_current_height != h))
{
int width = screen->width();
int height = screen->height();
int width = screen.width();
int height = screen.height();
pc_current_width = w;
pc_current_height = h;
@ -101,7 +101,7 @@ SCREEN_UPDATE( pc_video )
pc_current_height = height;
if ((pc_current_width > 100) && (pc_current_height > 100))
screen->set_visible_area(0, pc_current_width-1, 0, pc_current_height-1);
screen.set_visible_area(0, pc_current_width-1, 0, pc_current_height-1);
bitmap_fill(bitmap, cliprect, 0);
}

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@ -3690,7 +3690,7 @@ PALETTE_INIT( psx )
SCREEN_UPDATE( psx )
{
psxgpu_device *gpu = downcast<psxgpu_device *>(screen->owner());
psxgpu_device *gpu = downcast<psxgpu_device *>(screen.owner());
gpu->update_screen( bitmap, cliprect );
return 0;
}

View File

@ -256,8 +256,8 @@ void vector_clear_list (void)
SCREEN_UPDATE( vector )
{
UINT32 flags = PRIMFLAG_ANTIALIAS(screen->machine().options().antialias() ? 1 : 0) | PRIMFLAG_BLENDMODE(BLENDMODE_ADD);
const rectangle &visarea = screen->visible_area();
UINT32 flags = PRIMFLAG_ANTIALIAS(screen.machine().options().antialias() ? 1 : 0) | PRIMFLAG_BLENDMODE(BLENDMODE_ADD);
const rectangle &visarea = screen.visible_area();
float xscale = 1.0f / (65536 * (visarea.max_x - visarea.min_x));
float yscale = 1.0f / (65536 * (visarea.max_y - visarea.min_y));
float xoffs = (float)visarea.min_x;
@ -269,8 +269,8 @@ SCREEN_UPDATE( vector )
curpoint = vector_list;
screen->container().empty();
screen->container().add_rect(0.0f, 0.0f, 1.0f, 1.0f, MAKE_ARGB(0xff,0x00,0x00,0x00), PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA));
screen.container().empty();
screen.container().add_rect(0.0f, 0.0f, 1.0f, 1.0f, MAKE_ARGB(0xff,0x00,0x00,0x00), PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA));
clip.x0 = clip.y0 = 0.0f;
clip.x1 = clip.y1 = 1.0f;
@ -300,7 +300,7 @@ SCREEN_UPDATE( vector )
if (curpoint->intensity != 0)
if (!render_clip_line(&coords, &clip))
screen->container().add_line(coords.x0, coords.y0, coords.x1, coords.y1,
screen.container().add_line(coords.x0, coords.y0, coords.x1, coords.y1,
beam_width * (1.0f / (float)VECTOR_WIDTH_DENOM),
(curpoint->intensity << 24) | (curpoint->col & 0xffffff),
flags);

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@ -118,9 +118,9 @@ static void draw_sprites( running_machine &machine, bitmap_t *bitmap, const rect
static SCREEN_UPDATE(k3)
{
k3_state *state = screen->machine().driver_data<k3_state>();
k3_state *state = screen.machine().driver_data<k3_state>();
tilemap_draw(bitmap, cliprect, state->m_bg_tilemap, 0, 0);
draw_sprites(screen->machine(), bitmap, cliprect);
draw_sprites(screen.machine(), bitmap, cliprect);
return 0;
}

View File

@ -1514,7 +1514,7 @@ INPUT_PORTS_END
static SCREEN_UPDATE( 39in1 )
{
_39in1_state *state = screen->machine().driver_data<_39in1_state>();
_39in1_state *state = screen.machine().driver_data<_39in1_state>();
int x = 0;
int y = 0;

View File

@ -523,7 +523,7 @@ static VIDEO_START(fclown)
static SCREEN_UPDATE( fclown )
{
_5clown_state *state = screen->machine().driver_data<_5clown_state>();
_5clown_state *state = screen.machine().driver_data<_5clown_state>();
tilemap_draw(bitmap, cliprect, state->m_bg_tilemap, 0, 0);
return 0;
}

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@ -84,25 +84,25 @@ static VIDEO_START( ace )
static SCREEN_UPDATE( ace )
{
ace_state *state = screen->machine().driver_data<ace_state>();
ace_state *state = screen.machine().driver_data<ace_state>();
int offs;
/* first of all, fill the screen with the background color */
bitmap_fill(bitmap, cliprect, 0);
drawgfx_opaque(bitmap, cliprect, screen->machine().gfx[1],
drawgfx_opaque(bitmap, cliprect, screen.machine().gfx[1],
0,
0,
0, 0,
state->m_objpos[0], state->m_objpos[1]);
drawgfx_opaque(bitmap, cliprect, screen->machine().gfx[2],
drawgfx_opaque(bitmap, cliprect, screen.machine().gfx[2],
0,
0,
0, 0,
state->m_objpos[2], state->m_objpos[3]);
drawgfx_opaque(bitmap, cliprect, screen->machine().gfx[3],
drawgfx_opaque(bitmap, cliprect, screen.machine().gfx[3],
0,
0,
0, 0,
@ -111,7 +111,7 @@ static SCREEN_UPDATE( ace )
for (offs = 0; offs < 8; offs++)
{
drawgfx_opaque(bitmap,/* ?? */
cliprect, screen->machine().gfx[4],
cliprect, screen.machine().gfx[4],
offs,
0,
0, 0,

View File

@ -78,7 +78,7 @@ static INTERRUPT_GEN( acefruit_vblank )
static SCREEN_UPDATE( acefruit )
{
acefruit_state *state = screen->machine().driver_data<acefruit_state>();
acefruit_state *state = screen.machine().driver_data<acefruit_state>();
int startrow = cliprect->min_y / 8;
int endrow = cliprect->max_y / 8;
int row;
@ -98,7 +98,7 @@ static SCREEN_UPDATE( acefruit )
if( color < 0x4 )
{
drawgfx_opaque( bitmap, cliprect, screen->machine().gfx[ 1 ], code, color, 0, 0, col * 16, row * 8 );
drawgfx_opaque( bitmap, cliprect, screen.machine().gfx[ 1 ], code, color, 0, 0, col * 16, row * 8 );
}
else if( color >= 0x5 && color <= 0x7 )
{
@ -106,7 +106,7 @@ static SCREEN_UPDATE( acefruit )
int x;
static const int spriteskip[] = { 1, 2, 4 };
int spritesize = spriteskip[ color - 5 ];
const gfx_element *gfx = screen->machine().gfx[ 0 ];
const gfx_element *gfx = screen.machine().gfx[ 0 ];
for( x = 0; x < 16; x++ )
{

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@ -240,9 +240,9 @@ static void draw_led(bitmap_t *bitmap, int x, int y,UINT8 value)
static SCREEN_UPDATE( acommand )
{
acommand_state *state = screen->machine().driver_data<acommand_state>();
acommand_state *state = screen.machine().driver_data<acommand_state>();
tilemap_draw(bitmap,cliprect,state->m_bg_tilemap,0,0);
draw_sprites(screen->machine(),bitmap,cliprect,0,0);
draw_sprites(screen.machine(),bitmap,cliprect,0,0);
tilemap_draw(bitmap,cliprect,state->m_tx_tilemap,0,0);
/*Order might be wrong,but these for sure are the led numbers tested*/

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@ -200,12 +200,12 @@ bool adp_state::screen_update(screen_device &screen, bitmap_t &bitmap, const rec
#if 0
static SCREEN_UPDATE( adp )
{
adp_state *state = screen->machine().driver_data<adp_state>();
adp_state *state = screen.machine().driver_data<adp_state>();
state->m_h63484->update_screen(bitmap, cliprect);
#if 0
adp_state *state = screen->machine().driver_data<adp_state>();
adp_state *state = screen.machine().driver_data<adp_state>();
int x, y, b, src;
b = ((hd63484_regs_r(state->m_hd63484, 0xcc/2, 0xffff) & 0x000f) << 16) + hd63484_regs_r(state->m_hd63484, 0xce/2, 0xffff);
@ -223,7 +223,7 @@ static SCREEN_UPDATE( adp )
b++;
}
}
if (!screen->machine().input().code_pressed(KEYCODE_O)) // debug: toggle window
if (!screen.machine().input().code_pressed(KEYCODE_O)) // debug: toggle window
if ((hd63484_regs_r(state->m_hd63484, 0x06/2, 0xffff) & 0x0300) == 0x0300)
{
int sy = (hd63484_regs_r(state->m_hd63484, 0x94/2, 0xffff) & 0x0fff) - (hd63484_regs_r(state->m_hd63484, 0x88/2, 0xffff) >> 8);

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@ -80,7 +80,7 @@ static void draw_sprites( running_machine &machine, bitmap_t *bitmap, const rect
static SCREEN_UPDATE(hanaroku)
{
bitmap_fill(bitmap, cliprect, 0x1f0); // ???
draw_sprites(screen->machine(), bitmap, cliprect);
draw_sprites(screen.machine(), bitmap, cliprect);
return 0;
}

View File

@ -85,7 +85,7 @@ static VIDEO_START( yumefuda )
static SCREEN_UPDATE( yumefuda )
{
albazg_state *state = screen->machine().driver_data<albazg_state>();
albazg_state *state = screen.machine().driver_data<albazg_state>();
tilemap_draw(bitmap, cliprect, state->m_bg_tilemap, 0, 0);
return 0;
}

View File

@ -333,8 +333,8 @@ INLINE void uBackgroundColour(running_machine &machine)
static SCREEN_UPDATE(aristmk4)
{
aristmk4_state *state = screen->machine().driver_data<aristmk4_state>();
const gfx_element *gfx = screen->machine().gfx[0];
aristmk4_state *state = screen.machine().driver_data<aristmk4_state>();
const gfx_element *gfx = screen.machine().gfx[0];
int x,y;
int count = 0;
int color;
@ -350,7 +350,7 @@ static SCREEN_UPDATE(aristmk4)
color = ((state->m_mkiv_vram[count]) & 0xe0) >> 5;
tile = (state->m_mkiv_vram[count+1]|state->m_mkiv_vram[count]<<8) & 0x3ff;
bgtile = (state->m_mkiv_vram[count+1]|state->m_mkiv_vram[count]<<8) & 0xff; // first 256 tiles
uBackgroundColour(screen->machine()); // read sw7
uBackgroundColour(screen.machine()); // read sw7
gfx_element_decode(gfx, bgtile); // force the machine to update only the first 256 tiles.
// as we only update the background, not the entire display.
flipx = ((state->m_mkiv_vram[count]) & 0x04);

View File

@ -29,41 +29,41 @@ VIDEO_START(aristmk6)
SCREEN_UPDATE(aristmk6)
{
aristmk6_state *state = screen->machine().driver_data<aristmk6_state>();
aristmk6_state *state = screen.machine().driver_data<aristmk6_state>();
int x,y,count;
const UINT8 *blit_ram = screen->machine().region("maincpu")->base();
const UINT8 *blit_ram = screen.machine().region("maincpu")->base();
if(screen->machine().input().code_pressed(KEYCODE_Z))
if(screen.machine().input().code_pressed(KEYCODE_Z))
state->m_test_x++;
if(screen->machine().input().code_pressed(KEYCODE_X))
if(screen.machine().input().code_pressed(KEYCODE_X))
state->m_test_x--;
if(screen->machine().input().code_pressed(KEYCODE_A))
if(screen.machine().input().code_pressed(KEYCODE_A))
state->m_test_y++;
if(screen->machine().input().code_pressed(KEYCODE_S))
if(screen.machine().input().code_pressed(KEYCODE_S))
state->m_test_y--;
if(screen->machine().input().code_pressed(KEYCODE_Q))
if(screen.machine().input().code_pressed(KEYCODE_Q))
state->m_start_offs+=0x2000;
if(screen->machine().input().code_pressed(KEYCODE_W))
if(screen.machine().input().code_pressed(KEYCODE_W))
state->m_start_offs-=0x2000;
if(screen->machine().input().code_pressed(KEYCODE_E))
if(screen.machine().input().code_pressed(KEYCODE_E))
state->m_start_offs++;
if(screen->machine().input().code_pressed(KEYCODE_R))
if(screen.machine().input().code_pressed(KEYCODE_R))
state->m_start_offs--;
if(screen->machine().input().code_pressed_once(KEYCODE_L))
if(screen.machine().input().code_pressed_once(KEYCODE_L))
state->m_type^=1;
popmessage("%d %d %04x %d",state->m_test_x,state->m_test_y,state->m_start_offs,state->m_type);
bitmap_fill(bitmap,cliprect,get_black_pen(screen->machine()));
bitmap_fill(bitmap,cliprect,get_black_pen(screen.machine()));
count = (state->m_start_offs);
@ -86,7 +86,7 @@ SCREEN_UPDATE(aristmk6)
g = (g << 2) | (g & 3);
b = (b << 3) | (b & 0x7);
if((x)<screen->visible_area().max_x && ((y)+0)<screen->visible_area().max_y)
if((x)<screen.visible_area().max_x && ((y)+0)<screen.visible_area().max_y)
*BITMAP_ADDR32(bitmap, y, x) = r | g<<8 | b<<16;
count+=2;
@ -97,8 +97,8 @@ SCREEN_UPDATE(aristmk6)
color = blit_ram[count];
if((x)<screen->visible_area().max_x && ((y)+0)<screen->visible_area().max_y)
*BITMAP_ADDR32(bitmap, y, x) = screen->machine().pens[color];
if((x)<screen.visible_area().max_x && ((y)+0)<screen.visible_area().max_y)
*BITMAP_ADDR32(bitmap, y, x) = screen.machine().pens[color];
count++;
}

