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https://github.com/holub/mame
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Added a POKER_BET general input definition.
This is needed to mantain the standard inputs layout in the poker games. You'll need a clean compile after this addition.
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@ -255,6 +255,7 @@ enum
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IPT_POKER_HOLD4,
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IPT_POKER_HOLD4,
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IPT_POKER_HOLD5,
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IPT_POKER_HOLD5,
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IPT_POKER_CANCEL,
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IPT_POKER_CANCEL,
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IPT_POKER_BET,
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/* slot-specific inputs */
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/* slot-specific inputs */
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IPT_SLOT_STOP1,
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IPT_SLOT_STOP1,
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@ -113,6 +113,7 @@ static const input_type_desc core_types[] =
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INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, POKER_HOLD4, "Hold 4", SEQ_DEF_1(KEYCODE_V) )
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INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, POKER_HOLD4, "Hold 4", SEQ_DEF_1(KEYCODE_V) )
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INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, POKER_HOLD5, "Hold 5", SEQ_DEF_1(KEYCODE_B) )
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INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, POKER_HOLD5, "Hold 5", SEQ_DEF_1(KEYCODE_B) )
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INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, POKER_CANCEL, "Cancel", SEQ_DEF_1(KEYCODE_N) )
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INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, POKER_CANCEL, "Cancel", SEQ_DEF_1(KEYCODE_N) )
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INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, POKER_BET, "Bet", SEQ_DEF_1(KEYCODE_1) )
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INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, SLOT_STOP1, "Stop Reel 1", SEQ_DEF_1(KEYCODE_X) )
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INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, SLOT_STOP1, "Stop Reel 1", SEQ_DEF_1(KEYCODE_X) )
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INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, SLOT_STOP2, "Stop Reel 2", SEQ_DEF_1(KEYCODE_C) )
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INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, SLOT_STOP2, "Stop Reel 2", SEQ_DEF_1(KEYCODE_C) )
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INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, SLOT_STOP3, "Stop Reel 3", SEQ_DEF_1(KEYCODE_V) )
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INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, SLOT_STOP3, "Stop Reel 3", SEQ_DEF_1(KEYCODE_V) )
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