bestleag: fix wrong calculation in prev commit

This commit is contained in:
hap 2022-11-05 14:43:57 +01:00
parent e495d9ab38
commit 1447b13570

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@ -143,7 +143,7 @@ Note: sprite chip is different than the other Big Striker sets and they
void bestleag_state::draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect)
{
int start = 0x16/2;
int end = m_spriteram.length() - (start & 3);
int end = m_spriteram.length() - (-start & 3);
/*