View File

@ -153,8 +153,8 @@ static void plot_byte( running_machine &machine, bitmap_t *bitmap, UINT8 y, UINT
static SCREEN_UPDATE( astinvad )
{
astinvad_state *state = screen->machine().driver_data<astinvad_state>();
const UINT8 *color_prom = screen->machine().region("proms")->base();
astinvad_state *state = screen.machine().driver_data<astinvad_state>();
const UINT8 *color_prom = screen.machine().region("proms")->base();
UINT8 yoffs = state->m_flip_yoffs & state->m_screen_flip;
int x, y;
@ -164,7 +164,7 @@ static SCREEN_UPDATE( astinvad )
{
UINT8 color = color_prom[((y & 0xf8) << 2) | (x >> 3)] >> (state->m_screen_flip ? 0 : 4);
UINT8 data = state->m_videoram[(((y ^ state->m_screen_flip) + yoffs) << 5) | ((x ^ state->m_screen_flip) >> 3)];
plot_byte(screen->machine(), bitmap, y, x, data, state->m_screen_red ? 1 : color);
plot_byte(screen.machine(), bitmap, y, x, data, state->m_screen_red ? 1 : color);
}
return 0;
@ -173,8 +173,8 @@ static SCREEN_UPDATE( astinvad )
static SCREEN_UPDATE( spaceint )
{
astinvad_state *state = screen->machine().driver_data<astinvad_state>();
const UINT8 *color_prom = screen->machine().region("proms")->base();
astinvad_state *state = screen.machine().driver_data<astinvad_state>();
const UINT8 *color_prom = screen.machine().region("proms")->base();
int offs;
for (offs = 0; offs < state->m_videoram_size; offs++)
@ -189,7 +189,7 @@ static SCREEN_UPDATE( spaceint )
offs_t n = ((offs >> 5) & 0xf0) | color;
color = color_prom[n] & 0x07;
plot_byte(screen->machine(), bitmap, y, x, data, color);
plot_byte(screen.machine(), bitmap, y, x, data, color);
}
return 0;

View File

@ -140,12 +140,12 @@ static void draw_sprites( running_machine &machine, bitmap_t *bitmap, const rect
static SCREEN_UPDATE(astrocorp)
{
astrocorp_state *state = screen->machine().driver_data<astrocorp_state>();
astrocorp_state *state = screen.machine().driver_data<astrocorp_state>();
if (state->m_screen_enable & 1)
copybitmap(bitmap, state->m_bitmap, 0,0,0,0, cliprect);
else
bitmap_fill(bitmap, cliprect, get_black_pen(screen->machine()));
bitmap_fill(bitmap, cliprect, get_black_pen(screen.machine()));
return 0;
}

View File

@ -425,9 +425,9 @@ static SCREEN_UPDATE( astrof )
{
pen_t pens[ASTROF_NUM_PENS];
astrof_get_pens(screen->machine(), pens);
astrof_get_pens(screen.machine(), pens);
video_update_common(screen->machine(), bitmap, cliprect, pens);
video_update_common(screen.machine(), bitmap, cliprect, pens);
return 0;
}
@ -437,9 +437,9 @@ static SCREEN_UPDATE( tomahawk )
{
pen_t pens[TOMAHAWK_NUM_PENS];
tomahawk_get_pens(screen->machine(), pens);
tomahawk_get_pens(screen.machine(), pens);
video_update_common(screen->machine(), bitmap, cliprect, pens);
video_update_common(screen.machine(), bitmap, cliprect, pens);
return 0;
}

View File

@ -876,7 +876,7 @@ static MACHINE_RESET( asuka )
static SCREEN_EOF( asuka )
{
asuka_state *state = machine.driver_data<asuka_state>();
asuka_state *state = screen.machine().driver_data<asuka_state>();
pc090oj_eof_callback(state->m_pc090oj);
}

View File

@ -136,7 +136,7 @@ static VIDEO_RESET( atarisy4 )
static SCREEN_UPDATE( atarisy4 )
{
atarisy4_state *state = screen->machine().driver_data<atarisy4_state>();
atarisy4_state *state = screen.machine().driver_data<atarisy4_state>();
int y;
UINT32 offset = 0;
@ -161,8 +161,8 @@ static SCREEN_UPDATE( atarisy4 )
{
UINT16 data = *src++;
*dest++ = screen->machine().pens[data & 0xff];
*dest++ = screen->machine().pens[data >> 8];
*dest++ = screen.machine().pens[data & 0xff];
*dest++ = screen.machine().pens[data >> 8];
}
}
return 0;

View File

@ -162,7 +162,7 @@ static INTERRUPT_GEN( attckufo_raster_interrupt )
static SCREEN_UPDATE( attckufo )
{
attckufo_state *state = screen->machine().driver_data<attckufo_state>();
attckufo_state *state = screen.machine().driver_data<attckufo_state>();
mos6560_video_update(state->m_mos6560, bitmap, cliprect);
return 0;
}

View File

@ -46,7 +46,7 @@
static SCREEN_UPDATE( avalnche )
{
avalnche_state *state = screen->machine().driver_data<avalnche_state>();
avalnche_state *state = screen.machine().driver_data<avalnche_state>();
offs_t offs;
for (offs = 0; offs < state->m_videoram_size; offs++)

View File

@ -503,10 +503,10 @@ static VIDEO_START( avt )
static SCREEN_UPDATE( avt )
{
avt_state *state = screen->machine().driver_data<avt_state>();
avt_state *state = screen.machine().driver_data<avt_state>();
int x,y;
int count;
const gfx_element *gfx = screen->machine().gfx[0];
const gfx_element *gfx = screen.machine().gfx[0];
count = 0;

View File

@ -82,59 +82,69 @@ static VIDEO_START( backfire )
static SCREEN_UPDATE( backfire )
static SCREEN_UPDATE( backfire_left )
{
backfire_state *state = screen->machine().driver_data<backfire_state>();
backfire_state *state = screen.machine().driver_data<backfire_state>();
//FIXME: flip_screen_x should not be written!
flip_screen_set_no_update(screen->machine(), 1);
flip_screen_set_no_update(screen.machine(), 1);
/* screen 1 uses pf1 as the forground and pf3 as the background */
/* screen 2 uses pf2 as the foreground and pf4 as the background */
deco16ic_pf_update(state->m_deco_tilegen1, state->m_pf1_rowscroll, state->m_pf2_rowscroll);
deco16ic_pf_update(state->m_deco_tilegen2, state->m_pf3_rowscroll, state->m_pf4_rowscroll);
if (screen == state->m_lscreen)
{
bitmap_fill(screen->machine().priority_bitmap, NULL, 0);
bitmap_fill(screen.machine().priority_bitmap, NULL, 0);
bitmap_fill(bitmap, cliprect, 0x100);
if (state->m_left_priority[0] == 0)
{
deco16ic_tilemap_1_draw(state->m_deco_tilegen2, bitmap, cliprect, 0, 1);
deco16ic_tilemap_1_draw(state->m_deco_tilegen1, bitmap, cliprect, 0, 2);
screen->machine().device<decospr_device>("spritegen")->draw_sprites(screen->machine(), bitmap, cliprect, state->m_spriteram_1, 0x800);
screen.machine().device<decospr_device>("spritegen")->draw_sprites(screen.machine(), bitmap, cliprect, state->m_spriteram_1, 0x800);
}
else if (state->m_left_priority[0] == 2)
{
deco16ic_tilemap_1_draw(state->m_deco_tilegen1, bitmap, cliprect, 0, 2);
deco16ic_tilemap_1_draw(state->m_deco_tilegen2, bitmap, cliprect, 0, 4);
screen->machine().device<decospr_device>("spritegen")->draw_sprites(screen->machine(), bitmap, cliprect, state->m_spriteram_1, 0x800);
screen.machine().device<decospr_device>("spritegen")->draw_sprites(screen.machine(), bitmap, cliprect, state->m_spriteram_1, 0x800);
}
else
popmessage( "unknown left priority %08x", state->m_left_priority[0]);
}
else if (screen == state->m_rscreen)
{
bitmap_fill(screen->machine().priority_bitmap, NULL, 0);
return 0;
}
static SCREEN_UPDATE( backfire_right )
{
backfire_state *state = screen.machine().driver_data<backfire_state>();
//FIXME: flip_screen_x should not be written!
flip_screen_set_no_update(screen.machine(), 1);
/* screen 1 uses pf1 as the forground and pf3 as the background */
/* screen 2 uses pf2 as the foreground and pf4 as the background */
deco16ic_pf_update(state->m_deco_tilegen1, state->m_pf1_rowscroll, state->m_pf2_rowscroll);
deco16ic_pf_update(state->m_deco_tilegen2, state->m_pf3_rowscroll, state->m_pf4_rowscroll);
bitmap_fill(screen.machine().priority_bitmap, NULL, 0);
bitmap_fill(bitmap, cliprect, 0x500);
if (state->m_right_priority[0] == 0)
{
deco16ic_tilemap_2_draw(state->m_deco_tilegen2, bitmap, cliprect, 0, 1);
deco16ic_tilemap_2_draw(state->m_deco_tilegen1, bitmap, cliprect, 0, 2);
screen->machine().device<decospr_device>("spritegen2")->draw_sprites(screen->machine(), bitmap, cliprect, state->m_spriteram_2, 0x800);
screen.machine().device<decospr_device>("spritegen2")->draw_sprites(screen.machine(), bitmap, cliprect, state->m_spriteram_2, 0x800);
}
else if (state->m_right_priority[0] == 2)
{
deco16ic_tilemap_2_draw(state->m_deco_tilegen1, bitmap, cliprect, 0, 2);
deco16ic_tilemap_2_draw(state->m_deco_tilegen2, bitmap, cliprect, 0, 4);
screen->machine().device<decospr_device>("spritegen2")->draw_sprites(screen->machine(), bitmap, cliprect, state->m_spriteram_2, 0x800);
screen.machine().device<decospr_device>("spritegen2")->draw_sprites(screen.machine(), bitmap, cliprect, state->m_spriteram_2, 0x800);
}
else
popmessage( "unknown right priority %08x", state->m_right_priority[0]);
}
return 0;
}
@ -486,7 +496,7 @@ static MACHINE_CONFIG_START( backfire, backfire_state )
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */)
MCFG_SCREEN_SIZE(40*8, 32*8)
MCFG_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 1*8, 31*8-1)
MCFG_SCREEN_UPDATE(backfire)
MCFG_SCREEN_UPDATE(backfire_left)
MCFG_SCREEN_ADD("rscreen", RASTER)
MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
@ -494,7 +504,7 @@ static MACHINE_CONFIG_START( backfire, backfire_state )
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */)
MCFG_SCREEN_SIZE(40*8, 32*8)
MCFG_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 1*8, 31*8-1)
MCFG_SCREEN_UPDATE(backfire)
MCFG_SCREEN_UPDATE(backfire_right)
MCFG_VIDEO_START(backfire)

View File

@ -693,9 +693,9 @@ static void scanline_update_bootleg(screen_device &screen, int scanline)
{
/* sound IRQ is on 32V */
// if (scanline & 32)
// atarigen_6502_irq_ack_r(screen->machine(), 0);
// atarigen_6502_irq_ack_r(screen.machine(), 0);
// else if (!(input_port_read(machine, "FE4000") & 0x40))
// atarigen_6502_irq_gen(screen->machine().device("audiocpu"));
// atarigen_6502_irq_gen(screen.machine().device("audiocpu"));
}

View File

@ -666,7 +666,7 @@ static const ym2610_interface ym2610_config =
static SCREEN_EOF( bbuster )
{
address_space *space = machine.device("maincpu")->memory().space(AS_PROGRAM);
address_space *space = screen.machine().device("maincpu")->memory().space(AS_PROGRAM);
buffer_spriteram16_w(space,0,0,0xffff);
buffer_spriteram16_2_w(space,0,0,0xffff);
@ -674,7 +674,7 @@ static SCREEN_EOF( bbuster )
static SCREEN_EOF( mechatt )
{
address_space *space = machine.device("maincpu")->memory().space(AS_PROGRAM);
address_space *space = screen.machine().device("maincpu")->memory().space(AS_PROGRAM);
buffer_spriteram16_w(space,0,0,0xffff);
}

View File

@ -166,7 +166,7 @@ static MACHINE_RESET( beaminv )
static SCREEN_UPDATE( beaminv )
{
beaminv_state *state = screen->machine().driver_data<beaminv_state>();
beaminv_state *state = screen.machine().driver_data<beaminv_state>();
offs_t offs;
for (offs = 0; offs < state->m_videoram_size; offs++)

View File

@ -446,11 +446,11 @@ static void get_pens(running_machine &machine, pen_t *pens)
static SCREEN_UPDATE( berzerk )
{
berzerk_state *state = screen->machine().driver_data<berzerk_state>();
berzerk_state *state = screen.machine().driver_data<berzerk_state>();
pen_t pens[NUM_PENS];
offs_t offs;
get_pens(screen->machine(), pens);
get_pens(screen.machine(), pens);
for (offs = 0; offs < state->m_videoram_size; offs++)
{

View File

@ -165,7 +165,7 @@ static void draw_sprites(running_machine &machine, bitmap_t *bitmap, const recta
static SCREEN_UPDATE(bestleag)
{
bestleag_state *state = screen->machine().driver_data<bestleag_state>();
bestleag_state *state = screen.machine().driver_data<bestleag_state>();
tilemap_set_scrollx(state->m_bg_tilemap,0,(state->m_vregs[0x00/2] & 0xfff) + (state->m_vregs[0x08/2] & 0x7) - 3);
tilemap_set_scrolly(state->m_bg_tilemap,0,state->m_vregs[0x02/2]);
tilemap_set_scrollx(state->m_tx_tilemap,0,state->m_vregs[0x04/2]);
@ -175,14 +175,14 @@ static SCREEN_UPDATE(bestleag)
tilemap_draw(bitmap,cliprect,state->m_bg_tilemap,0,0);
tilemap_draw(bitmap,cliprect,state->m_fg_tilemap,0,0);
draw_sprites(screen->machine(),bitmap,cliprect);
draw_sprites(screen.machine(),bitmap,cliprect);
tilemap_draw(bitmap,cliprect,state->m_tx_tilemap,0,0);
return 0;
}
static SCREEN_UPDATE(bestleaw)
{
bestleag_state *state = screen->machine().driver_data<bestleag_state>();
bestleag_state *state = screen.machine().driver_data<bestleag_state>();
tilemap_set_scrollx(state->m_bg_tilemap,0,state->m_vregs[0x08/2]);
tilemap_set_scrolly(state->m_bg_tilemap,0,state->m_vregs[0x0a/2]);
tilemap_set_scrollx(state->m_tx_tilemap,0,state->m_vregs[0x00/2]);
@ -192,7 +192,7 @@ static SCREEN_UPDATE(bestleaw)
tilemap_draw(bitmap,cliprect,state->m_bg_tilemap,0,0);
tilemap_draw(bitmap,cliprect,state->m_fg_tilemap,0,0);
draw_sprites(screen->machine(),bitmap,cliprect);
draw_sprites(screen.machine(),bitmap,cliprect);
tilemap_draw(bitmap,cliprect,state->m_tx_tilemap,0,0);
return 0;
}

