mirror of
https://github.com/holub/mame
synced 2025-10-05 08:41:31 +03:00
relocate sourcecode to more like our usual layout, something like:
cpu memormaps + read/write functions input defs machine config romdefs gamelist
This commit is contained in:
parent
1ad6c5839c
commit
1156254f57
@ -174,121 +174,6 @@ Notes:
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/*************************************************************************/
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static INPUT_PORTS_START( namcona1_joy )
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PORT_START("P1")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )
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PORT_START("P2")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
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PORT_START("P3")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3)
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3)
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3)
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3)
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3)
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3)
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3)
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START3 )
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PORT_START("P4")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(4)
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(4)
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(4)
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(4)
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4)
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4)
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(4)
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START4 )
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PORT_START("DSW")
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PORT_DIPNAME( 0x01, 0x01, "DIP2 (Freeze)" )
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PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x02, 0x02, "DIP1 (Test)" )
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PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN4 )
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN3 )
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 )
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 )
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PORT_SERVICE( 0x40, IP_ACTIVE_LOW )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 )
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INPUT_PORTS_END
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static INPUT_PORTS_START( namcona1_quiz )
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PORT_START("P1")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON4 )
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON3 )
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 )
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 )
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )
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PORT_START("P2")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2)
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
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PORT_START("P3")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(3)
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3)
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3)
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3)
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START3 )
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PORT_START("P4")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(4)
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(4)
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4)
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4)
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START4 )
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PORT_START("DSW")
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PORT_DIPNAME( 0x01, 0x01, "DIP2 (Freeze)" )
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PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x02, 0x02, "DIP1 (Test)" )
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PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN4 )
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN3 )
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 )
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 )
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PORT_SERVICE( 0x40, IP_ACTIVE_LOW )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 )
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INPUT_PORTS_END
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/***************************************************************************/
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/* FIXME: These two functions shouldn't be necessary? */
