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vigilant.cpp: Fixed sound in bowmen by allowing it to see the area of ROM with music data. (#9642)
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@ -24,10 +24,7 @@ Bottom board - M75-B-A (all versions regardless of mask ROM/EPROM)
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Roberto Fresca 2022.04.23:
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Added Bowmen, from Ten-Level. A very rare Spanish game.
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The game uses derivative hardware, and has some oddities, like lack of some
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music codes or clipped samples. They may have finished development
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abruptly, without time for final polish. Seems to finish in level 10
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(30 stages), but the game is so hard, testing is difficult.
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The game uses derivative hardware.
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***************************************************************************/
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@ -151,7 +148,7 @@ void vigilant_state::bowmen_io_map(address_map &map)
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void vigilant_state::sound_map(address_map &map)
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{
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map(0x0000, 0xbfff).rom();
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map(0x0000, 0xefff).rom();
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map(0xf000, 0xffff).ram();
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}
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