View File

@ -341,7 +341,7 @@ static VIDEO_START( bfcobra )
static SCREEN_UPDATE( bfcobra )
{
bfcobra_state *state = screen->machine().driver_data<bfcobra_state>();
bfcobra_state *state = screen.machine().driver_data<bfcobra_state>();
int x, y;
UINT8 *src;
UINT32 *dest;
@ -385,13 +385,13 @@ static SCREEN_UPDATE( bfcobra )
if ( ( state->m_videomode & 0x81 ) == 1 || (state->m_videomode & 0x80 && pen & 0x80) )
{
*dest++ = screen->machine().pens[hirescol[pen & 0x0f]];
*dest++ = screen->machine().pens[hirescol[(pen >> 4) & 0x0f]];
*dest++ = screen.machine().pens[hirescol[pen & 0x0f]];
*dest++ = screen.machine().pens[hirescol[(pen >> 4) & 0x0f]];
}
else
{
*dest++ = screen->machine().pens[lorescol[pen]];
*dest++ = screen->machine().pens[lorescol[pen]];
*dest++ = screen.machine().pens[lorescol[pen]];
*dest++ = screen.machine().pens[lorescol[pen]];
}
}
}

View File

@ -1403,10 +1403,10 @@ static MACHINE_RESET( init )
static SCREEN_UPDATE( addersc2 )
{
bfm_sc2_state *state = screen->machine().driver_data<bfm_sc2_state>();
bfm_sc2_state *state = screen.machine().driver_data<bfm_sc2_state>();
if ( state->m_sc2_show_door )
{
output_set_value("door",( Scorpion2_GetSwitchState(screen->machine(),state->m_sc2_door_state>>4, state->m_sc2_door_state & 0x0F) ) );
output_set_value("door",( Scorpion2_GetSwitchState(screen.machine(),state->m_sc2_door_state>>4, state->m_sc2_door_state & 0x0F) ) );
}
return SCREEN_UPDATE_CALL(adder2);

View File

@ -459,10 +459,10 @@ static VIDEO_START(bingor)
static SCREEN_UPDATE(bingor)
{
bingor_state *state = screen->machine().driver_data<bingor_state>();
bingor_state *state = screen.machine().driver_data<bingor_state>();
int x,y,count;
bitmap_fill(bitmap,cliprect,get_black_pen(screen->machine()));
bitmap_fill(bitmap,cliprect,get_black_pen(screen.machine()));
count = (0x2000/2);
@ -474,23 +474,23 @@ static SCREEN_UPDATE(bingor)
color = (state->m_blit_ram[count] & 0xf000)>>12;
if((x+3)<screen->visible_area().max_x && ((y)+0)<screen->visible_area().max_y)
*BITMAP_ADDR32(bitmap, y, x+3) = screen->machine().pens[color];
if((x+3)<screen.visible_area().max_x && ((y)+0)<screen.visible_area().max_y)
*BITMAP_ADDR32(bitmap, y, x+3) = screen.machine().pens[color];
color = (state->m_blit_ram[count] & 0x0f00)>>8;
if((x+2)<screen->visible_area().max_x && ((y)+0)<screen->visible_area().max_y)
*BITMAP_ADDR32(bitmap, y, x+2) = screen->machine().pens[color];
if((x+2)<screen.visible_area().max_x && ((y)+0)<screen.visible_area().max_y)
*BITMAP_ADDR32(bitmap, y, x+2) = screen.machine().pens[color];
color = (state->m_blit_ram[count] & 0x00f0)>>4;
if((x+1)<screen->visible_area().max_x && ((y)+0)<screen->visible_area().max_y)
*BITMAP_ADDR32(bitmap, y, x+1) = screen->machine().pens[color];
if((x+1)<screen.visible_area().max_x && ((y)+0)<screen.visible_area().max_y)
*BITMAP_ADDR32(bitmap, y, x+1) = screen.machine().pens[color];
color = (state->m_blit_ram[count] & 0x000f)>>0;
if((x+0)<screen->visible_area().max_x && ((y)+0)<screen->visible_area().max_y)
*BITMAP_ADDR32(bitmap, y, x+0) = screen->machine().pens[color];
if((x+0)<screen.visible_area().max_x && ((y)+0)<screen.visible_area().max_y)
*BITMAP_ADDR32(bitmap, y, x+0) = screen.machine().pens[color];
count++;
}

View File

@ -130,15 +130,15 @@ static void draw_main(running_machine &machine, bitmap_t *bitmap, const rectangl
static SCREEN_UPDATE( blackt96 )
{
blackt96_state *state = screen->machine().driver_data<blackt96_state>();
blackt96_state *state = screen.machine().driver_data<blackt96_state>();
int count;
int x,y;
const gfx_element *gfx = screen->machine().gfx[2];
const gfx_element *gfx = screen.machine().gfx[2];
bitmap_fill(bitmap, cliprect, get_black_pen(screen->machine()));
bitmap_fill(bitmap, cliprect, get_black_pen(screen.machine()));
draw_main(screen->machine(),bitmap,cliprect,1);
draw_main(screen->machine(),bitmap,cliprect,0);
draw_main(screen.machine(),bitmap,cliprect,1);
draw_main(screen.machine(),bitmap,cliprect,0);
/* Text Layer */
count = 0;

View File

@ -354,7 +354,7 @@ static VIDEO_START( megadpkr )
static SCREEN_UPDATE( megadpkr )
{
blitz_state *state = screen->machine().driver_data<blitz_state>();
blitz_state *state = screen.machine().driver_data<blitz_state>();
tilemap_draw(bitmap, cliprect, state->m_bg_tilemap, 0, 0);
return 0;
}

View File

@ -92,7 +92,7 @@ static VIDEO_START(blitz68k_addr_factor1)
static SCREEN_UPDATE(blitz68k)
{
blitz68k_state *state = screen->machine().driver_data<blitz68k_state>();
blitz68k_state *state = screen.machine().driver_data<blitz68k_state>();
int x,y;
UINT8 *src = state->m_blit_buffer;
@ -101,7 +101,7 @@ static SCREEN_UPDATE(blitz68k)
{
for(x = 0; x < 512; x++)
{
*BITMAP_ADDR32(bitmap, y, x) = screen->machine().pens[*src++];
*BITMAP_ADDR32(bitmap, y, x) = screen.machine().pens[*src++];
}
}
@ -113,7 +113,7 @@ static SCREEN_UPDATE(blitz68k)
static SCREEN_UPDATE(blitz68k_noblit)
{
blitz68k_state *state = screen->machine().driver_data<blitz68k_state>();
blitz68k_state *state = screen.machine().driver_data<blitz68k_state>();
int x,y;
UINT16 *src = state->m_frame_buffer;
@ -123,10 +123,10 @@ static SCREEN_UPDATE(blitz68k_noblit)
for(x = 0; x < 512; )
{
UINT16 pen = *src++;
*BITMAP_ADDR32(bitmap, y, x++) = screen->machine().pens[(pen >> 8) & 0xf];
*BITMAP_ADDR32(bitmap, y, x++) = screen->machine().pens[(pen >> 12) & 0xf];
*BITMAP_ADDR32(bitmap, y, x++) = screen->machine().pens[(pen >> 0) & 0xf];
*BITMAP_ADDR32(bitmap, y, x++) = screen->machine().pens[(pen >> 4) & 0xf];
*BITMAP_ADDR32(bitmap, y, x++) = screen.machine().pens[(pen >> 8) & 0xf];
*BITMAP_ADDR32(bitmap, y, x++) = screen.machine().pens[(pen >> 12) & 0xf];
*BITMAP_ADDR32(bitmap, y, x++) = screen.machine().pens[(pen >> 0) & 0xf];
*BITMAP_ADDR32(bitmap, y, x++) = screen.machine().pens[(pen >> 4) & 0xf];
}
}

View File

@ -133,14 +133,14 @@ static VIDEO_START( bmcbowl )
static SCREEN_UPDATE( bmcbowl )
{
bmcbowl_state *state = screen->machine().driver_data<bmcbowl_state>();
bmcbowl_state *state = screen.machine().driver_data<bmcbowl_state>();
/*
280x230,4 bitmap layers, 8bpp,
missing scroll and priorities (maybe fixed ones)
*/
int x,y,z,pixdat;
bitmap_fill(bitmap,cliprect,get_black_pen(screen->machine()));
bitmap_fill(bitmap,cliprect,get_black_pen(screen.machine()));
z=0;
for (y=0;y<230;y++)

View File

@ -511,16 +511,12 @@ static VIDEO_START(bnstars)
static SCREEN_UPDATE(bnstars)
static SCREEN_UPDATE(bnstars_left)
{
bnstars_state *state = screen->machine().driver_data<bnstars_state>();
device_t *left_screen = screen->machine().device("lscreen");
device_t *right_screen = screen->machine().device("rscreen");
bnstars_state *state = screen.machine().driver_data<bnstars_state>();
bitmap_fill(screen->machine().priority_bitmap,cliprect,0);
bitmap_fill(screen.machine().priority_bitmap,cliprect,0);
if (screen==left_screen)
{
bitmap_fill(bitmap,cliprect,0); /* bg color */
@ -528,17 +524,24 @@ static SCREEN_UPDATE(bnstars)
tilemap_set_scrolly(state->m_ms32_bg_tilemap[0], 0, state->m_ms32_bg0_scroll[0x0c/4] + state->m_ms32_bg0_scroll[0x14/4] );
tilemap_draw(bitmap,cliprect,state->m_ms32_bg_tilemap[0],0,1);
draw_roz(screen->machine(),bitmap,cliprect,2,0);
draw_roz(screen.machine(),bitmap,cliprect,2,0);
tilemap_set_scrollx(state->m_ms32_tx_tilemap[0], 0, state->m_ms32_tx0_scroll[0x00/4] + state->m_ms32_tx0_scroll[0x08/4] + 0x18);
tilemap_set_scrolly(state->m_ms32_tx_tilemap[0], 0, state->m_ms32_tx0_scroll[0x0c/4] + state->m_ms32_tx0_scroll[0x14/4]);
tilemap_draw(bitmap,cliprect,state->m_ms32_tx_tilemap[0],0,4);
draw_sprites(screen->machine(),bitmap,cliprect, state->m_ms32_spram, 0x20000, 0);
}
else if (screen == right_screen)
{
draw_sprites(screen.machine(),bitmap,cliprect, state->m_ms32_spram, 0x20000, 0);
return 0;
}
static SCREEN_UPDATE(bnstars_right)
{
bnstars_state *state = screen.machine().driver_data<bnstars_state>();
bitmap_fill(screen.machine().priority_bitmap,cliprect,0);
bitmap_fill(bitmap,cliprect,0x8000+0); /* bg color */
@ -546,14 +549,13 @@ static SCREEN_UPDATE(bnstars)
tilemap_set_scrolly(state->m_ms32_bg_tilemap[1], 0, state->m_ms32_bg1_scroll[0x0c/4] + state->m_ms32_bg1_scroll[0x14/4] );
tilemap_draw(bitmap,cliprect,state->m_ms32_bg_tilemap[1],0,1);
draw_roz(screen->machine(),bitmap,cliprect,2,1);
draw_roz(screen.machine(),bitmap,cliprect,2,1);
tilemap_set_scrollx(state->m_ms32_tx_tilemap[1], 0, state->m_ms32_tx1_scroll[0x00/4] + state->m_ms32_tx1_scroll[0x08/4] + 0x18);
tilemap_set_scrolly(state->m_ms32_tx_tilemap[1], 0, state->m_ms32_tx1_scroll[0x0c/4] + state->m_ms32_tx1_scroll[0x14/4]);
tilemap_draw(bitmap,cliprect,state->m_ms32_tx_tilemap[1],0,4);
draw_sprites(screen->machine(),bitmap,cliprect, state->m_ms32_spram+(0x20000/4), 0x20000, 4);
}
draw_sprites(screen.machine(),bitmap,cliprect, state->m_ms32_spram+(0x20000/4), 0x20000, 4);
return 0;
}
@ -1379,7 +1381,7 @@ static MACHINE_CONFIG_START( bnstars, bnstars_state )
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MCFG_SCREEN_SIZE(40*8, 32*8)
MCFG_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 0*8, 28*8-1)
MCFG_SCREEN_UPDATE(bnstars)
MCFG_SCREEN_UPDATE(bnstars_left)
MCFG_SCREEN_ADD("rscreen", RASTER)
MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
@ -1387,7 +1389,7 @@ static MACHINE_CONFIG_START( bnstars, bnstars_state )
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MCFG_SCREEN_SIZE(40*8, 32*8)
MCFG_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 0*8, 28*8-1)
MCFG_SCREEN_UPDATE(bnstars)
MCFG_SCREEN_UPDATE(bnstars_right)
MCFG_VIDEO_START(bnstars)