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static void simulate_mcu( running_machine &machine )
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{
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@ -879,6 +764,123 @@ static ADDRESS_MAP_START( namcona1_mcu_io_map, AS_IO, 8, namcona1_state )
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ADDRESS_MAP_END
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/***************************************************************************/
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static INPUT_PORTS_START( namcona1_joy )
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PORT_START("P1")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )
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PORT_START("P2")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
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PORT_START("P3")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3)
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3)
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3)
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3)
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3)
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3)
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3)
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START3 )
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PORT_START("P4")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(4)
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(4)
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(4)
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(4)
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4)
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4)
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(4)
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START4 )
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PORT_START("DSW")
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PORT_DIPNAME( 0x01, 0x01, "DIP2 (Freeze)" )
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PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x02, 0x02, "DIP1 (Test)" )
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PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN4 )
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN3 )
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 )
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 )
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PORT_SERVICE( 0x40, IP_ACTIVE_LOW )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 )
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INPUT_PORTS_END
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static INPUT_PORTS_START( namcona1_quiz )
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PORT_START("P1")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON4 )
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON3 )
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 )
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 )
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )
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PORT_START("P2")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2)
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
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PORT_START("P3")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(3)
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3)
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3)
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3)
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START3 )
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PORT_START("P4")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(4)
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(4)
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4)
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4)
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START4 )
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PORT_START("DSW")
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PORT_DIPNAME( 0x01, 0x01, "DIP2 (Freeze)" )
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PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x02, 0x02, "DIP1 (Test)" )
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PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN4 )
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN3 )
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 )
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 )
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PORT_SERVICE( 0x40, IP_ACTIVE_LOW )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 )
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INPUT_PORTS_END
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/***************************************************************************/
