hh_hmcs40: improved bpengo svg [hap, eggs]

This commit is contained in:
hap 2021-08-16 23:26:14 +02:00
parent 28321a54e6
commit 317d111f5d
2 changed files with 4 additions and 4 deletions

View File

@ -12,7 +12,7 @@
#include "pps41d.h"
DEFINE_DEVICE_TYPE(MM78, mm78_device, "mm78", "Rockwell MM78") // 2KB bytes ROM, 128 nibbles RAM
DEFINE_DEVICE_TYPE(MM78, mm78_device, "mm78", "Rockwell MM78") // 2KB ROM, 128 nibbles RAM
DEFINE_DEVICE_TYPE(MM78L, mm78l_device, "mm78l", "Rockwell MM78L") // low-power
DEFINE_DEVICE_TYPE(MM77, mm77_device, "mm77", "Rockwell MM77") // 1.3KB ROM, 96 nibbles RAM
DEFINE_DEVICE_TYPE(MM77L, mm77l_device, "mm77l", "Rockwell MM77L") // 1.5KB ROM, low-power

View File

@ -113,7 +113,7 @@ TODO:
games may manipulate VFD plate brightness by strobing it longer/shorter,
eg. cgalaxn when a ship explodes.
- bzaxxon 3D effect is difficult to simulate
- improve/redo SVGs of: bzaxxon, bpengo, bbtime
- improve/redo SVGs of: bzaxxon, bbtime
***************************************************************************/
@ -1165,8 +1165,8 @@ ROM_START( bpengo )
ROM_LOAD( "hd38820a63", 0x0000, 0x1000, CRC(ebd6bc64) SHA1(0a322c47b9553a2739a85908ce64b9650cf93d49) )
ROM_CONTINUE( 0x1e80, 0x0100 )
ROM_REGION( 744461, "screen", 0)
ROM_LOAD( "bpengo.svg", 0, 744461, BAD_DUMP CRC(2b9abaa5) SHA1(c70a6ac1fa757fdd3ababfe6e00573ef1410c1eb) )
ROM_REGION( 565069, "screen", 0)
ROM_LOAD( "bpengo.svg", 0, 565069, CRC(fb25ffeb) SHA1(fb4db5120f1e35e39c7fb2da4af3aa63417efaf1) )
ROM_END