View File

@ -159,7 +159,7 @@ static void draw_boxer( running_machine &machine, bitmap_t* bitmap, const rectan
static SCREEN_UPDATE( boxer )
{
boxer_state *state = screen->machine().driver_data<boxer_state>();
boxer_state *state = screen.machine().driver_data<boxer_state>();
int i, j;
bitmap_fill(bitmap, cliprect, 1);
@ -171,7 +171,7 @@ static SCREEN_UPDATE( boxer )
UINT8 code = state->m_tile_ram[32 * i + j];
drawgfx_transpen(bitmap, cliprect,
screen->machine().gfx[2],
screen.machine().gfx[2],
code,
0,
code & 0x40, code & 0x40,
@ -180,7 +180,7 @@ static SCREEN_UPDATE( boxer )
}
}
draw_boxer(screen->machine(), bitmap, cliprect);
draw_boxer(screen.machine(), bitmap, cliprect);
return 0;
}

View File

@ -28,8 +28,8 @@ static VIDEO_START(buster)
static SCREEN_UPDATE(buster)
{
buster_state *state = screen->machine().driver_data<buster_state>();
const gfx_element *gfx = screen->machine().gfx[0];
buster_state *state = screen.machine().driver_data<buster_state>();
const gfx_element *gfx = screen.machine().gfx[0];
int count = 0x0000;
int y,x;

View File

@ -106,8 +106,8 @@ static VIDEO_START(cabaret)
static SCREEN_UPDATE(cabaret)
{
cabaret_state *state = screen->machine().driver_data<cabaret_state>();
bitmap_fill(bitmap, cliprect, get_black_pen(screen->machine()));
cabaret_state *state = screen.machine().driver_data<cabaret_state>();
bitmap_fill(bitmap, cliprect, get_black_pen(screen.machine()));
tilemap_draw(bitmap, cliprect, state->m_bg_tilemap, 0, 0);

View File

@ -164,10 +164,10 @@ static VIDEO_START(calchase)
/*GRULL-ADDVGA
static SCREEN_UPDATE(calchase)
{
calchase_state *state = screen->machine().driver_data<calchase_state>();
calchase_state *state = screen.machine().driver_data<calchase_state>();
int x,y,count,i;
bitmap_fill(bitmap,cliprect,get_black_pen(screen->machine()));
bitmap_fill(bitmap,cliprect,get_black_pen(screen.machine()));
count = (0);
@ -181,8 +181,8 @@ static SCREEN_UPDATE(calchase)
color = (state->m_vga_vram[count])>>(32-i) & 0x1;
if((x+i)<screen->visible_area().max_x && ((y)+0)<screen->visible_area().max_y)
*BITMAP_ADDR32(bitmap, y, x+(32-i)) = screen->machine().pens[color];
if((x+i)<screen.visible_area().max_x && ((y)+0)<screen.visible_area().max_y)
*BITMAP_ADDR32(bitmap, y, x+(32-i)) = screen.machine().pens[color];
}

View File

@ -141,7 +141,7 @@ static VIDEO_START( calorie )
static SCREEN_UPDATE( calorie )
{
calorie_state *state = screen->machine().driver_data<calorie_state>();
calorie_state *state = screen.machine().driver_data<calorie_state>();
int x;
if (state->m_bg_bank & 0x10)
@ -166,7 +166,7 @@ static SCREEN_UPDATE( calorie )
ypos = 0xff - state->m_sprites[x + 2];
xpos = state->m_sprites[x + 3];
if (flip_screen_get(screen->machine()))
if (flip_screen_get(screen.machine()))
{
if (state->m_sprites[x + 1] & 0x10)
ypos = 0xff - ypos + 32;
@ -181,12 +181,12 @@ static SCREEN_UPDATE( calorie )
if (state->m_sprites[x + 1] & 0x10)
{
/* 32x32 sprites */
drawgfx_transpen(bitmap, cliprect, screen->machine().gfx[3], tileno | 0x40, color, flipx, flipy, xpos, ypos - 31, 0);
drawgfx_transpen(bitmap, cliprect, screen.machine().gfx[3], tileno | 0x40, color, flipx, flipy, xpos, ypos - 31, 0);
}
else
{
/* 16x16 sprites */
drawgfx_transpen(bitmap, cliprect, screen->machine().gfx[2], tileno, color, flipx, flipy, xpos, ypos - 15, 0);
drawgfx_transpen(bitmap, cliprect, screen.machine().gfx[2], tileno, color, flipx, flipy, xpos, ypos - 15, 0);
}
}
return 0;

View File

@ -46,7 +46,7 @@ public:
static SCREEN_UPDATE( cardline )
{
cardline_state *state = screen->machine().driver_data<cardline_state>();
cardline_state *state = screen.machine().driver_data<cardline_state>();
int x,y;
bitmap_fill(bitmap,cliprect,0);
for(y=0;y<32;y++)
@ -56,14 +56,14 @@ static SCREEN_UPDATE( cardline )
int index=y*64+x;
if(state->m_video&1)
{
DRAW_TILE(screen->machine(),0,0);
DRAW_TILE(screen->machine(),0x800,1);
DRAW_TILE(screen.machine(),0,0);
DRAW_TILE(screen.machine(),0x800,1);
}
if(state->m_video&2)
{
DRAW_TILE(screen->machine(),0x1000,0);
DRAW_TILE(screen->machine(),0x1800,1);
DRAW_TILE(screen.machine(),0x1000,0);
DRAW_TILE(screen.machine(),0x1800,1);
}
}
}

View File

@ -246,7 +246,7 @@ GFXDECODE_END
static SCREEN_UPDATE(carrera)
{
carrera_state *state = screen->machine().driver_data<carrera_state>();
carrera_state *state = screen.machine().driver_data<carrera_state>();
int x,y;
int count = 0;
@ -257,7 +257,7 @@ static SCREEN_UPDATE(carrera)
{
int tile = state->m_tileram[count&0x7ff] | state->m_tileram[(count&0x7ff)+0x800]<<8;
drawgfx_opaque(bitmap,cliprect,screen->machine().gfx[0],tile,0,0,0,x*8,y*8);
drawgfx_opaque(bitmap,cliprect,screen.machine().gfx[0],tile,0,0,0,x*8,y*8);
count++;
}
}

View File

@ -81,7 +81,7 @@ static VIDEO_START(vvillage)
static SCREEN_UPDATE(vvillage)
{
caswin_state *state = screen->machine().driver_data<caswin_state>();
caswin_state *state = screen.machine().driver_data<caswin_state>();
tilemap_draw(bitmap,cliprect,state->m_sc0_tilemap,0,0);
return 0;
}

View File

@ -328,9 +328,9 @@ static const rectangle visible3 = { 0*8, (14+48)*8-1, 17*8, (17+7)*8-1 };
static SCREEN_UPDATE(cb2001)
{
cb2001_state *state = screen->machine().driver_data<cb2001_state>();
cb2001_state *state = screen.machine().driver_data<cb2001_state>();
int count,x,y;
bitmap_fill(bitmap,cliprect,get_black_pen(screen->machine()));
bitmap_fill(bitmap,cliprect,get_black_pen(screen.machine()));
count = 0x0000;
@ -351,7 +351,7 @@ static SCREEN_UPDATE(cb2001)
tile += state->m_videobank*0x2000;
drawgfx_opaque(bitmap,cliprect,screen->machine().gfx[0],tile,colour,0,0,x*8,y*8);
drawgfx_opaque(bitmap,cliprect,screen.machine().gfx[0],tile,colour,0,0,x*8,y*8);
count++;
}
@ -412,7 +412,7 @@ static SCREEN_UPDATE(cb2001)
tile += 0x1000;
}
drawgfx_transpen(bitmap,cliprect,screen->machine().gfx[0],tile,colour,0,0,x*8,y*8,0);
drawgfx_transpen(bitmap,cliprect,screen.machine().gfx[0],tile,colour,0,0,x*8,y*8,0);
count++;
}
}

View File

@ -52,13 +52,13 @@ static VIDEO_START( cball )
static SCREEN_UPDATE( cball )
{
cball_state *state = screen->machine().driver_data<cball_state>();
cball_state *state = screen.machine().driver_data<cball_state>();
/* draw playfield */
tilemap_draw(bitmap, cliprect, state->m_bg_tilemap, 0, 0);
/* draw sprite */
drawgfx_transpen(bitmap, cliprect, screen->machine().gfx[1],
drawgfx_transpen(bitmap, cliprect, screen.machine().gfx[1],
state->m_video_ram[0x399] >> 4,
0,
0, 0,

View File

@ -288,7 +288,7 @@ static VIDEO_START( cham24 )
static SCREEN_UPDATE( cham24 )
{
/* render the ppu */
ppu2c0x_render(screen->machine().device("ppu"), bitmap, 0, 0, 0, 0);
ppu2c0x_render(screen.machine().device("ppu"), bitmap, 0, 0, 0, 0);
return 0;
}

View File

@ -97,11 +97,11 @@ TODO:
static SCREEN_EOF( champbas )
{
champbas_state *state = machine.driver_data<champbas_state>();
champbas_state *state = screen.machine().driver_data<champbas_state>();
state->m_watchdog_count++;
if (state->m_watchdog_count == 0x10)
machine.schedule_soft_reset();
screen.machine().schedule_soft_reset();
}

View File

@ -453,16 +453,16 @@ SCREEN_UPDATE( champbwl )
{
bitmap_fill(bitmap, cliprect, 0x1f0);
screen->machine().device<seta001_device>("spritegen")->set_fg_yoffsets( -0x12, 0x0e );
screen->machine().device<seta001_device>("spritegen")->set_bg_yoffsets( 0x1, -0x1 );
screen.machine().device<seta001_device>("spritegen")->set_fg_yoffsets( -0x12, 0x0e );
screen.machine().device<seta001_device>("spritegen")->set_bg_yoffsets( 0x1, -0x1 );
screen->machine().device<seta001_device>("spritegen")->seta001_draw_sprites(screen->machine(), bitmap, cliprect, 0x800, 1 );
screen.machine().device<seta001_device>("spritegen")->seta001_draw_sprites(screen.machine(), bitmap, cliprect, 0x800, 1 );
return 0;
}
SCREEN_EOF( champbwl )
{
machine.device<seta001_device>("spritegen")->tnzs_eof();
screen.machine().device<seta001_device>("spritegen")->tnzs_eof();
}
@ -511,16 +511,16 @@ static SCREEN_UPDATE( doraemon )
{
bitmap_fill(bitmap, cliprect, 0x1f0);
screen->machine().device<seta001_device>("spritegen")->set_bg_yoffsets( 0x00, 0x01 );
screen->machine().device<seta001_device>("spritegen")->set_fg_yoffsets( 0x00, 0x10 );
screen.machine().device<seta001_device>("spritegen")->set_bg_yoffsets( 0x00, 0x01 );
screen.machine().device<seta001_device>("spritegen")->set_fg_yoffsets( 0x00, 0x10 );
screen->machine().device<seta001_device>("spritegen")->seta001_draw_sprites(screen->machine(), bitmap, cliprect, 0x800, 1 );
screen.machine().device<seta001_device>("spritegen")->seta001_draw_sprites(screen.machine(), bitmap, cliprect, 0x800, 1 );
return 0;
}
static SCREEN_EOF( doraemon )
{
machine.device<seta001_device>("spritegen")->setac_eof();
screen.machine().device<seta001_device>("spritegen")->setac_eof();
}
static MACHINE_START( doraemon )

View File

@ -194,11 +194,11 @@ static void draw_sprites( running_machine &machine, bitmap_t *bitmap, const rect
static SCREEN_UPDATE( chanbara )
{
chanbara_state *state = screen->machine().driver_data<chanbara_state>();
chanbara_state *state = screen.machine().driver_data<chanbara_state>();
tilemap_set_scrolly(state->m_bg2_tilemap, 0, state->m_scroll | (state->m_scrollhi << 8));
tilemap_draw(bitmap, cliprect, state->m_bg2_tilemap, 0, 0);
draw_sprites(screen->machine(), bitmap, cliprect);
draw_sprites(screen.machine(), bitmap, cliprect);
tilemap_draw(bitmap, cliprect, state->m_bg_tilemap, 0, 0);
return 0;
}

View File

@ -86,7 +86,7 @@ static VIDEO_START( chinsan )
static SCREEN_UPDATE( chinsan )
{
chinsan_state *state = screen->machine().driver_data<chinsan_state>();
chinsan_state *state = screen.machine().driver_data<chinsan_state>();
int y, x, count;
count = 0;
for (y = 0; y < 32; y++)
@ -96,7 +96,7 @@ static SCREEN_UPDATE( chinsan )
int tileno, colour;
tileno = state->m_video[count] | (state->m_video[count + 0x800] << 8);
colour = state->m_video[count + 0x1000] >> 3;
drawgfx_opaque(bitmap,cliprect,screen->machine().gfx[0],tileno,colour,0,0,x*8,y*8);
drawgfx_opaque(bitmap,cliprect,screen.machine().gfx[0],tileno,colour,0,0,x*8,y*8);
count++;
}
}

View File

@ -185,7 +185,7 @@ static MACHINE_START( clayshoo )
static SCREEN_UPDATE( clayshoo )
{
clayshoo_state *state = screen->machine().driver_data<clayshoo_state>();
clayshoo_state *state = screen.machine().driver_data<clayshoo_state>();
offs_t offs;
for (offs = 0; offs < state->m_videoram_size; offs++)

View File

@ -657,7 +657,7 @@ static TMS9928A_INTERFACE(cliffhgr_tms9928a_interface)
static SCREEN_UPDATE( cliffhgr )
{
tms9928a_device *tms9928a = screen->machine().device<tms9928a_device>( "tms9928a" );
tms9928a_device *tms9928a = screen.machine().device<tms9928a_device>( "tms9928a" );
tms9928a->update( bitmap, cliprect );
return 0;

View File

@ -63,9 +63,9 @@ static VIDEO_START( cmmb )
static SCREEN_UPDATE( cmmb )
{
cmmb_state *state = screen->machine().driver_data<cmmb_state>();
cmmb_state *state = screen.machine().driver_data<cmmb_state>();
UINT8 *videoram = state->m_videoram;
const gfx_element *gfx = screen->machine().gfx[0];
const gfx_element *gfx = screen.machine().gfx[0];
int count = 0x00000;
int y,x;