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TIMER_DEVICE_CALLBACK_MEMBER(namcona1_state::namcona1_interrupt)
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{
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int scanline = param;
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@ -281,7 +281,6 @@ GFX: Custom 145 ( 80 pin PQFP)
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/****************************************************************************/
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TIMER_DEVICE_CALLBACK_MEMBER(namconb1_state::mcu_interrupt)
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{
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int scanline = param;
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@ -412,6 +411,8 @@ INTERRUPT_GEN_MEMBER(namconb1_state::namconb2_interrupt)
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machine().scheduler().timer_set( m_screen->time_until_pos(scanline), timer_expired_delegate(FUNC(namconb1_state::namconb2_TriggerPOSIRQ),this), scanline);
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} /* namconb2_interrupt */
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/****************************************************************************/
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static void namconb1_cpureg8_w(running_machine &machine, int reg, UINT8 data)
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{
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namconb1_state *state = machine.driver_data<namconb1_state>();
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@ -555,67 +556,6 @@ READ32_MEMBER(namconb1_state::namconb_cpureg_r)
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/****************************************************************************/
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MACHINE_START_MEMBER(namconb1_state,namconb)
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{
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m_vblank_irq_active = 0;
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m_pos_irq_active = 0;
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memset(m_namconb_cpureg, 0, sizeof(m_namconb_cpureg));
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}
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DRIVER_INIT_MEMBER(namconb1_state,nebulray)
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{
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UINT8 *pMem = (UINT8 *)memregion(NAMCONB1_TILEMASKREGION)->base();
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size_t numBytes = (0xfe7-0xe6f)*8;
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memset( &pMem[0xe6f*8], 0, numBytes );
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m_gametype = NAMCONB1_NEBULRAY;
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} /* nebulray */
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DRIVER_INIT_MEMBER(namconb1_state,gslgr94u)
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{
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m_gametype = NAMCONB1_GSLGR94U;
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} /* gslgr94u */
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DRIVER_INIT_MEMBER(namconb1_state,gslgr94j)
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{
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m_gametype = NAMCONB1_GSLGR94J;
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} /* gslgr94j */
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DRIVER_INIT_MEMBER(namconb1_state,sws95)
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{
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m_gametype = NAMCONB1_SWS95;
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} /* sws95 */
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DRIVER_INIT_MEMBER(namconb1_state,sws96)
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{
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m_gametype = NAMCONB1_SWS96;
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} /* sws96 */
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|
||||
DRIVER_INIT_MEMBER(namconb1_state,sws97)
|
||||
{
|
||||
m_gametype = NAMCONB1_SWS97;
|
||||
} /* sws97 */
|
||||
|
||||
DRIVER_INIT_MEMBER(namconb1_state,gunbulet)
|
||||
{
|
||||
m_gametype = NAMCONB1_GUNBULET;
|
||||
} /* gunbulet */
|
||||
|
||||
DRIVER_INIT_MEMBER(namconb1_state,vshoot)
|
||||
{
|
||||
m_gametype = NAMCONB1_VSHOOT;
|
||||
} /* vshoot */
|
||||
|
||||
DRIVER_INIT_MEMBER(namconb1_state,machbrkr)
|
||||
{
|
||||
m_gametype = NAMCONB2_MACH_BREAKERS;
|
||||
}
|
||||
|
||||
DRIVER_INIT_MEMBER(namconb1_state,outfxies)
|
||||
{
|
||||
m_gametype = NAMCONB2_OUTFOXIES;
|
||||
}
|
||||
|
||||
READ32_MEMBER(namconb1_state::custom_key_r)
|
||||
{
|
||||
UINT16 old_count = m_count;
|
||||
@ -716,64 +656,6 @@ READ32_MEMBER(namconb1_state::custom_key_r)
|
||||
|
||||
/***************************************************************/
