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https://github.com/holub/mame
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And another one, which makes more sense like this (nw)
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@ -13,8 +13,8 @@
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- MBK
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- OBJ 3
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- LBK
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Anything else doesn't seem to match this scheme, guess it's selectable by
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PROM, CRTC or COP ...
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TODO: Anything else doesn't match this scheme (most notably Denjin Makai),
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guess it's selectable by PROM, CRTC or COP ...
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***************************************************************************/
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@ -294,12 +294,10 @@ VIDEO_START_MEMBER(legionna_state,denjinmk)
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m_has_extended_banking = 1;
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m_has_extended_priority = 0;
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m_sprite_pri_mask[0] = 0xfff0;
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m_sprite_pri_mask[1] = 0xfff8;
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// TODO: 2 is used by the door at the end of sewers part in level 1, 3 are briefing guy in pre-stage and portraits before a boss fight
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// I assume that 3 goes above everything else, and assume that this thing is programmable somehow ...
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m_sprite_pri_mask[2] = 0xfffe;
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m_sprite_pri_mask[3] = 0x0000;
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m_sprite_pri_mask[0] = 0xfff0; // normal sprites
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m_sprite_pri_mask[1] = 0xfffc; // luna park horse rides
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m_sprite_pri_mask[2] = 0xfffe; // door at the end of sewers part in level 1
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m_sprite_pri_mask[3] = 0x0000; // briefing guy in pre-stage and portraits before a boss fight
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// m_background_layer->set_transparent_pen(15);
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m_midground_layer->set_transparent_pen(15);
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@ -420,8 +418,19 @@ void legionna_state::draw_sprites(screen_device &screen, bitmap_ind16 &bitmap,co
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cur_pri = (spriteram16[offs+1] & 0xc000) >> 14;
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pri_mask = m_sprite_pri_mask[cur_pri];
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#if 0
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static UINT8 pri_test;
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if(machine().input().code_pressed_once(KEYCODE_A))
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pri_test++;
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if(machine().input().code_pressed_once(KEYCODE_A))
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pri_test--;
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pri_test&=3;
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popmessage("%02x",pri_test);
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// quick and dirty priority tester
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if(cur_pri == 3)
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if(cur_pri == pri_test)
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{
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static UINT16 test = 0xffff;
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@ -451,7 +460,7 @@ void legionna_state::draw_sprites(screen_device &screen, bitmap_ind16 &bitmap,co
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pri_mask = 0xffff & test;
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data = (data & 0xffc0) | (machine().rand() & 0x3f);
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popmessage("%04x %04x %d",pri_mask,test,cur_pri);
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popmessage("%04x %04x %d",pri_mask,test,pri_test);
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//pri_mask = test;
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}
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#endif
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