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ad2083, scramble.c:
* added comment explaining that the game has no Player 2 input and also does not try to read from one.
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@ -1604,6 +1604,11 @@ static INPUT_PORTS_START( scorpion )
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INPUT_PORTS_END
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static INPUT_PORTS_START( ad2083 )
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/* There are no Player 2 controls for this game:
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* Dipswitch is read upon startup. If Cabinet = Cocktail, a 1 is stored @400F.
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* 400F in turn is only read just before Player 2 turn. If 400F=1 then flip line
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* is set. That is all. If there is a dedicated player 2 input,
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* it must be multiplexed by flip line. */
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PORT_START
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP )
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN )
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