Fix for DEBUG build.

This commit is contained in:
dankan1890 2015-11-01 23:41:16 +01:00
parent 22408efde3
commit 38dd9c2cbb

View File

@ -139,10 +139,10 @@ CUSTOM_INPUT_MEMBER(spoker_state::hopper_r)
return machine().input().code_pressed(KEYCODE_H);
}
static void show_out(UINT8 *out)
static void show_out(running_machine &machine, UINT8 *out)
{
#ifdef MAME_DEBUG
popmessage("%02x %02x %02x", out[0], out[1], out[2]);
machine.popmessage("%02x %02x %02x", out[0], out[1], out[2]);
#endif
}
@ -167,7 +167,7 @@ WRITE8_MEMBER(spoker_state::nmi_and_coins_w)
m_nmi_ack = data & 0x80; // nmi acknowledge, 0 -> 1
m_out[0] = data;
show_out(m_out);
show_out(machine(), m_out);
}
WRITE8_MEMBER(spoker_state::video_and_leds_w)
@ -179,7 +179,7 @@ WRITE8_MEMBER(spoker_state::video_and_leds_w)
m_hopper = (~data)& 0x80;
m_out[1] = data;
show_out(m_out);
show_out(machine(), m_out);
}
WRITE8_MEMBER(spoker_state::leds_w)
@ -191,7 +191,7 @@ WRITE8_MEMBER(spoker_state::leds_w)
// data & 0x10?
m_out[2] = data;
show_out(m_out);
show_out(machine(), m_out);
}
WRITE8_MEMBER(spoker_state::magic_w)