|
||||
|
||||
static const gfx_layout obj_layout =
|
||||
{
|
||||
16,16,
|
||||
RGN_FRAC(1,1),
|
||||
8, /* bits per pixel */
|
||||
{
|
||||
/* plane offsets */
|
||||
0,1,2,3,4,5,6,7,
|
||||
},
|
||||
{
|
||||
0*16+8,1*16+8,0*16,1*16,
|
||||
2*16+8,3*16+8,2*16,3*16,
|
||||
4*16+8,5*16+8,4*16,5*16,
|
||||
6*16+8,7*16+8,6*16,7*16
|
||||
},
|
||||
{
|
||||
0x0*128,0x1*128,0x2*128,0x3*128,0x4*128,0x5*128,0x6*128,0x7*128,
|
||||
0x8*128,0x9*128,0xa*128,0xb*128,0xc*128,0xd*128,0xe*128,0xf*128
|
||||
},
|
||||
16*128
|
||||
}; /* obj_layout */
|
||||
|
||||
static const gfx_layout tile_layout =
|
||||
{
|
||||
8,8,
|
||||
RGN_FRAC(1,1),
|
||||
8,
|
||||
{ 0,1,2,3,4,5,6,7 },
|
||||
{ 0*8,1*8,2*8,3*8,4*8,5*8,6*8,7*8 },
|
||||
{ 0*64,1*64,2*64,3*64,4*64,5*64,6*64,7*64 },
|
||||
8*64
|
||||
}; /* tile_layout */
|
||||
|
||||
static const gfx_layout roz_layout =
|
||||
{
|
||||
16,16,
|
||||
RGN_FRAC(1,1),
|
||||
8,
|
||||
{ 0,1,2,3,4,5,6,7 },
|
||||
{ 0*8,1*8,2*8,3*8,4*8,5*8,6*8,7*8,8*8,9*8,10*8,11*8,12*8,13*8,14*8,15*8 },
|
||||
{
|
||||
0*128,1*128,2*128,3*128,4*128,5*128,6*128,7*128,8*128,9*128,10*128,11*128,12*128,13*128,14*128,15*128
|
||||
},
|
||||
16*128
|
||||
}; /* roz_layout */
|
||||
|
||||
static GFXDECODE_START( namconb1 )
|
||||
GFXDECODE_ENTRY( NAMCONB1_TILEGFXREGION, 0, tile_layout, 0x1000, 0x10 )
|
||||
GFXDECODE_ENTRY( NAMCONB1_SPRITEGFXREGION, 0, obj_layout, 0x0000, 0x10 )
|
||||
GFXDECODE_END /* gfxdecodeinfo */
|
||||
|
||||
static GFXDECODE_START( 2 )
|
||||
GFXDECODE_ENTRY( NAMCONB1_TILEGFXREGION, 0, tile_layout, 0x1000, 0x08 )
|
||||
GFXDECODE_ENTRY( NAMCONB1_SPRITEGFXREGION, 0, obj_layout, 0x0000, 0x10 )
|
||||
GFXDECODE_ENTRY( NAMCONB1_ROTGFXREGION, 0, roz_layout, 0x1800, 0x08 )
|
||||
GFXDECODE_END /* gfxdecodeinfo2 */
|
||||
|
||||
/***************************************************************/
|
||||
|
||||
READ32_MEMBER(namconb1_state::gunbulet_gun_r)
|
||||
{
|
||||
@ -975,6 +857,291 @@ static ADDRESS_MAP_START( namcoc75_io, AS_IO, 8, namconb1_state )
|
||||
ADDRESS_MAP_END
|
||||
|
||||
|
||||
/****************************************************************************/
|
||||
|
||||
static INPUT_PORTS_START( gunbulet )
|
||||
PORT_START("MISC")
|
||||
PORT_DIPUNUSED_DIPLOC(0x01, 0x01, "SW1: 2")
|
||||
PORT_SERVICE_DIPLOC(0x02, 0x02, "SW1: 1")
|
||||
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 )
|
||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 )
|
||||
PORT_DIPNAME( 0x40, 0x40, "Test switch" )
|
||||
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
|
||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 )
|
||||
|
||||
PORT_START("P1")
|
||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
|
||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )
|
||||
|
||||
PORT_START("P2")
|
||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
|
||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
|
||||
|
||||
PORT_START("LIGHT0_X")
|
||||
PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_X ) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_SENSITIVITY(50) PORT_KEYDELTA(4)
|
||||
PORT_START("LIGHT0_Y")
|
||||
PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_Y ) PORT_CROSSHAIR(Y, 1.0, 0.0, 0) PORT_SENSITIVITY(50) PORT_KEYDELTA(4)
|
||||
PORT_START("LIGHT1_X")
|
||||
PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_X ) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_SENSITIVITY(50) PORT_KEYDELTA(4) PORT_PLAYER(2)
|
||||
PORT_START("LIGHT1_Y")
|
||||
PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_Y ) PORT_CROSSHAIR(Y, 1.0, 0.0, 0) PORT_SENSITIVITY(50) PORT_KEYDELTA(4) PORT_PLAYER(2)
|
||||
INPUT_PORTS_END
|
||||
|
||||
static INPUT_PORTS_START( outfxies )
|
||||
PORT_START("P1")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
|
||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
|
||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
|
||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
|
||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 )
|
||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )
|
||||
|
||||
PORT_START("P2")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
|
||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
|
||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
|
||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
|
||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
|
||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
|
||||
|
||||
PORT_START("MISC")
|
||||
PORT_DIPNAME( 0x01, 0x01, "Freeze Screen" ) PORT_DIPLOCATION("SW1: 2")
|
||||
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
||||
PORT_SERVICE_DIPLOC(0x02, 0x02, "SW1: 1")
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 )
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 )
|
||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 )
|
||||
INPUT_PORTS_END
|
||||
|
||||
static INPUT_PORTS_START( nbsports )
|
||||
PORT_START("P1")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
