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bestleag: fix wrong calculation in prev commit
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@ -143,7 +143,7 @@ Note: sprite chip is different than the other Big Striker sets and they
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void bestleag_state::draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect)
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{
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int start = 0x16/2;
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int end = m_spriteram.length() - (start & 3);
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int end = m_spriteram.length() - (-start & 3);
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/*
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