04009: pacland and clones: Reload of state cause game issues [Phil Bennett]

This commit is contained in:
Phil Bennett 2010-08-21 20:51:47 +00:00
parent 8987e6dfdc
commit 14a93b0469

View File

@ -398,6 +398,10 @@ static DEVICE_START( namco )
/* register with the save state system */
state_save_register_device_item_pointer(device, 0, chip->soundregs, 0x400);
if (device->region() == NULL)
state_save_register_device_item_pointer(device, 0, chip->wavedata, 0x400);
state_save_register_device_item(device, 0, chip->num_voices);
state_save_register_device_item(device, 0, chip->sound_enable);
state_save_register_device_item_pointer(device, 0, chip->waveform[0],