make subhunt use overlay of parent + add note in .lay file

This commit is contained in:
Michaël Banaan Ananas 2011-03-17 12:03:38 +00:00
parent 4dd3aee671
commit 2412b71f4f
2 changed files with 6 additions and 4 deletions

View File

@ -3444,7 +3444,7 @@ ROM_END
GAMEL(1977, depthch, 0, depthch, depthch, 0, ROT0, "Gremlin", "Depthcharge", GAME_IMPERFECT_SOUND, layout_depthch )
GAMEL(1977, depthcho, depthch, depthch, depthch, 0, ROT0, "Gremlin", "Depthcharge (older)", GAME_IMPERFECT_SOUND, layout_depthch )
GAME( 1977, subhunt, depthch, depthch, depthch, 0, ROT0, "Gremlin (Taito license)", "Sub Hunter", GAME_IMPERFECT_SOUND )
GAMEL(1977, subhunt, depthch, depthch, depthch, 0, ROT0, "Gremlin (Taito license)", "Sub Hunter", GAME_IMPERFECT_SOUND, layout_depthch )
GAME( 1977, safari, 0, safari, safari, 0, ROT0, "Gremlin", "Safari (set 1)", GAME_NO_SOUND )
GAME( 1977, safaria, safari, safari, safari, 0, ROT0, "Gremlin", "Safari (set 2, bootleg?)", GAME_NO_SOUND ) // on a bootleg board, but seems a different code revision too
GAME( 1978, frogs, 0, frogs, frogs, 0, ROT0, "Gremlin", "Frogs", GAME_IMPERFECT_SOUND )

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@ -1,17 +1,19 @@
<?xml version="1.0"?>
<mamelayout version="2">
<element name="overlay">
<element name="overlay_gremlin">
<rect>
<bounds left="0" top="0" right="256" bottom="224" />
<color red="0.27" green="0.53" blue="0.8" />
</rect>
</element>
<view name="Color Overlay">
<!-- TODO: Taito (Japan) version needs a different overlay -->
<view name="Color Overlay (Gremlin)">
<screen index="0">
<bounds left="0" top="0" right="4" bottom="3" />
</screen>
<overlay name="overlay" element="overlay">
<overlay name="overlay" element="overlay_gremlin">
<bounds left="0" top="0" right="4" bottom="3" />
</overlay>
</view>