|
||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
|
||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
|
||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
|
||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 )
|
||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )
|
||||
|
||||
PORT_START("P2")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
|
||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
|
||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
|
||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
|
||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
|
||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
|
||||
|
||||
PORT_START("MISC")
|
||||
PORT_DIPNAME( 0x01, 0x01, "Freeze Screen" ) PORT_DIPLOCATION("SW1: 2")
|
||||
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
||||
PORT_SERVICE_DIPLOC(0x02, 0x02, "SW1: 1")
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 )
|
||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 )
|
||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 )
|
||||
INPUT_PORTS_END
|
||||
|
||||
static INPUT_PORTS_START( namconb1 )
|
||||
PORT_START("P1")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
|
||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
|
||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
|
||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
|
||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 )
|
||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )
|
||||
|
||||
PORT_START("P2")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
|
||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
|
||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
|
||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
|
||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
|
||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
|
||||
|
||||
PORT_START("P3")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3)
|
||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3)
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3)
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3)
|
||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3)
|
||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3)
|
||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3)
|
||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START3 )
|
||||
|
||||
PORT_START("P4")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(4)
|
||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(4)
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(4)
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(4)
|
||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4)
|
||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4)
|
||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(4)
|
||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START4 )
|
||||
|
||||
PORT_START("MISC")
|
||||
PORT_DIPNAME( 0x01, 0x01, "Freeze Screen" ) PORT_DIPLOCATION("SW1: 2")
|
||||
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
||||
PORT_SERVICE_DIPLOC(0x02, 0x02, "SW1: 1")
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 )
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 )
|
||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN3 )
|
||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN4 )
|
||||
PORT_DIPNAME( 0x40, 0x40, "Test switch" )
|
||||
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
|
||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 )
|
||||
INPUT_PORTS_END
|
||||
|
||||
|
||||
/****************************************************************************/
|
||||
|
||||
DRIVER_INIT_MEMBER(namconb1_state,nebulray)
|
||||
{
|
||||
UINT8 *pMem = (UINT8 *)memregion(NAMCONB1_TILEMASKREGION)->base();
|
||||
size_t numBytes = (0xfe7-0xe6f)*8;
|
||||
memset( &pMem[0xe6f*8], 0, numBytes );
|
||||
|
||||
m_gametype = NAMCONB1_NEBULRAY;
|
||||
} /* nebulray */
|
||||
|
||||
DRIVER_INIT_MEMBER(namconb1_state,gslgr94u)
|
||||
{
|
||||
m_gametype = NAMCONB1_GSLGR94U;
|
||||
} /* gslgr94u */
|
||||
|
||||
DRIVER_INIT_MEMBER(namconb1_state,gslgr94j)
|
||||
{
|
||||
m_gametype = NAMCONB1_GSLGR94J;
|
||||
} /* gslgr94j */
|
||||
|
||||
DRIVER_INIT_MEMBER(namconb1_state,sws95)
|
||||
{
|
||||
m_gametype = NAMCONB1_SWS95;
|
||||
} /* sws95 */
|
||||
|
||||
DRIVER_INIT_MEMBER(namconb1_state,sws96)
|
||||
{
|
||||
m_gametype = NAMCONB1_SWS96;
|
||||
} /* sws96 */
|
||||
|
||||
DRIVER_INIT_MEMBER(namconb1_state,sws97)
|
||||
{
|
||||
m_gametype = NAMCONB1_SWS97;
|
||||
} /* sws97 */
|
||||
|
||||
DRIVER_INIT_MEMBER(namconb1_state,gunbulet)
|
||||
{
|
||||
m_gametype = NAMCONB1_GUNBULET;
|
||||
} /* gunbulet */
|
||||
|
||||
DRIVER_INIT_MEMBER(namconb1_state,vshoot)
|
||||
{
|
||||
m_gametype = NAMCONB1_VSHOOT;
|
||||
} /* vshoot */
|
||||
|
||||
DRIVER_INIT_MEMBER(namconb1_state,machbrkr)
|
||||
{
|
||||
m_gametype = NAMCONB2_MACH_BREAKERS;
|
||||
}
|
||||
|
||||
