kikikai.cpp: Fix notes (#8483)

* kikikai.cpp: Fix video hardware notes
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cam900 2021-09-26 09:28:51 +09:00 committed by GitHub
parent 375f75bbbf
commit 112f244824
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@ -23,9 +23,7 @@ uint32_t kikikai_state::screen_update_kicknrun(screen_device &screen, bitmap_ind
int gfx_num, gfx_attr, gfx_offs;
/* Bubble Bobble doesn't have a real video RAM. All graphics (characters */
/* and sprites) are stored in the same memory region, and information on */
/* the background character columns is stored inthe area dd00-dd3f */
// Similar as bublbobl.cpp, Video hardware generates sprite only.
bitmap.fill(255, cliprect);
sx = 0;