Merge pull request #360 from gyunt/master
luaengine: added save/load state support
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commit
39e97dc9f4
@ -958,6 +958,8 @@ void lua_engine::initialize()
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.addFunction ("exit", &running_machine::schedule_exit)
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.addFunction ("hard_reset", &running_machine::schedule_hard_reset)
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.addFunction ("soft_reset", &running_machine::schedule_soft_reset)
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.addFunction ("save", &running_machine::schedule_save)
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.addFunction ("load", &running_machine::schedule_load)
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.addFunction ("system", &running_machine::system)
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.addProperty <luabridge::LuaRef, void> ("devices", &lua_engine::l_machine_get_devices)
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.addProperty <luabridge::LuaRef, void> ("screens", &lua_engine::l_machine_get_screens)
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