View File

@ -255,10 +255,10 @@ static void cntsteer_draw_sprites( running_machine &machine, bitmap_t *bitmap, c
static SCREEN_UPDATE( zerotrgt )
{
cntsteer_state *state = screen->machine().driver_data<cntsteer_state>();
cntsteer_state *state = screen.machine().driver_data<cntsteer_state>();
if (state->m_disable_roz)
bitmap_fill(bitmap, cliprect, screen->machine().pens[8 * state->m_bg_color_bank]);
bitmap_fill(bitmap, cliprect, screen.machine().pens[8 * state->m_bg_color_bank]);
else
{
int p1, p2, p3, p4;
@ -298,7 +298,7 @@ static SCREEN_UPDATE( zerotrgt )
0, 0);
}
zerotrgt_draw_sprites(screen->machine(), bitmap, cliprect);
zerotrgt_draw_sprites(screen.machine(), bitmap, cliprect);
tilemap_draw(bitmap, cliprect, state->m_fg_tilemap, 0, 0);
return 0;
@ -306,10 +306,10 @@ static SCREEN_UPDATE( zerotrgt )
static SCREEN_UPDATE( cntsteer )
{
cntsteer_state *state = screen->machine().driver_data<cntsteer_state>();
cntsteer_state *state = screen.machine().driver_data<cntsteer_state>();
if (state->m_disable_roz)
bitmap_fill(bitmap, cliprect, screen->machine().pens[8 * state->m_bg_color_bank]);
bitmap_fill(bitmap, cliprect, screen.machine().pens[8 * state->m_bg_color_bank]);
else
{
int p1, p2, p3, p4;
@ -347,7 +347,7 @@ static SCREEN_UPDATE( cntsteer )
0, 0);
}
cntsteer_draw_sprites(screen->machine(), bitmap, cliprect);
cntsteer_draw_sprites(screen.machine(), bitmap, cliprect);
tilemap_draw(bitmap, cliprect, state->m_fg_tilemap, 0, 0);
return 0;

View File

@ -141,7 +141,7 @@ VIDEO_START( cobra )
SCREEN_UPDATE( cobra )
{
cobra_state *cobra = screen->machine().driver_data<cobra_state>();
cobra_state *cobra = screen.machine().driver_data<cobra_state>();
if (cobra->polybuffer_ptr > 0)
{
@ -149,7 +149,7 @@ SCREEN_UPDATE( cobra )
for (i=0; i < cobra->polybuffer_ptr; i++)
{
poly_render_triangle(cobra->poly, cobra->framebuffer, &screen->machine().primary_screen->visible_area(), render_texture_scan, 2,
poly_render_triangle(cobra->poly, cobra->framebuffer, &screen.machine().primary_screen->visible_area(), render_texture_scan, 2,
&cobra->polybuffer[i].v[0], &cobra->polybuffer[i].v[1], &cobra->polybuffer[i].v[2]);
poly_wait(cobra->poly, "Finished render");
}

View File

@ -916,7 +916,7 @@ static VIDEO_START( coinmstr )
static SCREEN_UPDATE( coinmstr )
{
coinmstr_state *state = screen->machine().driver_data<coinmstr_state>();
coinmstr_state *state = screen.machine().driver_data<coinmstr_state>();
tilemap_draw(bitmap, cliprect, state->m_bg_tilemap, 0, 0);
return 0;
}

View File

@ -242,8 +242,8 @@ static VIDEO_START( coinmvga )
static SCREEN_UPDATE( coinmvga )
{
coinmvga_state *state = screen->machine().driver_data<coinmvga_state>();
const gfx_element *gfx = screen->machine().gfx[0];
coinmvga_state *state = screen.machine().driver_data<coinmvga_state>();
const gfx_element *gfx = screen.machine().gfx[0];
int count = 0x04000/2;
int y,x;

View File

@ -302,35 +302,35 @@ static VIDEO_START(coolridr)
static SCREEN_UPDATE(coolridr)
{
coolridr_state *state = screen->machine().driver_data<coolridr_state>();
coolridr_state *state = screen.machine().driver_data<coolridr_state>();
/* planes seems to basically be at 0x8000 and 0x28000... */
const gfx_element *gfx = screen->machine().gfx[2];
const gfx_element *gfx = screen.machine().gfx[2];
UINT32 count;
int y,x;
if(screen->machine().input().code_pressed(KEYCODE_Z))
if(screen.machine().input().code_pressed(KEYCODE_Z))
state->m_test_offs+=4;
if(screen->machine().input().code_pressed(KEYCODE_X))
if(screen.machine().input().code_pressed(KEYCODE_X))
state->m_test_offs-=4;
if(screen->machine().input().code_pressed(KEYCODE_C))
if(screen.machine().input().code_pressed(KEYCODE_C))
state->m_test_offs+=0x40;
if(screen->machine().input().code_pressed(KEYCODE_V))
if(screen.machine().input().code_pressed(KEYCODE_V))
state->m_test_offs-=0x40;
if(screen->machine().input().code_pressed(KEYCODE_B))
if(screen.machine().input().code_pressed(KEYCODE_B))
state->m_test_offs+=0x400;
if(screen->machine().input().code_pressed(KEYCODE_N))
if(screen.machine().input().code_pressed(KEYCODE_N))
state->m_test_offs-=0x400;
if(screen->machine().input().code_pressed_once(KEYCODE_A))
if(screen.machine().input().code_pressed_once(KEYCODE_A))
state->m_color++;
if(screen->machine().input().code_pressed_once(KEYCODE_S))
if(screen.machine().input().code_pressed_once(KEYCODE_S))
state->m_color--;
if(state->m_test_offs > 0x100000*4)

View File

@ -449,7 +449,7 @@ static VIDEO_START(winner)
static SCREEN_UPDATE(winner)
{
corona_state *state = screen->machine().driver_data<corona_state>();
corona_state *state = screen.machine().driver_data<corona_state>();
int x, y;
for (y = 0; y < 256; y++)
@ -461,7 +461,7 @@ static SCREEN_UPDATE(winner)
static SCREEN_UPDATE(luckyrlt)
{
corona_state *state = screen->machine().driver_data<corona_state>();
corona_state *state = screen.machine().driver_data<corona_state>();
int x, y;
for (y = 0; y < 256; y++)

View File

@ -959,10 +959,10 @@ static void cps3_draw_tilemapsprite_line(running_machine &machine, int tmnum, in
static SCREEN_UPDATE(cps3)
{
cps3_state *state = screen->machine().driver_data<cps3_state>();
cps3_state *state = screen.machine().driver_data<cps3_state>();
int y,x, count;
attoseconds_t period = screen->frame_period().attoseconds;
rectangle visarea = screen->visible_area();
attoseconds_t period = screen.frame_period().attoseconds;
rectangle visarea = screen.visible_area();
int bg_drawn[4] = { 0, 0, 0, 0 };
@ -982,7 +982,7 @@ static SCREEN_UPDATE(cps3)
state->m_screenwidth = 496;
visarea.min_x = 0; visarea.max_x = 496-1;
visarea.min_y = 0; visarea.max_y = 224-1;
screen->configure(496, 224, visarea, period);
screen.configure(496, 224, visarea, period);
}
}
else
@ -992,7 +992,7 @@ static SCREEN_UPDATE(cps3)
state->m_screenwidth = 384;
visarea.min_x = 0; visarea.max_x = 384-1;
visarea.min_y = 0; visarea.max_y = 224-1;
screen->configure(384, 224, visarea, period);
screen.configure(384, 224, visarea, period);
}
}
@ -1109,7 +1109,7 @@ static SCREEN_UPDATE(cps3)
{
for (uu=0;uu<1023;uu++)
{
cps3_draw_tilemapsprite_line(screen->machine(), tilemapnum, uu, state->m_renderbuffer_bitmap, &state->m_renderbuffer_clip );
cps3_draw_tilemapsprite_line(screen.machine(), tilemapnum, uu, state->m_renderbuffer_bitmap, &state->m_renderbuffer_clip );
}
}
bg_drawn[tilemapnum] = 1;
@ -1182,13 +1182,13 @@ static SCREEN_UPDATE(cps3)
/* use the bpp value from the main list or the sublists? */
if (whichbpp)
{
if (!global_bpp) screen->machine().gfx[1]->color_granularity=256;
else screen->machine().gfx[1]->color_granularity=64;
if (!global_bpp) screen.machine().gfx[1]->color_granularity=256;
else screen.machine().gfx[1]->color_granularity=64;
}
else
{
if (!bpp) screen->machine().gfx[1]->color_granularity=256;
else screen->machine().gfx[1]->color_granularity=64;
if (!bpp) screen.machine().gfx[1]->color_granularity=256;
else screen.machine().gfx[1]->color_granularity=64;
}
{
@ -1196,11 +1196,11 @@ static SCREEN_UPDATE(cps3)
if (global_alpha || alpha)
{
cps3_drawgfxzoom(state->m_renderbuffer_bitmap,&state->m_renderbuffer_clip,screen->machine().gfx[1],realtileno,actualpal,0^flipx,0^flipy,current_xpos,current_ypos,CPS3_TRANSPARENCY_PEN_INDEX_BLEND,0,xinc,yinc, NULL, 0);
cps3_drawgfxzoom(state->m_renderbuffer_bitmap,&state->m_renderbuffer_clip,screen.machine().gfx[1],realtileno,actualpal,0^flipx,0^flipy,current_xpos,current_ypos,CPS3_TRANSPARENCY_PEN_INDEX_BLEND,0,xinc,yinc, NULL, 0);
}
else
{
cps3_drawgfxzoom(state->m_renderbuffer_bitmap,&state->m_renderbuffer_clip,screen->machine().gfx[1],realtileno,actualpal,0^flipx,0^flipy,current_xpos,current_ypos,CPS3_TRANSPARENCY_PEN_INDEX,0,xinc,yinc, NULL, 0);
cps3_drawgfxzoom(state->m_renderbuffer_bitmap,&state->m_renderbuffer_clip,screen.machine().gfx[1],realtileno,actualpal,0^flipx,0^flipy,current_xpos,current_ypos,CPS3_TRANSPARENCY_PEN_INDEX,0,xinc,yinc, NULL, 0);
}
count++;
}
@ -1266,7 +1266,7 @@ static SCREEN_UPDATE(cps3)
pal += state->m_ss_pal_base << 5;
tile+=0x200;
cps3_drawgfxzoom(bitmap, cliprect, screen->machine().gfx[0],tile,pal,flipx,flipy,x*8,y*8,CPS3_TRANSPARENCY_PEN,0,0x10000,0x10000,NULL,0);
cps3_drawgfxzoom(bitmap, cliprect, screen.machine().gfx[0],tile,pal,flipx,flipy,x*8,y*8,CPS3_TRANSPARENCY_PEN,0,0x10000,0x10000,NULL,0);
count++;
}
}

View File

@ -635,8 +635,8 @@ static void SetVidReg( address_space *space, UINT16 reg, UINT16 val )
static SCREEN_UPDATE( crystal )
{
crystal_state *state = screen->machine().driver_data<crystal_state>();
address_space *space = screen->machine().device("maincpu")->memory().space(AS_PROGRAM);
crystal_state *state = screen.machine().driver_data<crystal_state>();
address_space *space = screen.machine().device("maincpu")->memory().space(AS_PROGRAM);
int DoFlip;
UINT32 B0 = 0x0;
@ -646,7 +646,7 @@ static SCREEN_UPDATE( crystal )
UINT16 *srcline;
int y;
UINT16 head, tail;
UINT32 width = screen->width();
UINT32 width = screen.width();
if (GetVidReg(space, 0x8e) & 1)
{
@ -696,8 +696,8 @@ static SCREEN_UPDATE( crystal )
static SCREEN_EOF(crystal)
{
crystal_state *state = machine.driver_data<crystal_state>();
address_space *space = machine.device("maincpu")->memory().space(AS_PROGRAM);
crystal_state *state = screen.machine().driver_data<crystal_state>();
address_space *space = screen.machine().device("maincpu")->memory().space(AS_PROGRAM);
UINT16 head, tail;
int DoFlip = 0;

View File

@ -137,8 +137,8 @@ static VIDEO_START(cshooter)
static SCREEN_UPDATE(cshooter)
{
cshooter_state *state = screen->machine().driver_data<cshooter_state>();
bitmap_fill(bitmap, cliprect, 0/*get_black_pen(screen->screen->machine())*/);
cshooter_state *state = screen.machine().driver_data<cshooter_state>();
bitmap_fill(bitmap, cliprect, 0/*get_black_pen(screen.screen.machine())*/);
tilemap_mark_all_tiles_dirty(state->m_txtilemap);
//sprites
@ -151,25 +151,25 @@ static SCREEN_UPDATE(cshooter)
{
int tile=0x30+((spriteram[i]>>2)&0x1f);
drawgfx_transpen(bitmap,cliprect,screen->machine().gfx[0],
drawgfx_transpen(bitmap,cliprect,screen.machine().gfx[0],
tile,
spriteram[i+1],
0, 0,
spriteram[i+3],spriteram[i+2],3);
drawgfx_transpen(bitmap,cliprect,screen->machine().gfx[0],
drawgfx_transpen(bitmap,cliprect,screen.machine().gfx[0],
tile,
spriteram[i+1],
0, 0,
spriteram[i+3]+8,spriteram[i+2],3);
drawgfx_transpen(bitmap,cliprect,screen->machine().gfx[0],
drawgfx_transpen(bitmap,cliprect,screen.machine().gfx[0],
tile,
spriteram[i+1],
0, 0,
spriteram[i+3]+8,spriteram[i+2]+8,3);
drawgfx_transpen(bitmap,cliprect,screen->machine().gfx[0],
drawgfx_transpen(bitmap,cliprect,screen.machine().gfx[0],
tile,
spriteram[i+1],
0, 0,