DRIVER_INIT_MEMBER(namconb1_state,outfxies)
|
||||
{
|
||||
m_gametype = NAMCONB2_OUTFOXIES;
|
||||
}
|
||||
|
||||
/***************************************************************/
|
||||
|
||||
static const gfx_layout obj_layout =
|
||||
{
|
||||
16,16,
|
||||
RGN_FRAC(1,1),
|
||||
8, /* bits per pixel */
|
||||
{
|
||||
/* plane offsets */
|
||||
0,1,2,3,4,5,6,7,
|
||||
},
|
||||
{
|
||||
0*16+8,1*16+8,0*16,1*16,
|
||||
2*16+8,3*16+8,2*16,3*16,
|
||||
4*16+8,5*16+8,4*16,5*16,
|
||||
6*16+8,7*16+8,6*16,7*16
|
||||
},
|
||||
{
|
||||
0x0*128,0x1*128,0x2*128,0x3*128,0x4*128,0x5*128,0x6*128,0x7*128,
|
||||
0x8*128,0x9*128,0xa*128,0xb*128,0xc*128,0xd*128,0xe*128,0xf*128
|
||||
},
|
||||
16*128
|
||||
}; /* obj_layout */
|
||||
|
||||
static const gfx_layout tile_layout =
|
||||
{
|
||||
8,8,
|
||||
RGN_FRAC(1,1),
|
||||
8,
|
||||
{ 0,1,2,3,4,5,6,7 },
|
||||
{ 0*8,1*8,2*8,3*8,4*8,5*8,6*8,7*8 },
|
||||
{ 0*64,1*64,2*64,3*64,4*64,5*64,6*64,7*64 },
|
||||
8*64
|
||||
}; /* tile_layout */
|
||||
|
||||
static const gfx_layout roz_layout =
|
||||
{
|
||||
16,16,
|
||||
RGN_FRAC(1,1),
|
||||
8,
|
||||
{ 0,1,2,3,4,5,6,7 },
|
||||
{ 0*8,1*8,2*8,3*8,4*8,5*8,6*8,7*8,8*8,9*8,10*8,11*8,12*8,13*8,14*8,15*8 },
|
||||
{
|
||||
0*128,1*128,2*128,3*128,4*128,5*128,6*128,7*128,8*128,9*128,10*128,11*128,12*128,13*128,14*128,15*128
|
||||
},
|
||||
16*128
|
||||
}; /* roz_layout */
|
||||
|
||||
static GFXDECODE_START( namconb1 )
|
||||
GFXDECODE_ENTRY( NAMCONB1_TILEGFXREGION, 0, tile_layout, 0x1000, 0x10 )
|
||||
GFXDECODE_ENTRY( NAMCONB1_SPRITEGFXREGION, 0, obj_layout, 0x0000, 0x10 )
|
||||
GFXDECODE_END /* gfxdecodeinfo */
|
||||
|
||||
static GFXDECODE_START( 2 )
|
||||
GFXDECODE_ENTRY( NAMCONB1_TILEGFXREGION, 0, tile_layout, 0x1000, 0x08 )
|
||||
GFXDECODE_ENTRY( NAMCONB1_SPRITEGFXREGION, 0, obj_layout, 0x0000, 0x10 )
|
||||
GFXDECODE_ENTRY( NAMCONB1_ROTGFXREGION, 0, roz_layout, 0x1800, 0x08 )
|
||||
GFXDECODE_END /* gfxdecodeinfo2 */
|
||||
|
||||
/***************************************************************/
|
||||
|
||||
MACHINE_START_MEMBER(namconb1_state,namconb)
|
||||
{
|
||||
m_vblank_irq_active = 0;
|
||||
m_pos_irq_active = 0;
|
||||
memset(m_namconb_cpureg, 0, sizeof(m_namconb_cpureg));
|
||||
}
|
||||
|
||||
/***************************************************************/
|
||||
|
||||
static MACHINE_CONFIG_START( namconb1, namconb1_state )
|
||||
MCFG_CPU_ADD("maincpu", M68EC020, MASTER_CLOCK/2)
|
||||
MCFG_CPU_PROGRAM_MAP(namconb1_am)
|
||||
@ -1039,6 +1206,7 @@ static MACHINE_CONFIG_START( namconb2, namconb1_state )
|
||||
MCFG_SOUND_ROUTE(3, "lspeaker", 1.00)
|
||||
MACHINE_CONFIG_END
|
||||
|
||||
|
||||
/***************************************************************/
|
||||
|
||||
ROM_START( ptblank ) /* World set using 4Mb sound data rom (verified) */
|
||||
@ -1840,164 +2008,9 @@ ROM_START( machbrkr )
|
||||
ROM_LOAD16_WORD_SWAP( "mb1_dat0.20a", 0x00000, 0x80000, CRC(fb2e3cd1) SHA1(019b1d645a07619036522f42e0b9a537f39b6b93) )
|
||||
ROM_END
|
||||
|
||||
|
||||
/***************************************************************/
|
||||
|
||||
static INPUT_PORTS_START( gunbulet )
|
||||
PORT_START("MISC")
|
||||
PORT_DIPUNUSED_DIPLOC(0x01, 0x01, "SW1: 2")
|
||||
PORT_SERVICE_DIPLOC(0x02, 0x02, "SW1: 1")
|
||||
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 )
|
||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 )
|
||||
PORT_DIPNAME( 0x40, 0x40, "Test switch" )
|
||||
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
|
||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 )
|
||||
|
||||
PORT_START("P1")
|
||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
|
||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )
|
||||
|
||||
PORT_START("P2")
|
||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
|
||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
|
||||
|
||||
PORT_START("LIGHT0_X")
|
||||
PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_X ) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_SENSITIVITY(50) PORT_KEYDELTA(4)
|
||||
PORT_START("LIGHT0_Y")
|
||||
PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_Y ) PORT_CROSSHAIR(Y, 1.0, 0.0, 0) PORT_SENSITIVITY(50) PORT_KEYDELTA(4)
|
||||
PORT_START("LIGHT1_X")
|
||||
PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_X ) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_SENSITIVITY(50) PORT_KEYDELTA(4) PORT_PLAYER(2)
|
||||
PORT_START("LIGHT1_Y")
|
||||
PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_Y ) PORT_CROSSHAIR(Y, 1.0, 0.0, 0) PORT_SENSITIVITY(50) PORT_KEYDELTA(4) PORT_PLAYER(2)
|
||||
INPUT_PORTS_END
|
||||
|
||||
static INPUT_PORTS_START( outfxies )
|
||||
PORT_START("P1")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
|
||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
|
||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
|
||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
|
||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 )
|
||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )
