vigilant.cpp: Fixed sound in bowmen by allowing it to see the area of ROM with music data. (#9642)

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David Haywood 2022-04-28 21:26:08 +01:00 committed by GitHub
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commit 0825e4619f
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@ -24,10 +24,7 @@ Bottom board - M75-B-A (all versions regardless of mask ROM/EPROM)
Roberto Fresca 2022.04.23:
Added Bowmen, from Ten-Level. A very rare Spanish game.
The game uses derivative hardware, and has some oddities, like lack of some
music codes or clipped samples. They may have finished development
abruptly, without time for final polish. Seems to finish in level 10
(30 stages), but the game is so hard, testing is difficult.
The game uses derivative hardware.
***************************************************************************/
@ -151,7 +148,7 @@ void vigilant_state::bowmen_io_map(address_map &map)
void vigilant_state::sound_map(address_map &map)
{
map(0x0000, 0xbfff).rom();
map(0x0000, 0xefff).rom();
map(0xf000, 0xffff).ram();
}