View File

@ -69,8 +69,8 @@ static VIDEO_START( csplayh5 )
static SCREEN_UPDATE( csplayh5 )
{
csplayh5_state *state = screen->machine().driver_data<csplayh5_state>();
bitmap_fill(bitmap, cliprect, get_black_pen(screen->machine()));
csplayh5_state *state = screen.machine().driver_data<csplayh5_state>();
bitmap_fill(bitmap, cliprect, get_black_pen(screen.machine()));
copybitmap(bitmap, state->m_vdp0_bitmap, 0, 0, 0, 0, cliprect);

View File

@ -97,7 +97,7 @@ static WRITE16_HANDLER( palette_w )
/* TODO: This is a simplified version of what actually happens */
static SCREEN_UPDATE( cubeqst )
{
cubeqst_state *state = screen->machine().driver_data<cubeqst_state>();
cubeqst_state *state = screen.machine().driver_data<cubeqst_state>();
int y;
/*
@ -112,8 +112,8 @@ static SCREEN_UPDATE( cubeqst )
for (y = cliprect->min_y; y <= cliprect->max_y; ++y)
{
int i;
int num_entries = cubeqcpu_get_ptr_ram_val(screen->machine().device("line_cpu"), y);
UINT32 *stk_ram = cubeqcpu_get_stack_ram(screen->machine().device("line_cpu"));
int num_entries = cubeqcpu_get_ptr_ram_val(screen.machine().device("line_cpu"), y);
UINT32 *stk_ram = cubeqcpu_get_stack_ram(screen.machine().device("line_cpu"));
UINT32 *dest = BITMAP_ADDR32(bitmap, y, 0);
UINT32 pen;
@ -155,7 +155,7 @@ static SCREEN_UPDATE( cubeqst )
}
/* Draw the span, testing for depth */
pen = state->m_colormap[screen->machine().generic.paletteram.u16[color]];
pen = state->m_colormap[screen.machine().generic.paletteram.u16[color]];
for (x = h1; x <= h2; ++x)
{
if (!(state->m_depth_buffer[x] < depth))

View File

@ -87,7 +87,7 @@ static VIDEO_START( cultures )
static SCREEN_UPDATE( cultures )
{
cultures_state *state = screen->machine().driver_data<cultures_state>();
cultures_state *state = screen.machine().driver_data<cultures_state>();
int attr;
// tilemaps attributes

View File

@ -464,14 +464,14 @@ static MACHINE_CONFIG_START( cyberbal, cyberbal_state )
/* note: these parameters are from published specs, not derived */
/* the board uses an SOS-2 chip to generate video signals */
MCFG_SCREEN_RAW_PARAMS(ATARI_CLOCK_14MHz, 456*2, 0, 336*2, 262, 0, 240)
MCFG_SCREEN_UPDATE(cyberbal)
MCFG_SCREEN_UPDATE(cyberbal_left)
MCFG_SCREEN_ADD("rscreen", RASTER)
MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
/* note: these parameters are from published specs, not derived */
/* the board uses an SOS-2 chip to generate video signals */
MCFG_SCREEN_RAW_PARAMS(ATARI_CLOCK_14MHz, 456*2, 0, 336*2, 262, 0, 240)
MCFG_SCREEN_UPDATE(cyberbal)
MCFG_SCREEN_UPDATE(cyberbal_right)
MCFG_VIDEO_START(cyberbal)
@ -512,7 +512,7 @@ static MACHINE_CONFIG_START( cyberbal2p, cyberbal_state )
/* note: these parameters are from published specs, not derived */
/* the board uses an SOS-2 chip to generate video signals */
MCFG_SCREEN_RAW_PARAMS(ATARI_CLOCK_14MHz, 456*2, 0, 336*2, 262, 0, 240)
MCFG_SCREEN_UPDATE(cyberbal)
MCFG_SCREEN_UPDATE(cyberbal2p)
MCFG_VIDEO_START(cyberbal2p)

View File

@ -216,31 +216,18 @@ static void draw_pixel( bitmap_t* bitmap, const rectangle *cliprect, int y, int
*BITMAP_ADDR16(bitmap, y, x) = pen;
}
static SCREEN_UPDATE( cybertnk )
static UINT32 update_screen(screen_device &screen, bitmap_t *bitmap, const rectangle *cliprect, int screen_shift)
{
cybertnk_state *state = screen->machine().driver_data<cybertnk_state>();
device_t *left_screen = screen->machine().device("lscreen");
device_t *right_screen = screen->machine().device("rscreen");
int screen_shift = 0;
if (screen==left_screen)
{
screen_shift = 0;
}
else if (screen==right_screen)
{
screen_shift = -256;
}
cybertnk_state *state = screen.machine().driver_data<cybertnk_state>();
tilemap_set_scrolldx(state->m_tx_tilemap, screen_shift, screen_shift);
bitmap_fill(bitmap, cliprect, get_black_pen(screen->machine()));
bitmap_fill(bitmap, cliprect, get_black_pen(screen.machine()));
{
int i;
const gfx_element *gfx = screen->machine().gfx[3];
const gfx_element *gfx = screen.machine().gfx[3];
for (i=0;i<0x1000/4;i+=4)
@ -258,7 +245,7 @@ static SCREEN_UPDATE( cybertnk )
{
int count,x,y;
const gfx_element *gfx = screen->machine().gfx[2];
const gfx_element *gfx = screen.machine().gfx[2];
count = 0;
@ -279,7 +266,7 @@ static SCREEN_UPDATE( cybertnk )
{
int count,x,y;
const gfx_element *gfx = screen->machine().gfx[1];
const gfx_element *gfx = screen.machine().gfx[1];
count = 0;
@ -301,7 +288,7 @@ static SCREEN_UPDATE( cybertnk )
/* non-tile based spriteram (BARE-BONES, looks pretty complex) */
if(1)
{
const UINT8 *blit_ram = screen->machine().region("spr_gfx")->base();
const UINT8 *blit_ram = screen.machine().region("spr_gfx")->base();
int offs,x,y,z,xsize,ysize,yi,xi,col_bank,fx,zoom;
UINT32 spr_offs,spr_offs_helper;
int xf,yf,xz,yz;
@ -354,11 +341,11 @@ static SCREEN_UPDATE( cybertnk )
dot|= col_bank<<4;
if(fx)
{
draw_pixel(bitmap, cliprect, y+yz, x+xsize-(xz)+screen_shift, screen->machine().pens[dot]);
draw_pixel(bitmap, cliprect, y+yz, x+xsize-(xz)+screen_shift, screen.machine().pens[dot]);
}
else
{
draw_pixel(bitmap, cliprect, y+yz, x+xz+screen_shift, screen->machine().pens[dot]);
draw_pixel(bitmap, cliprect, y+yz, x+xz+screen_shift, screen.machine().pens[dot]);
}
}
xf+=zoom;
@ -386,11 +373,11 @@ static SCREEN_UPDATE( cybertnk )
dot|= col_bank<<4;
if(fx)
{
draw_pixel(bitmap, cliprect, y+yz, x+xsize-(xz)+screen_shift, screen->machine().pens[dot]);
draw_pixel(bitmap, cliprect, y+yz, x+xsize-(xz)+screen_shift, screen.machine().pens[dot]);
}
else
{
draw_pixel(bitmap, cliprect, y+yz, x+xz+screen_shift, screen->machine().pens[dot]);
draw_pixel(bitmap, cliprect, y+yz, x+xz+screen_shift, screen.machine().pens[dot]);
}
}
xf+=zoom;
@ -428,52 +415,52 @@ static SCREEN_UPDATE( cybertnk )
//0x62 0x9a 1c2d0
//0x62 0x9a 1e1e4
//0x20 0x9c 2011c
if (screen==left_screen)
if (screen_shift == 0)
{
if(0) //sprite gfx debug viewer
{
int x,y,count;
const UINT8 *blit_ram = screen->machine().region("spr_gfx")->base();
const UINT8 *blit_ram = screen.machine().region("spr_gfx")->base();
if(screen->machine().input().code_pressed(KEYCODE_Z))
if(screen.machine().input().code_pressed(KEYCODE_Z))
state->m_test_x++;
if(screen->machine().input().code_pressed(KEYCODE_X))
if(screen.machine().input().code_pressed(KEYCODE_X))
state->m_test_x--;
if(screen->machine().input().code_pressed(KEYCODE_A))
if(screen.machine().input().code_pressed(KEYCODE_A))
state->m_test_y++;
if(screen->machine().input().code_pressed(KEYCODE_S))
if(screen.machine().input().code_pressed(KEYCODE_S))
state->m_test_y--;
if(screen->machine().input().code_pressed(KEYCODE_Q))
if(screen.machine().input().code_pressed(KEYCODE_Q))
state->m_start_offs+=0x200;
if(screen->machine().input().code_pressed(KEYCODE_W))
if(screen.machine().input().code_pressed(KEYCODE_W))
state->m_start_offs-=0x200;
if(screen->machine().input().code_pressed_once(KEYCODE_T))
if(screen.machine().input().code_pressed_once(KEYCODE_T))
state->m_start_offs+=0x20000;
if(screen->machine().input().code_pressed_once(KEYCODE_Y))
if(screen.machine().input().code_pressed_once(KEYCODE_Y))
state->m_start_offs-=0x20000;
if(screen->machine().input().code_pressed(KEYCODE_E))
if(screen.machine().input().code_pressed(KEYCODE_E))
state->m_start_offs+=4;
if(screen->machine().input().code_pressed(KEYCODE_R))
if(screen.machine().input().code_pressed(KEYCODE_R))
state->m_start_offs-=4;
if(screen->machine().input().code_pressed(KEYCODE_D))
if(screen.machine().input().code_pressed(KEYCODE_D))
state->m_color_pen++;
if(screen->machine().input().code_pressed(KEYCODE_F))
if(screen.machine().input().code_pressed(KEYCODE_F))
state->m_color_pen--;
popmessage("%02x %02x %04x %02x",state->m_test_x,state->m_test_y,state->m_start_offs,state->m_color_pen);
bitmap_fill(bitmap,cliprect,get_black_pen(screen->machine()));
bitmap_fill(bitmap,cliprect,get_black_pen(screen.machine()));
count = (state->m_start_offs);
@ -490,28 +477,28 @@ static SCREEN_UPDATE( cybertnk )
color|= ((blit_ram[count+3] & 0xff) << 0);
dot = (color & 0xf0000000) >> 28;
*BITMAP_ADDR16(bitmap, y, x+0) = screen->machine().pens[dot+(state->m_color_pen<<4)];
*BITMAP_ADDR16(bitmap, y, x+0) = screen.machine().pens[dot+(state->m_color_pen<<4)];
dot = (color & 0x0f000000) >> 24;
*BITMAP_ADDR16(bitmap, y, x+4) = screen->machine().pens[dot+(state->m_color_pen<<4)];
*BITMAP_ADDR16(bitmap, y, x+4) = screen.machine().pens[dot+(state->m_color_pen<<4)];
dot = (color & 0x00f00000) >> 20;
*BITMAP_ADDR16(bitmap, y, x+1) = screen->machine().pens[dot+(state->m_color_pen<<4)];
*BITMAP_ADDR16(bitmap, y, x+1) = screen.machine().pens[dot+(state->m_color_pen<<4)];
dot = (color & 0x000f0000) >> 16;
*BITMAP_ADDR16(bitmap, y, x+5) = screen->machine().pens[dot+(state->m_color_pen<<4)];
*BITMAP_ADDR16(bitmap, y, x+5) = screen.machine().pens[dot+(state->m_color_pen<<4)];
dot = (color & 0x0000f000) >> 12;
*BITMAP_ADDR16(bitmap, y, x+2) = screen->machine().pens[dot+(state->m_color_pen<<4)];
*BITMAP_ADDR16(bitmap, y, x+2) = screen.machine().pens[dot+(state->m_color_pen<<4)];
dot = (color & 0x00000f00) >> 8;
*BITMAP_ADDR16(bitmap, y, x+6) = screen->machine().pens[dot+(state->m_color_pen<<4)];
*BITMAP_ADDR16(bitmap, y, x+6) = screen.machine().pens[dot+(state->m_color_pen<<4)];
dot = (color & 0x000000f0) >> 4;
*BITMAP_ADDR16(bitmap, y, x+3) = screen->machine().pens[dot+(state->m_color_pen<<4)];
*BITMAP_ADDR16(bitmap, y, x+3) = screen.machine().pens[dot+(state->m_color_pen<<4)];
dot = (color & 0x0000000f) >> 0;
*BITMAP_ADDR16(bitmap, y, x+7) = screen->machine().pens[dot+(state->m_color_pen<<4)];
*BITMAP_ADDR16(bitmap, y, x+7) = screen.machine().pens[dot+(state->m_color_pen<<4)];
count+=4;
}
@ -523,6 +510,9 @@ static SCREEN_UPDATE( cybertnk )
return 0;
}
static SCREEN_UPDATE( cybertnk_left ) { return update_screen(screen, bitmap, cliprect, 0); }
static SCREEN_UPDATE( cybertnk_right ) { return update_screen(screen, bitmap, cliprect, -256); }
static WRITE16_HANDLER( tx_vram_w )
{
@ -890,7 +880,7 @@ static MACHINE_CONFIG_START( cybertnk, cybertnk_state )
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MCFG_SCREEN_SIZE(32*8, 32*8)
MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 0*8, 28*8-1)
MCFG_SCREEN_UPDATE(cybertnk)
MCFG_SCREEN_UPDATE(cybertnk_left)
MCFG_SCREEN_ADD("rscreen", RASTER)
MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
@ -898,7 +888,7 @@ static MACHINE_CONFIG_START( cybertnk, cybertnk_state )
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MCFG_SCREEN_SIZE(32*8, 32*8)
MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 0*8, 28*8-1)
MCFG_SCREEN_UPDATE(cybertnk)
MCFG_SCREEN_UPDATE(cybertnk_right)
MCFG_GFXDECODE(cybertnk)
MCFG_PALETTE_LENGTH(0x4000)

