ad2083, scramble.c:

* added comment explaining that the game has no Player 2 input and also does not try to read from one.
This commit is contained in:
Couriersud 2008-01-07 21:56:47 +00:00
parent 92cfc498f6
commit 07c3aaafa8

View File

@ -1604,6 +1604,11 @@ static INPUT_PORTS_START( scorpion )
INPUT_PORTS_END
static INPUT_PORTS_START( ad2083 )
/* There are no Player 2 controls for this game:
* Dipswitch is read upon startup. If Cabinet = Cocktail, a 1 is stored @400F.
* 400F in turn is only read just before Player 2 turn. If 400F=1 then flip line
* is set. That is all. If there is a dedicated player 2 input,
* it must be multiplexed by flip line. */
PORT_START
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN )