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Fixed (?) end of spritelist marker in PGM [David Haywood]
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@ -261,7 +261,7 @@ static void draw_sprites( running_machine *machine, bitmap_t* spritebitmap, UINT
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if (xpos > 0x3ff) xpos -=0x800;
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if (xpos > 0x3ff) xpos -=0x800;
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if (ypos > 0x1ff) ypos -=0x400;
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if (ypos > 0x1ff) ypos -=0x400;
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if (high == 0) break; /* is this right? */
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if (!sprite_source[4]) break; /* is this right? */
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//if ((priority == 1) && (pri == 0)) break;
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//if ((priority == 1) && (pri == 0)) break;
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