View File

@ -123,10 +123,10 @@ static VIDEO_START( cyclemb )
static SCREEN_UPDATE( cyclemb )
{
cyclemb_state *state = screen->machine().driver_data<cyclemb_state>();
cyclemb_state *state = screen.machine().driver_data<cyclemb_state>();
int x,y,count;
const gfx_element *gfx = screen->machine().gfx[0];
UINT8 flip_screen = flip_screen_get(screen->machine());
const gfx_element *gfx = screen.machine().gfx[0];
UINT8 flip_screen = flip_screen_get(screen.machine());
count = 0;
@ -208,7 +208,7 @@ static SCREEN_UPDATE( cyclemb )
fx = !fx;
fy = !fy;
}
drawgfx_transpen(bitmap,cliprect,screen->machine().gfx[region],spr_offs,col,fx,fy,x,y,0);
drawgfx_transpen(bitmap,cliprect,screen.machine().gfx[region],spr_offs,col,fx,fy,x,y,0);
}
}

View File

@ -59,7 +59,7 @@ static VIDEO_START(d9final)
static SCREEN_UPDATE(d9final)
{
d9final_state *state = screen->machine().driver_data<d9final_state>();
d9final_state *state = screen.machine().driver_data<d9final_state>();
tilemap_draw(bitmap,cliprect,state->m_sc0_tilemap,0,0);
return 0;
}

View File

@ -138,9 +138,9 @@ static void draw_sprites( running_machine &machine, bitmap_t *bitmap, const rect
static SCREEN_UPDATE(dacholer)
{
dacholer_state *state = screen->machine().driver_data<dacholer_state>();
dacholer_state *state = screen.machine().driver_data<dacholer_state>();
if (flip_screen_get(screen->machine()))
if (flip_screen_get(screen.machine()))
{
tilemap_set_scrollx(state->m_bg_tilemap, 0, 256 - state->m_scroll_x);
tilemap_set_scrolly(state->m_bg_tilemap, 0, 256 - state->m_scroll_y);
@ -152,7 +152,7 @@ static SCREEN_UPDATE(dacholer)
}
tilemap_draw(bitmap, cliprect, state->m_bg_tilemap, 0, 0);
draw_sprites(screen->machine(), bitmap, cliprect);
draw_sprites(screen.machine(), bitmap, cliprect);
tilemap_draw(bitmap, cliprect, state->m_fg_tilemap, 0, 0);
return 0;
}

View File

@ -125,7 +125,7 @@ static void dai3wksi_get_pens(pen_t *pens)
static SCREEN_UPDATE( dai3wksi )
{
dai3wksi_state *state = screen->machine().driver_data<dai3wksi_state>();
dai3wksi_state *state = screen.machine().driver_data<dai3wksi_state>();
offs_t offs;
pen_t pens[8];
@ -147,7 +147,7 @@ static SCREEN_UPDATE( dai3wksi )
}
else
{
if (input_port_read(screen->machine(), "IN2") & 0x03)
if (input_port_read(screen.machine(), "IN2") & 0x03)
color = vr_prom2[value];
else
color = vr_prom1[value];

View File

@ -964,7 +964,7 @@ static MACHINE_CONFIG_START( darius, darius_state )
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MCFG_SCREEN_SIZE(36*8, 32*8)
MCFG_SCREEN_VISIBLE_AREA(0*8, 36*8-1, 1*8, 29*8-1)
MCFG_SCREEN_UPDATE(darius)
MCFG_SCREEN_UPDATE(darius_left)
MCFG_SCREEN_ADD("mscreen", RASTER)
MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
@ -972,7 +972,7 @@ static MACHINE_CONFIG_START( darius, darius_state )
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MCFG_SCREEN_SIZE(36*8, 32*8)
MCFG_SCREEN_VISIBLE_AREA(0*8, 36*8-1, 1*8, 29*8-1)
MCFG_SCREEN_UPDATE(darius)
MCFG_SCREEN_UPDATE(darius_middle)
MCFG_SCREEN_ADD("rscreen", RASTER)
MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
@ -980,7 +980,7 @@ static MACHINE_CONFIG_START( darius, darius_state )
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MCFG_SCREEN_SIZE(36*8, 32*8)
MCFG_SCREEN_VISIBLE_AREA(0*8, 36*8-1, 1*8, 29*8-1)
MCFG_SCREEN_UPDATE(darius)
MCFG_SCREEN_UPDATE(darius_right)
MCFG_VIDEO_START(darius)

View File

@ -181,21 +181,21 @@ static VIDEO_START( darkhors )
static SCREEN_UPDATE( darkhors )
{
darkhors_state *state = screen->machine().driver_data<darkhors_state>();
darkhors_state *state = screen.machine().driver_data<darkhors_state>();
int layers_ctrl = -1;
#if DARKHORS_DEBUG
if (screen->machine().input().code_pressed(KEYCODE_Z))
if (screen.machine().input().code_pressed(KEYCODE_Z))
{
int mask = 0;
if (screen->machine().input().code_pressed(KEYCODE_Q)) mask |= 1;
if (screen->machine().input().code_pressed(KEYCODE_W)) mask |= 2;
if (screen->machine().input().code_pressed(KEYCODE_A)) mask |= 4;
if (screen.machine().input().code_pressed(KEYCODE_Q)) mask |= 1;
if (screen.machine().input().code_pressed(KEYCODE_W)) mask |= 2;
if (screen.machine().input().code_pressed(KEYCODE_A)) mask |= 4;
if (mask != 0) layers_ctrl &= mask;
}
#endif
bitmap_fill(bitmap,cliprect,get_black_pen(screen->machine()));
bitmap_fill(bitmap,cliprect,get_black_pen(screen.machine()));
tilemap_set_scrollx(state->m_tmap,0, (state->m_tmapscroll[0] >> 16) - 5);
tilemap_set_scrolly(state->m_tmap,0, (state->m_tmapscroll[0] & 0xffff) - 0xff );
@ -205,7 +205,7 @@ static SCREEN_UPDATE( darkhors )
tilemap_set_scrolly(state->m_tmap2,0, (state->m_tmapscroll2[0] & 0xffff) - 0xff );
if (layers_ctrl & 2) tilemap_draw(bitmap,cliprect, state->m_tmap2, 0, 0);
if (layers_ctrl & 4) draw_sprites(screen->machine(),bitmap,cliprect);
if (layers_ctrl & 4) draw_sprites(screen.machine(),bitmap,cliprect);
#if DARKHORS_DEBUG
#if 0

View File

@ -95,18 +95,18 @@ UINT16 dblwings_pri_callback(UINT16 x)
static SCREEN_UPDATE(dblewing)
{
dblewing_state *state = screen->machine().driver_data<dblewing_state>();
dblewing_state *state = screen.machine().driver_data<dblewing_state>();
UINT16 flip = deco16ic_pf_control_r(state->m_deco_tilegen1, 0, 0xffff);
flip_screen_set(screen->machine(), BIT(flip, 7));
flip_screen_set(screen.machine(), BIT(flip, 7));
deco16ic_pf_update(state->m_deco_tilegen1, state->m_pf1_rowscroll, state->m_pf2_rowscroll);
bitmap_fill(bitmap, cliprect, 0); /* not Confirmed */
bitmap_fill(screen->machine().priority_bitmap, NULL, 0);
bitmap_fill(screen.machine().priority_bitmap, NULL, 0);
deco16ic_tilemap_2_draw(state->m_deco_tilegen1, bitmap, cliprect, 0, 2);
deco16ic_tilemap_1_draw(state->m_deco_tilegen1, bitmap, cliprect, 0, 4);
screen->machine().device<decospr_device>("spritegen")->draw_sprites(screen->machine(), bitmap, cliprect, state->m_spriteram, 0x400);
screen.machine().device<decospr_device>("spritegen")->draw_sprites(screen.machine(), bitmap, cliprect, state->m_spriteram, 0x400);
return 0;
}

View File

@ -382,7 +382,7 @@ static VIDEO_START( ddayjlc )
static SCREEN_UPDATE( ddayjlc )
{
ddayjlc_state *state = screen->machine().driver_data<ddayjlc_state>();
ddayjlc_state *state = screen.machine().driver_data<ddayjlc_state>();
UINT32 i;
tilemap_draw(bitmap, cliprect, state->m_bg_tilemap, 0, 0);
@ -398,7 +398,7 @@ static SCREEN_UPDATE( ddayjlc )
code = (code & 0x7f) | ((flags & 0x30) << 3);
drawgfx_transpen(bitmap, cliprect, screen->machine().gfx[0], code, color, xflip, yflip, x, y, 0);
drawgfx_transpen(bitmap, cliprect, screen.machine().gfx[0], code, color, xflip, yflip, x, y, 0);
}
{
@ -409,9 +409,9 @@ static SCREEN_UPDATE( ddayjlc )
{
c = state->m_videoram[y * 32 + x];
if (x > 1 && x < 30)
drawgfx_transpen(bitmap, cliprect, screen->machine().gfx[1], c + state->m_char_bank * 0x100, 2, 0, 0, x*8, y*8, 0);
drawgfx_transpen(bitmap, cliprect, screen.machine().gfx[1], c + state->m_char_bank * 0x100, 2, 0, 0, x*8, y*8, 0);
else
drawgfx_opaque(bitmap, cliprect, screen->machine().gfx[1], c + state->m_char_bank * 0x100, 2, 0, 0, x*8, y*8);
drawgfx_opaque(bitmap, cliprect, screen.machine().gfx[1], c + state->m_char_bank * 0x100, 2, 0, 0, x*8, y*8);
}
}
return 0;

View File

@ -251,7 +251,7 @@ static void ddealer_draw_video_layer( running_machine &machine, UINT16* vreg_bas
static SCREEN_UPDATE( ddealer )
{
ddealer_state *state = screen->machine().driver_data<ddealer_state>();
ddealer_state *state = screen.machine().driver_data<ddealer_state>();
tilemap_set_scrollx(state->m_back_tilemap, 0, state->m_flipscreen ? -192 : -64);
tilemap_set_flip(state->m_back_tilemap, state->m_flipscreen ? TILEMAP_FLIPY | TILEMAP_FLIPX : 0);
tilemap_draw(bitmap, cliprect, state->m_back_tilemap, 0, 0);
@ -266,24 +266,24 @@ static SCREEN_UPDATE( ddealer )
{
if (state->m_vregs[0xcc / 2] & 0x80)
{
ddealer_draw_video_layer(screen->machine(), &state->m_vregs[0x1e0 / 2], state->m_left_fg_vram_top, state->m_left_fg_vram_bottom, bitmap, cliprect, state->m_flipscreen);
ddealer_draw_video_layer(screen->machine(), &state->m_vregs[0xcc / 2], state->m_right_fg_vram_top, state->m_right_fg_vram_bottom, bitmap, cliprect, state->m_flipscreen);
ddealer_draw_video_layer(screen.machine(), &state->m_vregs[0x1e0 / 2], state->m_left_fg_vram_top, state->m_left_fg_vram_bottom, bitmap, cliprect, state->m_flipscreen);
ddealer_draw_video_layer(screen.machine(), &state->m_vregs[0xcc / 2], state->m_right_fg_vram_top, state->m_right_fg_vram_bottom, bitmap, cliprect, state->m_flipscreen);
}
else
{
ddealer_draw_video_layer(screen->machine(), &state->m_vregs[0x1e0 / 2], state->m_left_fg_vram_top, state->m_left_fg_vram_bottom, bitmap, cliprect, state->m_flipscreen);
ddealer_draw_video_layer(screen.machine(), &state->m_vregs[0x1e0 / 2], state->m_left_fg_vram_top, state->m_left_fg_vram_bottom, bitmap, cliprect, state->m_flipscreen);
}
}
else
{
if (state->m_vregs[0xcc / 2] & 0x80)
{
ddealer_draw_video_layer(screen->machine(), &state->m_vregs[0xcc / 2], state->m_left_fg_vram_top, state->m_left_fg_vram_bottom, bitmap, cliprect, state->m_flipscreen);
ddealer_draw_video_layer(screen->machine(), &state->m_vregs[0x1e0 / 2], state->m_right_fg_vram_top, state->m_right_fg_vram_bottom, bitmap, cliprect, state->m_flipscreen);
ddealer_draw_video_layer(screen.machine(), &state->m_vregs[0xcc / 2], state->m_left_fg_vram_top, state->m_left_fg_vram_bottom, bitmap, cliprect, state->m_flipscreen);
ddealer_draw_video_layer(screen.machine(), &state->m_vregs[0x1e0 / 2], state->m_right_fg_vram_top, state->m_right_fg_vram_bottom, bitmap, cliprect, state->m_flipscreen);
}
else
{
ddealer_draw_video_layer(screen->machine(), &state->m_vregs[0x1e0 / 2], state->m_left_fg_vram_top, state->m_left_fg_vram_bottom, bitmap, cliprect, state->m_flipscreen);
ddealer_draw_video_layer(screen.machine(), &state->m_vregs[0x1e0 / 2], state->m_left_fg_vram_top, state->m_left_fg_vram_bottom, bitmap, cliprect, state->m_flipscreen);
}
}