|
||||
|
||||
PORT_START("P2")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
|
||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
|
||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
|
||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
|
||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
|
||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
|
||||
|
||||
PORT_START("MISC")
|
||||
PORT_DIPNAME( 0x01, 0x01, "Freeze Screen" ) PORT_DIPLOCATION("SW1: 2")
|
||||
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
||||
PORT_SERVICE_DIPLOC(0x02, 0x02, "SW1: 1")
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 )
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 )
|
||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 )
|
||||
INPUT_PORTS_END
|
||||
|
||||
static INPUT_PORTS_START( nbsports )
|
||||
PORT_START("P1")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
|
||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
|
||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
|
||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
|
||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 )
|
||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )
|
||||
|
||||
PORT_START("P2")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
|
||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
|
||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
|
||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
|
||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
|
||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
|
||||
|
||||
PORT_START("MISC")
|
||||
PORT_DIPNAME( 0x01, 0x01, "Freeze Screen" ) PORT_DIPLOCATION("SW1: 2")
|
||||
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
||||
PORT_SERVICE_DIPLOC(0x02, 0x02, "SW1: 1")
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 )
|
||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 )
|
||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 )
|
||||
INPUT_PORTS_END
|
||||
|
||||
static INPUT_PORTS_START( namconb1 )
|
||||
PORT_START("P1")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
|
||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
|
||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
|
||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
|
||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 )
|
||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )
|
||||
|
||||
PORT_START("P2")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
|
||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
|
||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
|
||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
|
||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
|
||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
|
||||
|
||||
PORT_START("P3")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3)
|
||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3)
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3)
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3)
|
||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3)
|
||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3)
|
||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3)
|
||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START3 )
|
||||
|
||||
PORT_START("P4")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(4)
|
||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(4)
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(4)
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(4)
|
||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4)
|
||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4)
|
||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(4)
|
||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START4 )
|
||||
|
||||
PORT_START("MISC")
|
||||
PORT_DIPNAME( 0x01, 0x01, "Freeze Screen" ) PORT_DIPLOCATION("SW1: 2")
|
||||
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
||||
PORT_SERVICE_DIPLOC(0x02, 0x02, "SW1: 1")
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 )
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 )
|
||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN3 )
|
||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN4 )
|
||||
PORT_DIPNAME( 0x40, 0x40, "Test switch" )
|
||||
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
|
||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 )
|
||||
INPUT_PORTS_END
|
||||
|
||||
GAME( 1994, nebulray, 0, namconb1, namconb1, namconb1_state, nebulray, ROT90, "Namco", "Nebulas Ray (World, NR2)", GAME_IMPERFECT_SOUND )
|
||||
GAME( 1994, nebulrayj,nebulray, namconb1, namconb1, namconb1_state, nebulray, ROT90, "Namco", "Nebulas Ray (Japan, NR1)", GAME_IMPERFECT_SOUND )
|
||||
GAME( 1994, ptblank, 0, namconb1, gunbulet, namconb1_state, gunbulet, ROT0, "Namco", "Point Blank (World, GN2 Rev B)", GAME_IMPERFECT_SOUND )
|
||||
|
Loading…
Reference in New Issue
Block a user