mirror of
https://github.com/holub/mame
synced 2025-04-16 13:34:55 +03:00
Autofire plugin: Save/load fixes (#5093)
* Fixed bugs related to reloading roms Soft resets would reload autofire settings without saving them first, causing the settings to be lost. This commit adds a check to only reload from the settings file if loading a different rom than before. Hard resets would leave bad references lying around, causing MAME to crash under certain circumstances (i.e. resetting while in the edit menu and entering the menu again). This commit makes sure to properly clean up and reinitialize menu and button states when resetting. * Used set_folder to avoid hardcoding plugin name in settings path * Bumped autofire plugin version
This commit is contained in:
parent
20d691db79
commit
27f66693c5
@ -265,6 +265,14 @@ local function handle_button_menu(index, event)
|
||||
return false
|
||||
end
|
||||
|
||||
function lib:init_menu(buttons)
|
||||
header_height = 0
|
||||
content_height = 0
|
||||
menu_stack = { MENU_TYPES.MAIN }
|
||||
current_button = {}
|
||||
inputs = {}
|
||||
end
|
||||
|
||||
function lib:populate_menu(buttons)
|
||||
local current_menu = menu_stack[#menu_stack]
|
||||
if current_menu == MENU_TYPES.MAIN then
|
||||
|
@ -1,7 +1,9 @@
|
||||
local lib = {}
|
||||
|
||||
local plugin_path = ''
|
||||
|
||||
local function get_settings_path()
|
||||
return lfs.env_replace(manager:machine():options().entries.pluginspath:value():match('([^;]+)')) .. '/autofire/cfg/'
|
||||
return plugin_path .. '/cfg/'
|
||||
end
|
||||
|
||||
local function get_settings_filename()
|
||||
@ -45,6 +47,10 @@ local function serialize_settings(button_list)
|
||||
return settings
|
||||
end
|
||||
|
||||
function lib:set_plugin_path(path)
|
||||
plugin_path = path
|
||||
end
|
||||
|
||||
function lib:load_settings()
|
||||
local buttons = {}
|
||||
local json = require('json')
|
||||
|
@ -2,13 +2,20 @@
|
||||
-- copyright-holders:Jack Li
|
||||
local exports = {}
|
||||
exports.name = 'autofire'
|
||||
exports.version = '0.0.1'
|
||||
exports.version = '0.0.2'
|
||||
exports.description = 'Autofire plugin'
|
||||
exports.license = 'The BSD 3-Clause License'
|
||||
exports.author = { name = 'Jack Li' }
|
||||
|
||||
local autofire = exports
|
||||
|
||||
function autofire.set_folder(path)
|
||||
local loader = require('autofire/autofire_save')
|
||||
if loader then
|
||||
loader:set_plugin_path(path)
|
||||
end
|
||||
end
|
||||
|
||||
function autofire.startplugin()
|
||||
|
||||
-- List of autofire buttons, each being a table with keys:
|
||||
@ -21,6 +28,8 @@ function autofire.startplugin()
|
||||
-- 'counter' - position in autofire cycle
|
||||
local buttons = {}
|
||||
|
||||
local current_rom = nil
|
||||
|
||||
local function process_button(button)
|
||||
local pressed = manager:machine():input():code_pressed(button.key)
|
||||
if pressed then
|
||||
@ -54,10 +63,26 @@ function autofire.startplugin()
|
||||
end
|
||||
end
|
||||
|
||||
local function reinit_buttons()
|
||||
for i, button in ipairs(buttons) do
|
||||
button.counter = 0
|
||||
button.button = manager:machine():ioport().ports[button.port].fields[button.field]
|
||||
end
|
||||
end
|
||||
|
||||
local function load_settings()
|
||||
local loader = require('autofire/autofire_save')
|
||||
if loader then
|
||||
buttons = loader:load_settings()
|
||||
if current_rom == emu.romname() then
|
||||
reinit_buttons()
|
||||
else
|
||||
local loader = require('autofire/autofire_save')
|
||||
if loader then
|
||||
buttons = loader:load_settings()
|
||||
end
|
||||
end
|
||||
current_rom = emu.romname()
|
||||
local menu_handler = require('autofire/autofire_menu')
|
||||
if menu_handler then
|
||||
menu_handler:init_menu(buttons)
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -2,7 +2,7 @@
|
||||
"plugin": {
|
||||
"name": "autofire",
|
||||
"description": "Autofire plugin",
|
||||
"version": "0.0.1",
|
||||
"version": "0.0.2",
|
||||
"author": "Jack Li",
|
||||
"type": "plugin",
|
||||
"start": "false"
|
||||
|
Loading…
Reference in New Issue
Block a user