View File

@ -1303,7 +1303,7 @@ static void copylayer(running_machine &machine, bitmap_t *bitmap, const rectangl
SCREEN_UPDATE(ddenlovr)
{
dynax_state *state = screen->machine().driver_data<dynax_state>();
dynax_state *state = screen.machine().driver_data<dynax_state>();
static const int order[24][4] =
{
@ -1320,7 +1320,7 @@ SCREEN_UPDATE(ddenlovr)
#if 0
static int base = 0x0;
const UINT8 *gfx = screen->machine().region("blitter")->base();
const UINT8 *gfx = screen.machine().region("blitter")->base();
int next;
memset(state->m_ddenlovr_pixmap[0], 0, 512 * 512);
memset(state->m_ddenlovr_pixmap[1], 0, 512 * 512);
@ -1331,38 +1331,38 @@ SCREEN_UPDATE(ddenlovr)
state->m_ddenlovr_blit_pen_mode = 0;
state->m_ddenlovr_blit_y = 5;
state->m_ddenlovr_clip_ctrl = 0x0f;
next = blit_draw(screen->machine(), base, 0);
next = blit_draw(screen.machine(), base, 0);
popmessage("GFX %06x", base);
if (screen->machine().input().code_pressed(KEYCODE_S)) base = next;
if (screen->machine().input().code_pressed_once(KEYCODE_X)) base = next;
if (screen->machine().input().code_pressed(KEYCODE_C)) { base--; while ((gfx[base] & 0xf0) != 0x30) base--; }
if (screen->machine().input().code_pressed(KEYCODE_V)) { base++; while ((gfx[base] & 0xf0) != 0x30) base++; }
if (screen->machine().input().code_pressed_once(KEYCODE_D)) { base--; while ((gfx[base] & 0xf0) != 0x30) base--; }
if (screen->machine().input().code_pressed_once(KEYCODE_F)) { base++; while ((gfx[base] & 0xf0) != 0x30) base++; }
if (screen.machine().input().code_pressed(KEYCODE_S)) base = next;
if (screen.machine().input().code_pressed_once(KEYCODE_X)) base = next;
if (screen.machine().input().code_pressed(KEYCODE_C)) { base--; while ((gfx[base] & 0xf0) != 0x30) base--; }
if (screen.machine().input().code_pressed(KEYCODE_V)) { base++; while ((gfx[base] & 0xf0) != 0x30) base++; }
if (screen.machine().input().code_pressed_once(KEYCODE_D)) { base--; while ((gfx[base] & 0xf0) != 0x30) base--; }
if (screen.machine().input().code_pressed_once(KEYCODE_F)) { base++; while ((gfx[base] & 0xf0) != 0x30) base++; }
#endif
bitmap_fill(bitmap, cliprect, state->m_ddenlovr_bgcolor);
#ifdef MAME_DEBUG
if (screen->machine().input().code_pressed(KEYCODE_Z))
if (screen.machine().input().code_pressed(KEYCODE_Z))
{
int mask, mask2;
mask = 0;
if (screen->machine().input().code_pressed(KEYCODE_Q)) mask |= 1;
if (screen->machine().input().code_pressed(KEYCODE_W)) mask |= 2;
if (screen->machine().input().code_pressed(KEYCODE_E)) mask |= 4;
if (screen->machine().input().code_pressed(KEYCODE_R)) mask |= 8;
if (screen.machine().input().code_pressed(KEYCODE_Q)) mask |= 1;
if (screen.machine().input().code_pressed(KEYCODE_W)) mask |= 2;
if (screen.machine().input().code_pressed(KEYCODE_E)) mask |= 4;
if (screen.machine().input().code_pressed(KEYCODE_R)) mask |= 8;
mask2 = 0;
if (state->m_extra_layers)
{
if (screen->machine().input().code_pressed(KEYCODE_A)) mask2 |= 1;
if (screen->machine().input().code_pressed(KEYCODE_S)) mask2 |= 2;
if (screen->machine().input().code_pressed(KEYCODE_D)) mask2 |= 4;
if (screen->machine().input().code_pressed(KEYCODE_F)) mask2 |= 8;
if (screen.machine().input().code_pressed(KEYCODE_A)) mask2 |= 1;
if (screen.machine().input().code_pressed(KEYCODE_S)) mask2 |= 2;
if (screen.machine().input().code_pressed(KEYCODE_D)) mask2 |= 4;
if (screen.machine().input().code_pressed(KEYCODE_F)) mask2 |= 8;
}
if (mask || mask2)
@ -1381,10 +1381,10 @@ SCREEN_UPDATE(ddenlovr)
pri = 0;
}
copylayer(screen->machine(), bitmap, cliprect, order[pri][0]);
copylayer(screen->machine(), bitmap, cliprect, order[pri][1]);
copylayer(screen->machine(), bitmap, cliprect, order[pri][2]);
copylayer(screen->machine(), bitmap, cliprect, order[pri][3]);
copylayer(screen.machine(), bitmap, cliprect, order[pri][0]);
copylayer(screen.machine(), bitmap, cliprect, order[pri][1]);
copylayer(screen.machine(), bitmap, cliprect, order[pri][2]);
copylayer(screen.machine(), bitmap, cliprect, order[pri][3]);
if (state->m_extra_layers)
{
@ -1396,10 +1396,10 @@ SCREEN_UPDATE(ddenlovr)
pri = 0;
}
copylayer(screen->machine(), bitmap, cliprect, order[pri][0] + 4);
copylayer(screen->machine(), bitmap, cliprect, order[pri][1] + 4);
copylayer(screen->machine(), bitmap, cliprect, order[pri][2] + 4);
copylayer(screen->machine(), bitmap, cliprect, order[pri][3] + 4);
copylayer(screen.machine(), bitmap, cliprect, order[pri][0] + 4);
copylayer(screen.machine(), bitmap, cliprect, order[pri][1] + 4);
copylayer(screen.machine(), bitmap, cliprect, order[pri][2] + 4);
copylayer(screen.machine(), bitmap, cliprect, order[pri][3] + 4);
}
state->m_ddenlovr_layer_enable = enab;

View File

@ -67,7 +67,7 @@ static WRITE8_HANDLER( dec8_mxc06_karn_buffer_spriteram_w)
/* Only used by ghostb, gondo, garyoret, other games can control buffering */
static SCREEN_EOF( dec8 )
{
address_space *space = machine.device("maincpu")->memory().space(AS_PROGRAM);
address_space *space = screen.machine().device("maincpu")->memory().space(AS_PROGRAM);
dec8_mxc06_karn_buffer_spriteram_w(space, 0, 0);
}

View File

@ -59,17 +59,17 @@ static VIDEO_START( wcvol95 )
static SCREEN_UPDATE( wcvol95 )
{
//FIXME: flip_screen_x should not be written!
flip_screen_set_no_update(screen->machine(), 1);
flip_screen_set_no_update(screen.machine(), 1);
deco156_state *state = screen->machine().driver_data<deco156_state>();
deco156_state *state = screen.machine().driver_data<deco156_state>();
bitmap_fill(screen->machine().priority_bitmap, NULL, 0);
bitmap_fill(screen.machine().priority_bitmap, NULL, 0);
bitmap_fill(bitmap, NULL, 0);
deco16ic_pf_update(state->m_deco_tilegen1, state->m_pf1_rowscroll, state->m_pf2_rowscroll);
deco16ic_tilemap_2_draw(state->m_deco_tilegen1, bitmap, cliprect, TILEMAP_DRAW_OPAQUE, 0);
screen->machine().device<decospr_device>("spritegen")->draw_sprites(screen->machine(), bitmap, cliprect, state->m_spriteram, 0x800);
screen.machine().device<decospr_device>("spritegen")->draw_sprites(screen.machine(), bitmap, cliprect, state->m_spriteram, 0x800);
deco16ic_tilemap_1_draw(state->m_deco_tilegen1, bitmap, cliprect, 0, 0);
return 0;
}

View File

@ -124,9 +124,9 @@ public:
static SCREEN_UPDATE( rblaster )
{
deco_ld_state *state = screen->machine().driver_data<deco_ld_state>();
deco_ld_state *state = screen.machine().driver_data<deco_ld_state>();
UINT8 *videoram = state->m_videoram;
const gfx_element *gfx = screen->machine().gfx[0];
const gfx_element *gfx = screen.machine().gfx[0];
int count = 0x0000;
int y,x;

View File

@ -41,7 +41,7 @@ static VIDEO_START( deshoros )
static SCREEN_UPDATE( deshoros )
{
deshoros_state *state = screen->machine().driver_data<deshoros_state>();
deshoros_state *state = screen.machine().driver_data<deshoros_state>();
popmessage("%s",state->m_led_array);
return 0;
}

View File

@ -44,7 +44,7 @@ public:
static SCREEN_UPDATE( destroyr )
{
destroyr_state *state = screen->machine().driver_data<destroyr_state>();
destroyr_state *state = screen.machine().driver_data<destroyr_state>();
int i, j;
bitmap_fill(bitmap, cliprect, 0);
@ -70,7 +70,7 @@ static SCREEN_UPDATE( destroyr )
continue;
}
drawgfx_transpen(bitmap, cliprect, screen->machine().gfx[2], num, 0, flipx, 0, horz, 16 * i, 0);
drawgfx_transpen(bitmap, cliprect, screen.machine().gfx[2], num, 0, flipx, 0, horz, 16 * i, 0);
}
/* draw alpha numerics */
@ -80,7 +80,7 @@ static SCREEN_UPDATE( destroyr )
{
int num = state->m_alpha_num_ram[32 * i + j];
drawgfx_transpen(bitmap, cliprect, screen->machine().gfx[0], num, 0, 0, 0, 8 * j, 8 * i, 0);
drawgfx_transpen(bitmap, cliprect, screen.machine().gfx[0], num, 0, 0, 0, 8 * j, 8 * i, 0);
}
}
@ -91,13 +91,13 @@ static SCREEN_UPDATE( destroyr )
int horz = 256 - state->m_minor_obj_ram[i + 2];
int vert = 256 - state->m_minor_obj_ram[i + 4];
drawgfx_transpen(bitmap, cliprect, screen->machine().gfx[1], num, 0, 0, 0, horz, vert, 0);
drawgfx_transpen(bitmap, cliprect, screen.machine().gfx[1], num, 0, 0, 0, horz, vert, 0);
}
/* draw waves */
for (i = 0; i < 4; i++)
{
drawgfx_transpen(bitmap, cliprect, screen->machine().gfx[3], state->m_wavemod ? 1 : 0, 0, 0, 0, 64 * i, 0x4e, 0);
drawgfx_transpen(bitmap, cliprect, screen.machine().gfx[3], state->m_wavemod ? 1 : 0, 0, 0, 0, 64 * i, 0x4e, 0);
}
/* draw cursor */

View File

@ -287,7 +287,7 @@ static VIDEO_START( dgpix )
static SCREEN_UPDATE( dgpix )
{
dgpix_state *state = screen->machine().driver_data<dgpix_state>();
dgpix_state *state = screen.machine().driver_data<dgpix_state>();
int y;
for (y = 0; y < 240; y++)

View File

@ -126,7 +126,7 @@ static void draw_sprites( running_machine &machine, bitmap_t *bitmap, const rect
static SCREEN_UPDATE( discoboy )
{
discoboy_state *state = screen->machine().driver_data<discoboy_state>();
discoboy_state *state = screen.machine().driver_data<discoboy_state>();
UINT16 x, y;
int i;
int count = 0;
@ -141,7 +141,7 @@ static SCREEN_UPDATE( discoboy )
g = ((pal >> 4) & 0xf) << 4;
r = ((pal >> 8) & 0xf) << 4;
palette_set_color(screen->machine(), i / 2, MAKE_RGB(r, g, b));
palette_set_color(screen.machine(), i / 2, MAKE_RGB(r, g, b));
}
for (i = 0; i < 0x800; i += 2)
@ -154,7 +154,7 @@ static SCREEN_UPDATE( discoboy )
g = ((pal >> 4) & 0xf) << 4;
r = ((pal >> 8) & 0xf) << 4;
palette_set_color(screen->machine(), (i / 2) + 0x400, MAKE_RGB(r, g, b));
palette_set_color(screen.machine(), (i / 2) + 0x400, MAKE_RGB(r, g, b));
}
bitmap_fill(bitmap, cliprect, 0x3ff);
@ -173,12 +173,12 @@ static SCREEN_UPDATE( discoboy )
tileno = 0x2000 + (tileno & 0x1fff) + 0x0000;
}
drawgfx_opaque(bitmap, cliprect, screen->machine().gfx[1], tileno, state->m_ram_att[count / 2], 0, 0, x*8, y*8);
drawgfx_opaque(bitmap, cliprect, screen.machine().gfx[1], tileno, state->m_ram_att[count / 2], 0, 0, x*8, y*8);
count += 2;
}
}
draw_sprites(screen->machine(), bitmap, cliprect);
draw_sprites(screen.machine(), bitmap, cliprect);
return 0;
}

View File

@ -111,8 +111,8 @@ static void draw_sprites( running_machine& machine, bitmap_t *bitmap, const rect
static SCREEN_UPDATE(diverboy)
{
// bitmap_fill(bitmap,cliprect,get_black_pen(screen->machine()));
draw_sprites(screen->machine(), bitmap, cliprect);
// bitmap_fill(bitmap,cliprect,get_black_pen(screen.machine()));
draw_sprites(screen.machine(), bitmap, cliprect);
return 0;
}

View File

@ -174,7 +174,7 @@ static PALETTE_INIT( dleuro )
static SCREEN_UPDATE( dleuro )
{
dlair_state *state = screen->machine().driver_data<dlair_state>();
dlair_state *state = screen.machine().driver_data<dlair_state>();
UINT8 *videoram = state->m_videoram;
int x, y;
@ -183,7 +183,7 @@ static SCREEN_UPDATE( dleuro )
for (x = 0; x < 32; x++)
{
UINT8 *base = &videoram[y * 64 + x * 2 + 1];
drawgfx_opaque(bitmap, cliprect, screen->machine().gfx[0], base[0], base[1], 0, 0, 10 * x, 16 * y);
drawgfx_opaque(bitmap, cliprect, screen.machine().gfx[0], base[0], base[1], 0, 0, 10 * x, 16 * y);
}
return 0;

View File

@ -340,14 +340,14 @@ static VIDEO_START(dderby)
static SCREEN_UPDATE(dderby)
{
dmndrby_state *state = screen->machine().driver_data<dmndrby_state>();
dmndrby_state *state = screen.machine().driver_data<dmndrby_state>();
int x,y,count;
int off,scrolly;
const gfx_element *gfx = screen->machine().gfx[0];
const gfx_element *sprites = screen->machine().gfx[1];
const gfx_element *track = screen->machine().gfx[2];
const gfx_element *gfx = screen.machine().gfx[0];
const gfx_element *sprites = screen.machine().gfx[1];
const gfx_element *track = screen.machine().gfx[2];
bitmap_fill(bitmap, cliprect, get_black_pen(screen->machine()));
bitmap_fill(bitmap, cliprect, get_black_pen(screen.machine()));
/* Draw racetrack

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